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<blockquote data-quote="PrecociousApprentice" data-source="post: 4553891" data-attributes="member: 61449"><p>I have only used minis for Battletech. I was just making sure that everyone else was OK without them. I kinda thought that PbPers would be OK, but seeing as how 4e is really good as a tactical minis game, I wanted to try to retain as much of this as a strength of the system, without really depending heavily on the battlemat. Seems like the batlemat would be clunky for a PbP game.</p><p></p><p>Reskinning is amazingly addicting once you get started. The best thing for my excitement about D&D almost ever.</p><p></p><p>I got your character writeup Aparky and I like it. I looked into your PbP campaign thread. I didn't read more than the first page, but it looks interesting. I think that the difference here is that we almost completely ignored the game system and focused on the setting and character. I also set out a few constraints for design space to get the stuff going. I was totally surprised at the speed that this thing came together. I will give credit where credit is due, the prep materials for the module contained almost all of the stuff we did here. I added a few elements that i thought would be cool (reskinning, only humans, monotheism) and the rest was almost all from the other contributors. It was amazing. I couldn't have done anything like this all by myself.</p><p></p><p>Also, there is nothing wrong with sticking with the WotC fluff. We don't need to rewrite everything. I just would love to see some reskinning come out in our game. We could also add more as we go along.</p></blockquote><p></p>
[QUOTE="PrecociousApprentice, post: 4553891, member: 61449"] I have only used minis for Battletech. I was just making sure that everyone else was OK without them. I kinda thought that PbPers would be OK, but seeing as how 4e is really good as a tactical minis game, I wanted to try to retain as much of this as a strength of the system, without really depending heavily on the battlemat. Seems like the batlemat would be clunky for a PbP game. Reskinning is amazingly addicting once you get started. The best thing for my excitement about D&D almost ever. I got your character writeup Aparky and I like it. I looked into your PbP campaign thread. I didn't read more than the first page, but it looks interesting. I think that the difference here is that we almost completely ignored the game system and focused on the setting and character. I also set out a few constraints for design space to get the stuff going. I was totally surprised at the speed that this thing came together. I will give credit where credit is due, the prep materials for the module contained almost all of the stuff we did here. I added a few elements that i thought would be cool (reskinning, only humans, monotheism) and the rest was almost all from the other contributors. It was amazing. I couldn't have done anything like this all by myself. Also, there is nothing wrong with sticking with the WotC fluff. We don't need to rewrite everything. I just would love to see some reskinning come out in our game. We could also add more as we go along. [/QUOTE]
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