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Return to the monster's lair: what would YOU do?
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<blockquote data-quote="KidSnide" data-source="post: 5082075" data-attributes="member: 54710"><p>Personally, I'd turn the layer into a death trap -- the sort of trap that conceptually leads to certain doom, but that the PCs can escape in a number of different ways. </p><p></p><p>Personally, I like the idea that the bodies on chains are animated to grab the PCs and hold them in place while the layer slowly fills up with blood (or, I suppose, water - but that's less fun). It's a difficult encounter because they're trying to recover Toiva's body and deal with the fact that there are very few places to stand where they aren't subject to restraining attacks. Maybe there is safe place by the entrance where it would be safe to stand while providing ranged support, but the combination of the escalating environmental threat and the danger of being unable to move out of it has to be perceived by the PCs as a immediate and deadly threat.</p><p></p><p>When they're gasping (except Strom) their way out, *that's* when the beholder strikes. It will be like getting caught between a bloodkiss beholder and a very difficult location.</p><p></p><p>-KS</p></blockquote><p></p>
[QUOTE="KidSnide, post: 5082075, member: 54710"] Personally, I'd turn the layer into a death trap -- the sort of trap that conceptually leads to certain doom, but that the PCs can escape in a number of different ways. Personally, I like the idea that the bodies on chains are animated to grab the PCs and hold them in place while the layer slowly fills up with blood (or, I suppose, water - but that's less fun). It's a difficult encounter because they're trying to recover Toiva's body and deal with the fact that there are very few places to stand where they aren't subject to restraining attacks. Maybe there is safe place by the entrance where it would be safe to stand while providing ranged support, but the combination of the escalating environmental threat and the danger of being unable to move out of it has to be perceived by the PCs as a immediate and deadly threat. When they're gasping (except Strom) their way out, *that's* when the beholder strikes. It will be like getting caught between a bloodkiss beholder and a very difficult location. -KS [/QUOTE]
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Return to the monster's lair: what would YOU do?
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