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Return of the Edition War
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<blockquote data-quote="S'mon" data-source="post: 4842121" data-attributes="member: 463"><p>Thanks Morrus for your explanation, that was helpful.</p><p></p><p></p><p></p><p>I think I missed this, or at least its significance, in the thread where I got banned. I didn't think my comment was skirting any lines - I had decided I wasn't going to take the bait and thus come close to any line - so I wasn't worried about any prior mod warnings. So I was pretty gobsmacked to log on later and find I'd been banned, later finding out it was along with several other people - some who seemed to deserve it, others not, even on the basis of a hyper-sensitive demilitarised zone.</p><p></p><p>I think being able to contact the mod directly will be very helpful. I was kept in the dark several days, until Piratecat posted on therpgsite - where I had gone to complain about being banned <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> - and put things in some perspective.</p><p></p><p>I'm not entirely sure what I think about all this. I like the strong moderation on ENW, I prefer it to the lopsided modding on rpgnet or the invective-filled free-for-all on therpgsite. I appreciate the even-handedness and lack of bias of most of the mods, most of the time. For guys who presumably don't get paid, you do a great job. OTOH in this particular case the post-general-warning tripwire was set at a different place than I could possibly have imagined, and I think I wasn't the only one. I think that lack of predictability makes it less helpful as a deterrent, and I can't concur with its use in this particular case.</p></blockquote><p></p>
[QUOTE="S'mon, post: 4842121, member: 463"] Thanks Morrus for your explanation, that was helpful. I think I missed this, or at least its significance, in the thread where I got banned. I didn't think my comment was skirting any lines - I had decided I wasn't going to take the bait and thus come close to any line - so I wasn't worried about any prior mod warnings. So I was pretty gobsmacked to log on later and find I'd been banned, later finding out it was along with several other people - some who seemed to deserve it, others not, even on the basis of a hyper-sensitive demilitarised zone. I think being able to contact the mod directly will be very helpful. I was kept in the dark several days, until Piratecat posted on therpgsite - where I had gone to complain about being banned :) - and put things in some perspective. I'm not entirely sure what I think about all this. I like the strong moderation on ENW, I prefer it to the lopsided modding on rpgnet or the invective-filled free-for-all on therpgsite. I appreciate the even-handedness and lack of bias of most of the mods, most of the time. For guys who presumably don't get paid, you do a great job. OTOH in this particular case the post-general-warning tripwire was set at a different place than I could possibly have imagined, and I think I wasn't the only one. I think that lack of predictability makes it less helpful as a deterrent, and I can't concur with its use in this particular case. [/QUOTE]
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