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<blockquote data-quote="Thondor" data-source="post: 4792269" data-attributes="member: 31955"><p>Some thoughts:</p><p></p><p>I'm 23, and if I was living in the same area as my old gaming group I'm sure I would have convinced them to be playing 1e/OSRIC by now. None of them ever played anything but 3e. I played 1e/2e briefly when I was in grade 8. But never read the rules.</p><p></p><p> I like the customability of the rules, the lack of unifying mechanics means I can pick and chose things. The speed of combat and the initiative system (which OSRIC clarified beautifully). I like the advice in 1e PHB about how to be a successful adventurer. I love the art, which I can actually use in my game by saying to my players 'this is a piece of art you find'.</p><p>The sortness of monster descriptions and stats and the simplicity of stating exp value of a monster instead of CR. </p><p></p><p>I've been writing an 3.5e adventure and wishing I had the simplicity of a 1e adventure. Especially in terms of stats for monsters and npc stats.</p></blockquote><p></p>
[QUOTE="Thondor, post: 4792269, member: 31955"] Some thoughts: I'm 23, and if I was living in the same area as my old gaming group I'm sure I would have convinced them to be playing 1e/OSRIC by now. None of them ever played anything but 3e. I played 1e/2e briefly when I was in grade 8. But never read the rules. I like the customability of the rules, the lack of unifying mechanics means I can pick and chose things. The speed of combat and the initiative system (which OSRIC clarified beautifully). I like the advice in 1e PHB about how to be a successful adventurer. I love the art, which I can actually use in my game by saying to my players 'this is a piece of art you find'. The sortness of monster descriptions and stats and the simplicity of stating exp value of a monster instead of CR. I've been writing an 3.5e adventure and wishing I had the simplicity of a 1e adventure. Especially in terms of stats for monsters and npc stats. [/QUOTE]
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