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Return of Creature by Poll - The Creature thus Far
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<blockquote data-quote="Conaill" data-source="post: 2784720" data-attributes="member: 1264"><p>We should probably specify <u>melee</u> weapons in the "morphic" categories. I wouldn't want it to start morphing a crossbow...</p><p></p><p>For balance, we may also want to specify only weapons from the PHB weapons table. Otherwise, every wacked-out munchkin supplement will make this critter more powerful.</p><p></p><p>Also note that 2-handed weapons aren't really unblanaced in the "morphic" scenario. A critter with multiple natural attacks is a bit like a character optimized for Two Weapon Fighting. Multiple natural attacks are so effective that it would rarely pay off to give up one of them in exchange for using a 2-handed weapon.</p><p></p><p></p><p>So my vote is for:</p><p></p><p>Completely Morphic Weapons: May form any manufactured melee weapon from the PHB as its natural weapon. Two-handed weapons may be formed by a combination of "arms".</p></blockquote><p></p>
[QUOTE="Conaill, post: 2784720, member: 1264"] We should probably specify [u]melee[/u] weapons in the "morphic" categories. I wouldn't want it to start morphing a crossbow... For balance, we may also want to specify only weapons from the PHB weapons table. Otherwise, every wacked-out munchkin supplement will make this critter more powerful. Also note that 2-handed weapons aren't really unblanaced in the "morphic" scenario. A critter with multiple natural attacks is a bit like a character optimized for Two Weapon Fighting. Multiple natural attacks are so effective that it would rarely pay off to give up one of them in exchange for using a 2-handed weapon. So my vote is for: Completely Morphic Weapons: May form any manufactured melee weapon from the PHB as its natural weapon. Two-handed weapons may be formed by a combination of "arms". [/QUOTE]
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