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<blockquote data-quote="SHARK" data-source="post: 4798195" data-attributes="member: 1131"><p>Greetings!</p><p></p><p>Well said, Treebore! Your sentiments made me reflect on several points.</p><p></p><p>I am a fan of 3.5, however, the increasing *work* involved to DM prep, etc, and the growing demands that a *computer* be used, with all the bells and whistles, as well as an observation that my players consistently virtually required use of a computer to make up and store their characters, modifications, etc, really began to strike me with a feeling of dissonance--I never had to do any of this back in the day, with AD&D.</p><p></p><p>Back in the day, module prep, character generation, monsters, and so on, were a *breeze* to do. I've been thinking about all that a lot lately, and with the advent of 4E, and the incurred costs of buying yet more libraries of stuff--as I gaze at my multiple bookshelves stuffed full of 3E/3.5 books and supplements--and their subsequent obselescence--has really reawakened in me a desire to just do an about-face as a customer and gamer, and start running an old-school AD&D campaign--</p><p></p><p>no computers, programs, software, or endless hours of prep-time required.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />--with the added bonus that I no longer have to concern myself with feelings like I am on some kind of commercialized marketing treadmill, always needing to buy more, more, and more. I already have two complete sets of AD&D books, rules, and supplements.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Salute!</p><p></p><p>Semper Fidelis,</p><p></p><p>SHARK</p></blockquote><p></p>
[QUOTE="SHARK, post: 4798195, member: 1131"] Greetings! Well said, Treebore! Your sentiments made me reflect on several points. I am a fan of 3.5, however, the increasing *work* involved to DM prep, etc, and the growing demands that a *computer* be used, with all the bells and whistles, as well as an observation that my players consistently virtually required use of a computer to make up and store their characters, modifications, etc, really began to strike me with a feeling of dissonance--I never had to do any of this back in the day, with AD&D. Back in the day, module prep, character generation, monsters, and so on, were a *breeze* to do. I've been thinking about all that a lot lately, and with the advent of 4E, and the incurred costs of buying yet more libraries of stuff--as I gaze at my multiple bookshelves stuffed full of 3E/3.5 books and supplements--and their subsequent obselescence--has really reawakened in me a desire to just do an about-face as a customer and gamer, and start running an old-school AD&D campaign-- no computers, programs, software, or endless hours of prep-time required.:)--with the added bonus that I no longer have to concern myself with feelings like I am on some kind of commercialized marketing treadmill, always needing to buy more, more, and more. I already have two complete sets of AD&D books, rules, and supplements.:) Salute! Semper Fidelis, SHARK [/QUOTE]
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