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<blockquote data-quote="kitsune9" data-source="post: 4790478" data-attributes="member: 18507"><p>My definition of retro-gaming goes back a little farther. For example, someone who still plays OD&D or 1st ed as opposed to just sticking with 3.5 when the upgrade is now 4e. However, regardless, I think the appeal could be a few things:</p><p></p><p>1. Resistance to change (the edition where they play is their "comfort zone")</p><p>2. Economics (can't afford or cannot justify the expense of buying another edition)</p><p>3. Fondest Memories (the best adventures, campaigns, etc. was played in that edition thus a desire to repeat them).</p><p>4. Gap in gaming (player x stopped playing D&D in x edition for so many years. Instead of upgrading to the current edition, just picks up his old books, gets together with a new group, and game on).</p><p>5. Dislike for the current edition (1st edition players didn't like 2nd ed rules when it came out and went back to first edition, 2nd ed players ditto, 3.x players ditto again).</p><p></p><p>I'm sure there are lots of other different reasons that everyone else can either offer some personal experience so this list isn't exhaustive. I'm curious to see what other's thoughts are on it.</p><p></p><p>For me, I've always been an embracer of new editions except 4e which didn't do it for me, but in other games, I switched from GURPS 3rd to 4th, Herosystem I switched from 3rd to 4th to 5th and I will make the switch to 6th when it comes out. I own every edition of Traveller except the Mongoose version (haven't gotten around to picking it up yet). I went from 1st edition Runequest to Mongoose Runequest (I don't know if that's 2nd edition or not as I haven't played it yet). WFRP from 1st to 2nd (2nd is awesome). I'm really looking forward to Fading Suns 2nd ed when Red Brick finishes that up.</p></blockquote><p></p>
[QUOTE="kitsune9, post: 4790478, member: 18507"] My definition of retro-gaming goes back a little farther. For example, someone who still plays OD&D or 1st ed as opposed to just sticking with 3.5 when the upgrade is now 4e. However, regardless, I think the appeal could be a few things: 1. Resistance to change (the edition where they play is their "comfort zone") 2. Economics (can't afford or cannot justify the expense of buying another edition) 3. Fondest Memories (the best adventures, campaigns, etc. was played in that edition thus a desire to repeat them). 4. Gap in gaming (player x stopped playing D&D in x edition for so many years. Instead of upgrading to the current edition, just picks up his old books, gets together with a new group, and game on). 5. Dislike for the current edition (1st edition players didn't like 2nd ed rules when it came out and went back to first edition, 2nd ed players ditto, 3.x players ditto again). I'm sure there are lots of other different reasons that everyone else can either offer some personal experience so this list isn't exhaustive. I'm curious to see what other's thoughts are on it. For me, I've always been an embracer of new editions except 4e which didn't do it for me, but in other games, I switched from GURPS 3rd to 4th, Herosystem I switched from 3rd to 4th to 5th and I will make the switch to 6th when it comes out. I own every edition of Traveller except the Mongoose version (haven't gotten around to picking it up yet). I went from 1st edition Runequest to Mongoose Runequest (I don't know if that's 2nd edition or not as I haven't played it yet). WFRP from 1st to 2nd (2nd is awesome). I'm really looking forward to Fading Suns 2nd ed when Red Brick finishes that up. [/QUOTE]
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