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<blockquote data-quote="Scribbler" data-source="post: 3816424" data-attributes="member: 54528"><p>Sure thing.</p><p></p><p>[sblock=-SIN-]</p><p>Torgga's primary ability is the being able to shape soulmelds. Shaping them works like preparing spells: It takes her an hour to do and she can only do it once per day. It's unlike spellcasting in that she can keep using the same melds all day. They also last until she takes the time to unshape them, so if she wants to keep the same set up she can skip preperation that day.</p><p></p><p>Soulmelds don't have levels. She gets access to more powerful binding options as she increases in level, but the basic, weak power that each meld provides is available even to any first-level incarnate. The basic ability of Torgga's <em>vitality belt</em>, for example, is a +4 morale bonus on Constitution checks and Con-based skill checks.</p><p></p><p>Torgga can shape four melds. Each must occupy a different slot (crown, feet, hands, arms, brow, shoulders, throat, waist, heart, and soul). Some of them are a bit more adaptable in that you can put them in different slots if you need to. They don't interfere with magic items on the same slot. Torgga has soulmelds on her feet, hands, shoulders, and waist.</p><p></p><p>There are two ways to improve soulmelds. The first is essentia. Torgga has an essentia pool of 6, and she can move these points around as a swift action to improve different melds. The standard maximum number of points that she could put in anything at one time is only 2 for her level, but she has a class ability that improves this to 3 for soulmelds (it remains 2 for feats and other abilities, but Torgga has none that she can invest essentia in anyway). She also has a feat that improves this limit by 1 for one soulmeld. Essentia either improves the meld's ability (each point adds 1d6 damage to her <em>lightning gauntlet</em> attack) or gives it a different ability, which gets better based on the points added (each point put in her <em>vitality belt</em> improves her current and maximum hit points by 6).</p><p></p><p>The othe method is chakra binds. A soulmeld can be bound to a chakra that it occupies. These would be the closest thing to an equivelant to spell levels. Torgga can shape a soul soulmeld at first level and it shouldn't be any more powerful than a crown soulmeld. A soul chakra bind is way more powerful than a crown bind though. Torgga can make two binds, and they have to be to her crown, feet, or hands. A bound soulmeld suppresses a magic item worn on the same body slot. Torgga has her <em>cerulean sandals</em> bound to her feet, granting her the ability to use <em>dimension door</em> for a total of 60 feet during the day in 10-foot increments (but the penalty for using the ability up is that the meld completely unshapes, loosing her the <em>water walk</em> and the speed boost too, so she'll try to keep it to only 50).</p><p></p><p>Soulmelds are also subject to spell resistance, anti-magic, and <em>dispel magic</em> (which suppresses them like magic items, not destroys them).[/sblock]</p><p></p><p>EDIT: Hmm.. I never gave Torgga a physical description. I should fix that.</p></blockquote><p></p>
[QUOTE="Scribbler, post: 3816424, member: 54528"] Sure thing. [sblock=-SIN-] Torgga's primary ability is the being able to shape soulmelds. Shaping them works like preparing spells: It takes her an hour to do and she can only do it once per day. It's unlike spellcasting in that she can keep using the same melds all day. They also last until she takes the time to unshape them, so if she wants to keep the same set up she can skip preperation that day. Soulmelds don't have levels. She gets access to more powerful binding options as she increases in level, but the basic, weak power that each meld provides is available even to any first-level incarnate. The basic ability of Torgga's [i]vitality belt[/i], for example, is a +4 morale bonus on Constitution checks and Con-based skill checks. Torgga can shape four melds. Each must occupy a different slot (crown, feet, hands, arms, brow, shoulders, throat, waist, heart, and soul). Some of them are a bit more adaptable in that you can put them in different slots if you need to. They don't interfere with magic items on the same slot. Torgga has soulmelds on her feet, hands, shoulders, and waist. There are two ways to improve soulmelds. The first is essentia. Torgga has an essentia pool of 6, and she can move these points around as a swift action to improve different melds. The standard maximum number of points that she could put in anything at one time is only 2 for her level, but she has a class ability that improves this to 3 for soulmelds (it remains 2 for feats and other abilities, but Torgga has none that she can invest essentia in anyway). She also has a feat that improves this limit by 1 for one soulmeld. Essentia either improves the meld's ability (each point adds 1d6 damage to her [i]lightning gauntlet[/i] attack) or gives it a different ability, which gets better based on the points added (each point put in her [i]vitality belt[/i] improves her current and maximum hit points by 6). The othe method is chakra binds. A soulmeld can be bound to a chakra that it occupies. These would be the closest thing to an equivelant to spell levels. Torgga can shape a soul soulmeld at first level and it shouldn't be any more powerful than a crown soulmeld. A soul chakra bind is way more powerful than a crown bind though. Torgga can make two binds, and they have to be to her crown, feet, or hands. A bound soulmeld suppresses a magic item worn on the same body slot. Torgga has her [i]cerulean sandals[/i] bound to her feet, granting her the ability to use [i]dimension door[/i] for a total of 60 feet during the day in 10-foot increments (but the penalty for using the ability up is that the meld completely unshapes, loosing her the [i]water walk[/i] and the speed boost too, so she'll try to keep it to only 50). Soulmelds are also subject to spell resistance, anti-magic, and [i]dispel magic[/i] (which suppresses them like magic items, not destroys them).[/sblock] EDIT: Hmm.. I never gave Torgga a physical description. I should fix that. [/QUOTE]
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