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<blockquote data-quote="Darth Solo" data-source="post: 7700939" data-attributes="member: 6791759"><p>The things about rpgs is the unlimited option of action. It trumps video and board games better than tenfold. Imagine a game where you could do whatever you want. Wil Wheaton sees it. He's trying to expand the hobby to the real world beyond the corner many rpg companies seem happy to inhabit. Why would actors like Wheaton and Vin Deisel embrace their gamer nature if they weren't thinking where it could go? </p><p></p><p>Let's call Gygax a madman. Like brandy and loud boasts. Every industry needs a madman to advance it forward and Gygax was that guy. He showed us, as rpg publishers, we can excel. We can make millions, rather than hundreds. Gary and Dave showed us how the so-called indie games can grow to Fortune 500s. Be bold. Gary was retarded bold. You need to be afraid of success, not failure. Who thought a narrative game born from tabletop-wargaming could be so large? Not me, or you.</p><p></p><p>If several rpg companies combine resources (Paizo, WotC, Evil Hat, Green Ronin, Chaoism) we would have a company of unrestricted game designers committed to furthering the hobby. Work together. That was TSR; all of you working together. You split up and formed your own companies and what happened when you deal with the bigger companies? Margaret Weiss gets slapped around by Disney/Marvel. That set a precedent. It showed how weak our hobby was as a business. Disney should never have been able to do that. I hated what happened to MWP because it showed our weakness as a business.</p><p></p><p>I like Luke Crane or Jon Wick. They are proud of their hobby and don't back down with Wall Street. You need a madman with the Wall. Or someone strong like Margaret Weiss. She's from TSR. She's indomitable. A cancer survivor. No one can tell her "no". No isn't enough. Steve Kenson and Cam Banks are geniuses, but they need security.</p><p></p><p>I'm ready for an rpg company that provides security for their designers. The combined efforts of Paizo, WotC, Evil Hat, Chaosim, and Green Ronin brings that. Strength in numbers. Lawyers in number. You just need that legal protection that unification brings.</p><p></p><p>I'm so ready for this company. Stop trying to make games alone. Work together. TSR was working together. TSR impacted Hollywood. TSR was power until it was broken. We have five rpg companies united, that power wont be broken. Legal power. Vision. Getting rpgs back in commercialization. Back in movies. Better deals and more licenses. </p><p></p><p>I am so tired of your excuses why role-playing games can't dominate the gaming industry. I'm tired of companies refusing to work together. I'm tired of trite modules. I'm tired of men and women of exceptional intellectual capacity dumbing down their efforts to make $100. United = millions. </p><p></p><p>Stop being weak. Be ridiculous.</p></blockquote><p></p>
[QUOTE="Darth Solo, post: 7700939, member: 6791759"] The things about rpgs is the unlimited option of action. It trumps video and board games better than tenfold. Imagine a game where you could do whatever you want. Wil Wheaton sees it. He's trying to expand the hobby to the real world beyond the corner many rpg companies seem happy to inhabit. Why would actors like Wheaton and Vin Deisel embrace their gamer nature if they weren't thinking where it could go? Let's call Gygax a madman. Like brandy and loud boasts. Every industry needs a madman to advance it forward and Gygax was that guy. He showed us, as rpg publishers, we can excel. We can make millions, rather than hundreds. Gary and Dave showed us how the so-called indie games can grow to Fortune 500s. Be bold. Gary was retarded bold. You need to be afraid of success, not failure. Who thought a narrative game born from tabletop-wargaming could be so large? Not me, or you. If several rpg companies combine resources (Paizo, WotC, Evil Hat, Green Ronin, Chaoism) we would have a company of unrestricted game designers committed to furthering the hobby. Work together. That was TSR; all of you working together. You split up and formed your own companies and what happened when you deal with the bigger companies? Margaret Weiss gets slapped around by Disney/Marvel. That set a precedent. It showed how weak our hobby was as a business. Disney should never have been able to do that. I hated what happened to MWP because it showed our weakness as a business. I like Luke Crane or Jon Wick. They are proud of their hobby and don't back down with Wall Street. You need a madman with the Wall. Or someone strong like Margaret Weiss. She's from TSR. She's indomitable. A cancer survivor. No one can tell her "no". No isn't enough. Steve Kenson and Cam Banks are geniuses, but they need security. I'm ready for an rpg company that provides security for their designers. The combined efforts of Paizo, WotC, Evil Hat, Chaosim, and Green Ronin brings that. Strength in numbers. Lawyers in number. You just need that legal protection that unification brings. I'm so ready for this company. Stop trying to make games alone. Work together. TSR was working together. TSR impacted Hollywood. TSR was power until it was broken. We have five rpg companies united, that power wont be broken. Legal power. Vision. Getting rpgs back in commercialization. Back in movies. Better deals and more licenses. I am so tired of your excuses why role-playing games can't dominate the gaming industry. I'm tired of companies refusing to work together. I'm tired of trite modules. I'm tired of men and women of exceptional intellectual capacity dumbing down their efforts to make $100. United = millions. Stop being weak. Be ridiculous. [/QUOTE]
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