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Return to the Barrier Peaks, Fiend Folio, and Unearthed Arcana?
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<blockquote data-quote="D'karr" data-source="post: 427966" data-attributes="member: 336"><p><strong>Unearthed Arcana</strong></p><p></p><p>A book like this would definitely sell. Specially if it followed in the vein of the original by adding a lot of new and varied options. However, it would be good if they playtested it a lot more than the original. I could see this book as a DMG companion book. Should it be called Unearthed Arcana? That is inconsequential if the book is good.</p><p></p><p>This would be a book that would be great if they compiled tons of new options. But more importantly this book could be a goldmine if it was a how-to book. A sample of things that would be interesting to see:</p><p></p><p><strong>DM OPTIONS</strong></p><p>How to create a class / prestige class.</p><p>Sample Class</p><p>Sample PRC</p><p>How to create and balance a monster / creature.</p><p>Sample Creature</p><p></p><p><strong>CAMPAIGN OPTIONs</strong></p><p>How to develop and document a campaign - Think of the Dungeoncraft Articles by Ray Winninger.</p><p>Sample campaign</p><p></p><p><strong>COMBAT OPTIONS</strong></p><p>Definitive explanation of how the combat system works for newbies - What HP and AC really represent in the D&D abstract combat system.</p><p>Creating fighting styles.</p><p>Using VP/WP instead of HP.</p><p>How to integrate Cinematic / Descriptive combat.</p><p></p><p><strong>MAGIC OPTIONS</strong></p><p>How to create an alternate magic system</p><p>Sample alternate magic system</p><p>How to create interesting artifacts</p><p>How to create interesting new spells</p><p>New Spells</p><p>Magic Items</p><p></p><p>What do you think?</p></blockquote><p></p>
[QUOTE="D'karr, post: 427966, member: 336"] [b]Unearthed Arcana[/b] A book like this would definitely sell. Specially if it followed in the vein of the original by adding a lot of new and varied options. However, it would be good if they playtested it a lot more than the original. I could see this book as a DMG companion book. Should it be called Unearthed Arcana? That is inconsequential if the book is good. This would be a book that would be great if they compiled tons of new options. But more importantly this book could be a goldmine if it was a how-to book. A sample of things that would be interesting to see: [b]DM OPTIONS[/b] How to create a class / prestige class. Sample Class Sample PRC How to create and balance a monster / creature. Sample Creature [b]CAMPAIGN OPTIONs[/b] How to develop and document a campaign - Think of the Dungeoncraft Articles by Ray Winninger. Sample campaign [b]COMBAT OPTIONS[/b] Definitive explanation of how the combat system works for newbies - What HP and AC really represent in the D&D abstract combat system. Creating fighting styles. Using VP/WP instead of HP. How to integrate Cinematic / Descriptive combat. [b]MAGIC OPTIONS[/b] How to create an alternate magic system Sample alternate magic system How to create interesting artifacts How to create interesting new spells New Spells Magic Items What do you think? [/QUOTE]
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