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<blockquote data-quote="pathfinderq1" data-source="post: 4550557" data-attributes="member: 48394"><p>What kind of an organization, or what kind of influence? Any preference? A shining force for good, a shadowy force of villainy, or something in between?</p><p>If good, perhaps the Kingsguard- in ancient times they were just as the name indicates, a sort of national police force, recruiting heavily amongst moral churchmen and paladins; with the recent decline in royal authority, they have become more autonomous, and can be found protecting travelers and handing down justice just about anywhere that qualifies as civilization. While their name is still respected, everyone knows that they don't really work for the king nowadays.</p><p></p><p>If evil, perhaps an extension of the "witch hunt" atmosphere which has spread from Lindinus- a repressive (claiming to be "official") organization of agents scouring the kingdom for arcanists and offering an ultimatum; work for them (sorry, I meant 'for the king') or face the consequences. They might also be perhaps a bit too interested in artifacts and lore of the Old People. (This is a bit trite and 'Inquisition-ish', but could work- not as obvious as the Lightbringers in the Wheel of Time). </p><p></p><p>If somewhere in between, perhaps a secretive network of arcanists and their agents, operating as gypsy-like wanderers (or in Irish terms, tinkers); they are interested in those with arcane potential, or 'the Old Blood'- they say they offer safety, training, and lore, but who can say if they are telling the truth...</p><p></p><p></p><p>On an semi-related note, how much of an "outside world" is there, at least in common usage or knowledge terms? Are there other foreign kingdoms that most kingdom folk might recognize? If so, perhaps a foreign nation/culture/competing church is seeking to spread influence or weaken the kingdom from within- secretly, of course.</p></blockquote><p></p>
[QUOTE="pathfinderq1, post: 4550557, member: 48394"] What kind of an organization, or what kind of influence? Any preference? A shining force for good, a shadowy force of villainy, or something in between? If good, perhaps the Kingsguard- in ancient times they were just as the name indicates, a sort of national police force, recruiting heavily amongst moral churchmen and paladins; with the recent decline in royal authority, they have become more autonomous, and can be found protecting travelers and handing down justice just about anywhere that qualifies as civilization. While their name is still respected, everyone knows that they don't really work for the king nowadays. If evil, perhaps an extension of the "witch hunt" atmosphere which has spread from Lindinus- a repressive (claiming to be "official") organization of agents scouring the kingdom for arcanists and offering an ultimatum; work for them (sorry, I meant 'for the king') or face the consequences. They might also be perhaps a bit too interested in artifacts and lore of the Old People. (This is a bit trite and 'Inquisition-ish', but could work- not as obvious as the Lightbringers in the Wheel of Time). If somewhere in between, perhaps a secretive network of arcanists and their agents, operating as gypsy-like wanderers (or in Irish terms, tinkers); they are interested in those with arcane potential, or 'the Old Blood'- they say they offer safety, training, and lore, but who can say if they are telling the truth... On an semi-related note, how much of an "outside world" is there, at least in common usage or knowledge terms? Are there other foreign kingdoms that most kingdom folk might recognize? If so, perhaps a foreign nation/culture/competing church is seeking to spread influence or weaken the kingdom from within- secretly, of course. [/QUOTE]
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