Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Retrofitting SKT for a monstrous party (or, how Volo's guide ruined my campaign idea)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="CydKnight" data-source="post: 7030933" data-attributes="member: 6873462"><p>My outside impression of the OP situation is that you have a DM who is apprehensive to run a campaign with a party comprised of character races that have never before been experienced. I think that apprehension is only natural. How you approach it will determine how goes your campaign.</p><p></p><p>If you resist the "monsters" and simply refuse to allow them in the game, the players may get a bad taste in their mouths if they don't get to be the characters they wanted to play. This could set the tone for the entire campaign and you could have a hard time shaking player animosity. You may have an easier time preparing for game sessions at the cost of rebellious players going forward.</p><p></p><p>If you allow them to keep the characters they first chose, you must also embrace those characters. Continuing instead to resist those "monsters" as a DM will likely carry over to gameplay leaving it either sluggish and uninspired and/or cumbersome and restrictive; leaving the players feeling wrongly penalized for their choice.</p><p></p><p>So I would choose to embrace the situation as a learning experience for both me and the players. Try to find opportunities to make the adventure even more interesting and fun for this unorthodox party composition not only for the players but also for you as the DM. <em>When life gives you lemons, make lemonade</em>....as they say. Afterwards you will be a better DM for the experience and the players just might respect you even more for accepting the challenge.</p></blockquote><p></p>
[QUOTE="CydKnight, post: 7030933, member: 6873462"] My outside impression of the OP situation is that you have a DM who is apprehensive to run a campaign with a party comprised of character races that have never before been experienced. I think that apprehension is only natural. How you approach it will determine how goes your campaign. If you resist the "monsters" and simply refuse to allow them in the game, the players may get a bad taste in their mouths if they don't get to be the characters they wanted to play. This could set the tone for the entire campaign and you could have a hard time shaking player animosity. You may have an easier time preparing for game sessions at the cost of rebellious players going forward. If you allow them to keep the characters they first chose, you must also embrace those characters. Continuing instead to resist those "monsters" as a DM will likely carry over to gameplay leaving it either sluggish and uninspired and/or cumbersome and restrictive; leaving the players feeling wrongly penalized for their choice. So I would choose to embrace the situation as a learning experience for both me and the players. Try to find opportunities to make the adventure even more interesting and fun for this unorthodox party composition not only for the players but also for you as the DM. [I]When life gives you lemons, make lemonade[/I]....as they say. Afterwards you will be a better DM for the experience and the players just might respect you even more for accepting the challenge. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Retrofitting SKT for a monstrous party (or, how Volo's guide ruined my campaign idea)
Top