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<blockquote data-quote="nedjer" data-source="post: 5660841" data-attributes="member: 83796"><p>Interesting choice of term <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> A list of clones which made such distinctions would be especially useful. However, what constitutes a retro-clone, a clone and a mutant seems tricky to work out.</p><p></p><p>On the surface <a href="http://secretfiregames.com/Secret_Fire_Games/Welcome.html" target="_blank">Secret Fire</a> is born of a retro clone and uses very traditional D&Dish artwork, etc . . . However, the mechanics have been re-tuned and though they're dungeon-focused it seems a new, old style - maybe clone?</p><p></p><p>On the surface <a href="http://www.goodman-games.com/DCCRPGbeta.html" target="_blank">Goodman Games'</a> offering is a clone or retro-clone, but the underlying design is all about making play random; which has such an impact on the style of play that it comes across a mutant?</p><p></p><p>On the surface Thistle Games' <a href="http://thistlegames.com/thistle/treasure_rpg/" target="_blank">Treasure</a> is a mutant, as there are just D6s, character and gameplay visualisation options, and PCs becoming multi-class over time. Except that the gameplay is so very blue book D&D (bet there aren't a lot of copies of that around). So maybe it's a retro-clone?</p></blockquote><p></p>
[QUOTE="nedjer, post: 5660841, member: 83796"] Interesting choice of term :) A list of clones which made such distinctions would be especially useful. However, what constitutes a retro-clone, a clone and a mutant seems tricky to work out. On the surface [URL="http://secretfiregames.com/Secret_Fire_Games/Welcome.html"]Secret Fire[/URL] is born of a retro clone and uses very traditional D&Dish artwork, etc . . . However, the mechanics have been re-tuned and though they're dungeon-focused it seems a new, old style - maybe clone? On the surface [URL="http://www.goodman-games.com/DCCRPGbeta.html"]Goodman Games'[/URL] offering is a clone or retro-clone, but the underlying design is all about making play random; which has such an impact on the style of play that it comes across a mutant? On the surface Thistle Games' [URL="http://thistlegames.com/thistle/treasure_rpg/"]Treasure[/URL] is a mutant, as there are just D6s, character and gameplay visualisation options, and PCs becoming multi-class over time. Except that the gameplay is so very blue book D&D (bet there aren't a lot of copies of that around). So maybe it's a retro-clone? [/QUOTE]
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