Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Return to the Temple of Elemental Evil
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="JacktheRabbit" data-source="post: 2009070" data-attributes="member: 525"><p>I will start this review by saying that I have not actually run a party through this adventure.</p><p></p><p>To put it bluntly this product has no soul. Sure mechanically it is one of the most sound products out there but emotionally this adventure is a void.</p><p></p><p>The problem exists on many levels. First is the lack of backup to what is going on in the adventure. When I look at a random page in the book more often then not I am looking at specific room descriptions of stats for a creature. That is the entire modue. The entire module is the individual grains of sand instead of the beach. In fact there is no description of the beach anywhere.</p><p></p><p>Then there are the stretches that happen.</p><p></p><p>1. Too many assumptions are made about TOEE the first module. Now this won't matter to most people but to some it will. If you are going to create a sequel then you should make it flow smoothly with the origional. This one does not.</p><p></p><p>2. Monsters - Way too many creatures are there for no good reason. Sonic foes just to have sonic foes, half dragon dinos just to have a cool template monster. (I wont even go into what the dragon must have been drinking to jump in the sack with the T-Rex.)</p><p></p><p>3. CR's some of these seem way out there. Maybe I am wrong but as I look at the stats for the Prince of Fire I see little chance for even a party of four 20th level characters to survive. Imix is way overpowered and I think is he fights with brains he will devestate any party that encounters him.</p><p></p><p>BTW - His cohort the half medusa half elemental while mechanically sound is just stupid. Someone explain why these two creatures would happen to be crossed.</p><p></p><p>4. Why are we doing this? I don't think there is enough incentive in the module. This is easily done by the DM to fit into a campaign but I think the biggest dangers here is a party losing some members in a battle and the rest saying "screw it this place isnt worth the effort."</p><p></p><p>In the end I can only give this product a 2. It is too big to not be the center of a campaign and as it stands I would not want to base a campaign around it. So the best I can do is rob it of some material and use it elsewhere.</p></blockquote><p></p>
[QUOTE="JacktheRabbit, post: 2009070, member: 525"] I will start this review by saying that I have not actually run a party through this adventure. To put it bluntly this product has no soul. Sure mechanically it is one of the most sound products out there but emotionally this adventure is a void. The problem exists on many levels. First is the lack of backup to what is going on in the adventure. When I look at a random page in the book more often then not I am looking at specific room descriptions of stats for a creature. That is the entire modue. The entire module is the individual grains of sand instead of the beach. In fact there is no description of the beach anywhere. Then there are the stretches that happen. 1. Too many assumptions are made about TOEE the first module. Now this won't matter to most people but to some it will. If you are going to create a sequel then you should make it flow smoothly with the origional. This one does not. 2. Monsters - Way too many creatures are there for no good reason. Sonic foes just to have sonic foes, half dragon dinos just to have a cool template monster. (I wont even go into what the dragon must have been drinking to jump in the sack with the T-Rex.) 3. CR's some of these seem way out there. Maybe I am wrong but as I look at the stats for the Prince of Fire I see little chance for even a party of four 20th level characters to survive. Imix is way overpowered and I think is he fights with brains he will devestate any party that encounters him. BTW - His cohort the half medusa half elemental while mechanically sound is just stupid. Someone explain why these two creatures would happen to be crossed. 4. Why are we doing this? I don't think there is enough incentive in the module. This is easily done by the DM to fit into a campaign but I think the biggest dangers here is a party losing some members in a battle and the rest saying "screw it this place isnt worth the effort." In the end I can only give this product a 2. It is too big to not be the center of a campaign and as it stands I would not want to base a campaign around it. So the best I can do is rob it of some material and use it elsewhere. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Return to the Temple of Elemental Evil
Top