Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
Playing the Game
Story Hour
Retro Story Hour: (Contact's) Temple of Elemental Evil 2!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="(contact)" data-source="post: 393206" data-attributes="member: 41"><p><strong>Lucky Seven</strong></p><p></p><p><strong>Seven: The Calm Before the Storm</strong></p><p><strong>(or, This doesn’t look so bad! Try that door.)</strong></p><p></p><p></p><p>Sir Willam a demon! The party rushes to the Lady Marie to report the shocking news. She is shocked, and surprised. She promises to inform her husband at once.</p><p></p><p>After briefing the Lady, the PCs strategize. Lucius advocates hunting down Locke, Dick Rentch and any witnesses involved in the Waterside fight, but the party won’t hear of it. After all the grueling town play, the group decides to duck back into the dungeons beneath the ToEE for a little R&R. They troop into the 1st level (instead of the ‘back door’ 3rd level), which of course, is their rightful place, as their average character level is 4. They hit upon the lair of a few human bandit-types, and after having adventured over their heads, the following fight feels nice and casual. A talkative prisoner mentions that the bandit leader is named X’im.</p><p></p><p>They move on, and find themselves in a strange room. Bones litter the floor to the depth of two feet, the grisly remains of some titanic battle. The rogues hear voices from around a corner, and spy several goblins and dire wolves arguing amongst themselves. The party determines to charge the goblins, and hopefully win the surprise.</p><p></p><p>The bones hinder movement, however, and the party barely manages to make it halfway to the corner when the Goblins come blazing out mounted on their wolves, attacking with crossbows and lances. The wolves charge past the characters, biting as they go, with their riders adding lance-thrusts to make things worse. The PCs, mired in bones, are forced onto the defensive, hoping for counterattacks with missile weapons.</p><p></p><p>As the brawl slowly moves toward the cleared area, Tisha is the first to see a pair of Ogres emerging from open doorways. She blasts one with an <em>Aganazzar’s scorcher</em>, but cannot survive his reply. The Ogres’ clubs are small trees, and in short order, Suhi is also killed.</p><p></p><p><strong>Illustration</strong>: <a href="http://home.earthlink.net/~cklarock/rekatorium/gallery/toee2/tisha-RIP.htm" target="_blank">Tisha finally finds an admirer just seconds after her death</a>.</p><p></p><p>The PCs sorrowfully return to Hommlet to bury the body of their companions, only to find that Kelanen’s Rest has been burned to the ground. It seems that word had spread around the refugee camps in Knulb that the PCs were responsible for Sir Willam’s death. The night before, while the PCs were gleefully beating on bandits in the Temple, a mob of Shieldlanders came to Hommlet and set the Inn ablaze.</p><p></p><p>Several of the Shieldlanders were captured before the mob was driven off, and Lucius sets to work on one of them. After a rather lengthy ‘session’ during which he wrests forth the names of the civic leaders in the refugee camps, he proposes a killing spree: A quick, and murderous foray into the refugee camps to repair the party’s reputation as people not to be trifled with. </p><p></p><p>The party shoots this down.</p></blockquote><p></p>
[QUOTE="(contact), post: 393206, member: 41"] [b]Lucky Seven[/b] [b]Seven: The Calm Before the Storm (or, This doesn’t look so bad! Try that door.)[/b] Sir Willam a demon! The party rushes to the Lady Marie to report the shocking news. She is shocked, and surprised. She promises to inform her husband at once. After briefing the Lady, the PCs strategize. Lucius advocates hunting down Locke, Dick Rentch and any witnesses involved in the Waterside fight, but the party won’t hear of it. After all the grueling town play, the group decides to duck back into the dungeons beneath the ToEE for a little R&R. They troop into the 1st level (instead of the ‘back door’ 3rd level), which of course, is their rightful place, as their average character level is 4. They hit upon the lair of a few human bandit-types, and after having adventured over their heads, the following fight feels nice and casual. A talkative prisoner mentions that the bandit leader is named X’im. They move on, and find themselves in a strange room. Bones litter the floor to the depth of two feet, the grisly remains of some titanic battle. The rogues hear voices from around a corner, and spy several goblins and dire wolves arguing amongst themselves. The party determines to charge the goblins, and hopefully win the surprise. The bones hinder movement, however, and the party barely manages to make it halfway to the corner when the Goblins come blazing out mounted on their wolves, attacking with crossbows and lances. The wolves charge past the characters, biting as they go, with their riders adding lance-thrusts to make things worse. The PCs, mired in bones, are forced onto the defensive, hoping for counterattacks with missile weapons. As the brawl slowly moves toward the cleared area, Tisha is the first to see a pair of Ogres emerging from open doorways. She blasts one with an [I]Aganazzar’s scorcher[/I], but cannot survive his reply. The Ogres’ clubs are small trees, and in short order, Suhi is also killed. [b]Illustration[/b]: [URL=http://home.earthlink.net/~cklarock/rekatorium/gallery/toee2/tisha-RIP.htm]Tisha finally finds an admirer just seconds after her death[/URL]. The PCs sorrowfully return to Hommlet to bury the body of their companions, only to find that Kelanen’s Rest has been burned to the ground. It seems that word had spread around the refugee camps in Knulb that the PCs were responsible for Sir Willam’s death. The night before, while the PCs were gleefully beating on bandits in the Temple, a mob of Shieldlanders came to Hommlet and set the Inn ablaze. Several of the Shieldlanders were captured before the mob was driven off, and Lucius sets to work on one of them. After a rather lengthy ‘session’ during which he wrests forth the names of the civic leaders in the refugee camps, he proposes a killing spree: A quick, and murderous foray into the refugee camps to repair the party’s reputation as people not to be trifled with. The party shoots this down. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
Retro Story Hour: (Contact's) Temple of Elemental Evil 2!
Top