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<blockquote data-quote="James McMurray" data-source="post: 392879" data-attributes="member: 743"><p>More emailed updates, please forgive the spelling...</p><p></p><p>Oskar and William stand upon the slopes of the second Layer of Mount Celestia. Looking around they see softly rolling hills which lead gracefully up a steady, yet subtle, incline. Reaching the highest point on this level would by no means be an arduous task physically.</p><p> </p><p>As they sit back and contemplate what to do, William realizes that he feels as refreshed as after a full night's rest, and that his prayers have been replenished. Digging through his pack he pulls out two diamonds and begins the prayers of Resurrection. </p><p> </p><p>He finishes the task of Raising Kargur and begins to work on Lanis. About halfway through, a now-familiar shimmering portal opens beside him and Teflon Billy steps through. Behind him Oskar and Lanis see the rippling waves of the Shore below. William continues to recite his prayers over Lanis.</p><p> </p><p>As the group looks at one another, deciding how best to explain what has happened in the past 20 minutes, William completes his ritual and Lanis stands up. Just then, another of the shimmering portals open up, and Galrond steps through. "I'm sorry I found you guys," he says. "That devil is making me do this." As he says the last word, his fingers crackle and an arc of energy blast forth. The familiar bursts of Galrond's Sacrificed Spells lash forth, felling Billy and William instantly. </p><p> </p><p>"Oskar, I command you to run until your legs give out, " Galrond says, and the magic of the Suggestion takes hold, sending Oskar hurtling towards the nearby slopes as fast as he can. Kargur and Lanis are left standing. It is quite obvious from Galrond's stance and the look of sheer horror on his face that he does not want to be doing these things, but that he has no choice.</p><p></p><p>Lanis and Kargur fight Galrond off successfully, managing to deal subdual and not kill him. They pass the test of mercy and are allowed to stay on the second layer of Celestia. (No shortcutting by getting your corpse carried <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" />)</p><p></p><p>The fallen are seen to not really be dead, and the group travels farther onward. They go through a couple of more tests, and finally find themselves at an incredibly long line. Oskar jogs for over three hours to find the front, and then heads back after being told to go to the end of the line. It seems fairly obvious that they have found test of patience in this slow-moving monstosity. The guy at the front of the line asking questions of people may be a test as well.</p><p></p><p>Meanwhile, Fokurt had been left at the crazed doctor's. He awoke to find himself being dragged through the air by the Mask's long tongue, and approaching a tower. He talks to the mask a bit and finds out that the mask got tired of toying with the doctor and left the Tower of Health. It took the nurse with it as trail rations though.</p><p></p><p>Here's what ahppened with him (again via email, so the person and spelling may change frequently):</p><p></p><p>The narrow bridge attaches istself to the side of the tower with ancient, massive bolts. above the archway in Moilian is the legend "Tower of Test" surrounded by several martial tools: swords, knives, crossbows, etc. As you pass through the archway, a long, low howl cries out, like an ancient death knell. You wait around a bit and no amount of searching reveals the source of the noise. However, it also seems as nothing in the ancient tower has responded.</p><p> </p><p>Beyond the entrywaya corridor curves two directions around the outside of the tower.The floor is covered in the ever present frost, and beneath it you can make out tiles of red and white, each bearing a different weapon emblem, many of which are completely unrecognizable. The walls are solid black metal, and every 10 foot interval you see grisly trophies: severed human heads affixed to wooden boards hang.</p><p></p><p>fokurt moves in, and his searches of the tiles reveal them to be only decoration. the first head he approaches is on alarge plaque. The only in scription is "Garnok Darelian" which is presumably the guy's name. The heads on both sides of the hall are all human, and each one is on a plaque bearing an inscription. None of the inscriptions are long, and they all appear to be simply names.</p><p> </p><p>Fokurt continues around the bend and spies ahead of him a T intersection. At the juncture of the T is yet another plaque and grisly trophy. However, this one is different from all the rest in that it is wriggling and struggling, as if a body on the other side of the wall is trying to pull itself out. Its struggles bring its eyes up to where it sees you, "Pleas sir! Set me free. are you sent by Acererak to keep your promise to me? I have directed all who passed towards the halls of testing and want to be free of this cursed wall!" Fokurt realizes that the head is not speaking in common, but the mask is trnaslating for him.</p><p></p><p>"Did you happen to notice that it is the devourer's visage I wear upon my face?" Fokurt approaches with a look of interest, nonchallantly allowing his practiced wit to lead the disembodied head to it's own conclusions. "I am here for Acererak if that is what you wish to know. How did you come to be in your current situation and what is this promise that you speak of?"</p><p></p><p>The plaque reads "Darren Starkasta".</p><p> </p><p>"I didn't recognize the symbol, just hoped you were here to free me for him. Long ago I promised Acererak that I would direct all who come this way to pass through that doorway over there." He kind of juts his head out and his eyes look. Fokurt looks over his shoulder down the intersecting corridor. It leads in about 40 feet to a door, and then disappers further into the darkness.</p><p> </p><p>"Those are the Halls of Testing, where challengers prepare themselves to meet Faericles, the Lord High Justicator. Haven't seen him for centuries though, so the odds are he is dead. The tests may still work though, shortly after people go through I hear the unmistakable sounds of the Test of the Falling Pillars."</p><p> </p><p>"I made my way through those tests a long time ago. I challenged Faericles for the title of Lord High Justicator. But his Blade was more than a match for me and the darkness engulfed me. After who knows how long I found myself here, with my neck stuck in the wall. I haven't moved my fingers and toes in forever! Please free me from my prison. If you do, I'll tell you everything I know about the tests."</p><p></p><p>"Sounds fair enough. Unfortunately, the chances that you still have a body attached to your head behind that plaque is very slim. Don't panic though, nothing is certain. Either way, there are ways to restore ones body if it's been lost. Let's wee what I can do for ye'."</p><p></p><p>I'll first check to see if his neck is flush with the plaque or if the poor sod's head is simply protruding from a hole in the plaque. If there doesn't appear to be a hole I will try and free the plaque from the wall then carry him iwth me as I scout the other end of the path. If it does appear that his head has been stuck through a hole I will tell him to wait while I scout the other end of the path to see if I can't find a way to the opposite side of his wall.</p><p></p><p>"There is most definitely no hole there. You wrestle a bit with the plaque and when it comes free he breathes a loud sigh of relief. A half-second later though he realizes that his body is not with him and degenerates into inarticulate screams along the line of "All these years wasted! That bastard said he'd free me! I'll never enjoy soft woman flesh again!" etc. It is mostly just guttural moans of abject defeat. If there is anyone alive in the tower that wasn't forwarned by the Trumpet blast when you entered, they will have been by this.</p><p></p><p>I'll hold the head up so I can look him in the eye and say "Look lad.. If you want my help getting your body back then you're going to have to shut your trap and help me out. Otherwise, I could really do without the added difficulty and simply put you back on the wall where I found you."</p><p></p><p>The head continues to scream and lament, but nothing anywhere seems to be responding. Except for the mask, which says in your head, "Silence him or I will! That crap is annoying. Oh boo-hoo, I screwed up and now I wanna cry about it. Waaah."</p><p></p><p>He continues to scream for a moment, and then the cries turn to sobs, which finally die down completely. "you can get my body back? What do I have to do?" He seems really sincere in wanting to help you.</p><p></p><p>"Believe it or not, I have been in a similar predicament. A few ages ago I too had my head separated from my body. If you're able to help me out, I can introduce you to someone who may have the ability to restore you to your old self." Fokurt takes a moment and waits for the look of hope to enter the heads facial features before continuing. "If I fail, however, you'll probably be screwed." The heavily scarred dwarf chuckles to himself and thinks out loud to the mask, "Sheesh! What a whiner. Moradin knows how he was able to get through these tests with such an attitude."</p><p></p><p>I'll remove my backpack, cut off two lengths of silk cord with the funky chain/dagger thing, and fashion a makeshift harness to hang the head off of my chest with. Then I'll put my backpack on and we'll continue down the other side of the path to scout it out.</p><p></p><p>Fokurt heads out, with the head heading in front of him. "This is the Walk of Glory" Darren explains. All who have reached the Lord High Justicator's field of battle and failed are displayed here."</p><p> </p><p>They head farther along, past many varied heads, all human, all male, all with Moilian sounding names. As they round the next bend, Fokurt sees a plaque with no head on it. Against the inner curve of the corridor, a plaque is attached to the wall with a copper plate below it. Protrding from the plque is a blackened and battered horn, some four feet long. The horn looks slim and tapers to a sharp point. A faint blue-clack radiance coats the horn.</p><p> </p><p>"That's the second greatest trophy in these halls: the horn of an astral dreadnaught."</p><p></p><p>"This beast must have been huge!" Fokurt examines the large natural weapon with awe, "Astral dreadnaught? Don't believe I've ever heard of such a beast. Why is it glowing like that?"</p><p></p><p>Out of character bit that was quite amusing: I have to look supremely riduculous at this point. I'm a four foot tall individual, covered in stitches, wearing a demonic-looking mask, with a talking animated head strapped to my chest. Has my braided beard been shaven off as well?</p><p></p><p>Yep, the beard is gone.</p><p> </p><p>"I don't know why the thing glows. It didn't when it was first hung. Man those things are big. They're your basic ultimate predator type creature. So, when do I get my new body?"</p><p></p><p>"You'll not be having the chance at a new body if you continue to be so impatient laddie." Fokurt pokes meaty finger against the side of Darren, the head's, head. "First we've got to figure our way about this forsaken place and remain intact." With that said, the small motley crew leaves the colossal horn and continues around the perimeter upon the dwarf's feet.</p><p></p><p>We'll continue on around the perimeter and see where the right half of the tiled path leads.</p><p></p><p>The path continues around, and you come up to another grisly trophy that is not a head. This one is a hand, and when you get near it, you feel the familiar tug of the Moilian life draining undead. (losing 2 hit points in the process). The hand starts to wriggle and tries to free itself from its plaque. Darren says, "That is the greatest trophy in the Walk of Glory: The Hand of Tyr. It was removed from the God Tyr himself by the almighty Orcus, in a battle here in the Tower of Test. Tyr failed that test it seems. Heh-heh-heh."</p><p></p><p>"A god ye' say? God's have been through these halls?" We'll continue along, be sure to give the wriggling hand a wide berth.</p><p></p><p>You press up aginst the far wall, just barely out of range of the thing' life draining powers, and continue on, shortly finding yourself back at the entrance. It seems if you want to go anywhere in this tower, you have to head downt he corridor towards the 'Halls of Testing". As you walk, Darren talks.</p><p> </p><p>"Heck yeah they have. Tyr, the little girly god of Paladins though he could challenge the Empire of Moil. It seems we'd 'accidentally' crushed one of his favorite worlds in our expansion. Well, Moil put up a great fight, and in the end we summoned almighty Orcus himself. Orcus challenged Tyr to a duel, and the fool's honor gave him no choice but to accept. When they met in the Hall of Test, Orcus lopped his hand off and sent him packing. This all happened way before I was born, but every Moilian child grows up learning the story of our greatness."</p><p></p><p>"Orcus, eh? I heard he died a while back and is trying to come back from the grave or some such... That's what my most recent employers tell me anyway." Fokurt's sentenc trails off. He then stops and looks around a for a moment, appearing confused. "hRm.. What's the path to our right and why would someone try to keep us from going down it?"</p><p></p><p>I'll be sure to look back and make sure that we have indeed been placed back at the entrance and it doesn't appear to be some sort of physical trick. Checking the martial weapon tiles and what not.</p><p></p><p>"Huh? I never heard anything about that. Orcus is the all powerful Lord of Life, Death, and Undeath. I don't see how he could have died. Perhaps you come from a freed world who has begun telling these tales to boost their morale? In any case, the Walk of Glory circles the entire Tower of Test. We should be fairly close to making our way back around to the entrance."</p><p></p><p>"Could be. There's always lies and quibbling when gods are concerned." The dwarf walks up and stands before the dark entryway that passes on into the Tower of Test. "So tell me of this first test. The test of falling pillars I believe you called it?"</p><p></p><p>"The Test ensures that only the most dextrous reach the chambers of the Lord High Exultant. Massive steel pillars are standing in the room, and when you get halfway across they begin to fall. The far door will not open until they have all fallen. If you aren't quick enough, you could be crushed."</p><p></p><p>"Is there anything that you can remember about this test since you passed through it that may help us lad?"</p><p></p><p>I will ask the mask to attempt to deflect any pillars with his powers of telekinesis if my honed skills in evasion are unable to dodge one of the falling pillars. Even if he's not strong enough to hold one of the pillars, he may be able to give it enough of a push so that it's course will be averted from making dwarven pancakes. Unless Darren brings up something extremely important at this point I will step through the door. Heeding any advice that the head can give.</p><p> </p><p>To make along story short (and because the remainging emails from this portion somehow got deleted...) Fokurt makes his way through several more tests before being too injured, tired, and hungry to continue. He slumps down against a wall just outside a room filled with swinging pendulums of razor sharp blades and waits. The party waits in line a bit, then decides to leave Billy on his own. Everyone else goes back to the city of Moil and tracks Fokurt down.</p></blockquote><p></p>
[QUOTE="James McMurray, post: 392879, member: 743"] More emailed updates, please forgive the spelling... Oskar and William stand upon the slopes of the second Layer of Mount Celestia. Looking around they see softly rolling hills which lead gracefully up a steady, yet subtle, incline. Reaching the highest point on this level would by no means be an arduous task physically. As they sit back and contemplate what to do, William realizes that he feels as refreshed as after a full night's rest, and that his prayers have been replenished. Digging through his pack he pulls out two diamonds and begins the prayers of Resurrection. He finishes the task of Raising Kargur and begins to work on Lanis. About halfway through, a now-familiar shimmering portal opens beside him and Teflon Billy steps through. Behind him Oskar and Lanis see the rippling waves of the Shore below. William continues to recite his prayers over Lanis. As the group looks at one another, deciding how best to explain what has happened in the past 20 minutes, William completes his ritual and Lanis stands up. Just then, another of the shimmering portals open up, and Galrond steps through. "I'm sorry I found you guys," he says. "That devil is making me do this." As he says the last word, his fingers crackle and an arc of energy blast forth. The familiar bursts of Galrond's Sacrificed Spells lash forth, felling Billy and William instantly. "Oskar, I command you to run until your legs give out, " Galrond says, and the magic of the Suggestion takes hold, sending Oskar hurtling towards the nearby slopes as fast as he can. Kargur and Lanis are left standing. It is quite obvious from Galrond's stance and the look of sheer horror on his face that he does not want to be doing these things, but that he has no choice. Lanis and Kargur fight Galrond off successfully, managing to deal subdual and not kill him. They pass the test of mercy and are allowed to stay on the second layer of Celestia. (No shortcutting by getting your corpse carried :-)) The fallen are seen to not really be dead, and the group travels farther onward. They go through a couple of more tests, and finally find themselves at an incredibly long line. Oskar jogs for over three hours to find the front, and then heads back after being told to go to the end of the line. It seems fairly obvious that they have found test of patience in this slow-moving monstosity. The guy at the front of the line asking questions of people may be a test as well. Meanwhile, Fokurt had been left at the crazed doctor's. He awoke to find himself being dragged through the air by the Mask's long tongue, and approaching a tower. He talks to the mask a bit and finds out that the mask got tired of toying with the doctor and left the Tower of Health. It took the nurse with it as trail rations though. Here's what ahppened with him (again via email, so the person and spelling may change frequently): The narrow bridge attaches istself to the side of the tower with ancient, massive bolts. above the archway in Moilian is the legend "Tower of Test" surrounded by several martial tools: swords, knives, crossbows, etc. As you pass through the archway, a long, low howl cries out, like an ancient death knell. You wait around a bit and no amount of searching reveals the source of the noise. However, it also seems as nothing in the ancient tower has responded. Beyond the entrywaya corridor curves two directions around the outside of the tower.The floor is covered in the ever present frost, and beneath it you can make out tiles of red and white, each bearing a different weapon emblem, many of which are completely unrecognizable. The walls are solid black metal, and every 10 foot interval you see grisly trophies: severed human heads affixed to wooden boards hang. fokurt moves in, and his searches of the tiles reveal them to be only decoration. the first head he approaches is on alarge plaque. The only in scription is "Garnok Darelian" which is presumably the guy's name. The heads on both sides of the hall are all human, and each one is on a plaque bearing an inscription. None of the inscriptions are long, and they all appear to be simply names. Fokurt continues around the bend and spies ahead of him a T intersection. At the juncture of the T is yet another plaque and grisly trophy. However, this one is different from all the rest in that it is wriggling and struggling, as if a body on the other side of the wall is trying to pull itself out. Its struggles bring its eyes up to where it sees you, "Pleas sir! Set me free. are you sent by Acererak to keep your promise to me? I have directed all who passed towards the halls of testing and want to be free of this cursed wall!" Fokurt realizes that the head is not speaking in common, but the mask is trnaslating for him. "Did you happen to notice that it is the devourer's visage I wear upon my face?" Fokurt approaches with a look of interest, nonchallantly allowing his practiced wit to lead the disembodied head to it's own conclusions. "I am here for Acererak if that is what you wish to know. How did you come to be in your current situation and what is this promise that you speak of?" The plaque reads "Darren Starkasta". "I didn't recognize the symbol, just hoped you were here to free me for him. Long ago I promised Acererak that I would direct all who come this way to pass through that doorway over there." He kind of juts his head out and his eyes look. Fokurt looks over his shoulder down the intersecting corridor. It leads in about 40 feet to a door, and then disappers further into the darkness. "Those are the Halls of Testing, where challengers prepare themselves to meet Faericles, the Lord High Justicator. Haven't seen him for centuries though, so the odds are he is dead. The tests may still work though, shortly after people go through I hear the unmistakable sounds of the Test of the Falling Pillars." "I made my way through those tests a long time ago. I challenged Faericles for the title of Lord High Justicator. But his Blade was more than a match for me and the darkness engulfed me. After who knows how long I found myself here, with my neck stuck in the wall. I haven't moved my fingers and toes in forever! Please free me from my prison. If you do, I'll tell you everything I know about the tests." "Sounds fair enough. Unfortunately, the chances that you still have a body attached to your head behind that plaque is very slim. Don't panic though, nothing is certain. Either way, there are ways to restore ones body if it's been lost. Let's wee what I can do for ye'." I'll first check to see if his neck is flush with the plaque or if the poor sod's head is simply protruding from a hole in the plaque. If there doesn't appear to be a hole I will try and free the plaque from the wall then carry him iwth me as I scout the other end of the path. If it does appear that his head has been stuck through a hole I will tell him to wait while I scout the other end of the path to see if I can't find a way to the opposite side of his wall. "There is most definitely no hole there. You wrestle a bit with the plaque and when it comes free he breathes a loud sigh of relief. A half-second later though he realizes that his body is not with him and degenerates into inarticulate screams along the line of "All these years wasted! That bastard said he'd free me! I'll never enjoy soft woman flesh again!" etc. It is mostly just guttural moans of abject defeat. If there is anyone alive in the tower that wasn't forwarned by the Trumpet blast when you entered, they will have been by this. I'll hold the head up so I can look him in the eye and say "Look lad.. If you want my help getting your body back then you're going to have to shut your trap and help me out. Otherwise, I could really do without the added difficulty and simply put you back on the wall where I found you." The head continues to scream and lament, but nothing anywhere seems to be responding. Except for the mask, which says in your head, "Silence him or I will! That crap is annoying. Oh boo-hoo, I screwed up and now I wanna cry about it. Waaah." He continues to scream for a moment, and then the cries turn to sobs, which finally die down completely. "you can get my body back? What do I have to do?" He seems really sincere in wanting to help you. "Believe it or not, I have been in a similar predicament. A few ages ago I too had my head separated from my body. If you're able to help me out, I can introduce you to someone who may have the ability to restore you to your old self." Fokurt takes a moment and waits for the look of hope to enter the heads facial features before continuing. "If I fail, however, you'll probably be screwed." The heavily scarred dwarf chuckles to himself and thinks out loud to the mask, "Sheesh! What a whiner. Moradin knows how he was able to get through these tests with such an attitude." I'll remove my backpack, cut off two lengths of silk cord with the funky chain/dagger thing, and fashion a makeshift harness to hang the head off of my chest with. Then I'll put my backpack on and we'll continue down the other side of the path to scout it out. Fokurt heads out, with the head heading in front of him. "This is the Walk of Glory" Darren explains. All who have reached the Lord High Justicator's field of battle and failed are displayed here." They head farther along, past many varied heads, all human, all male, all with Moilian sounding names. As they round the next bend, Fokurt sees a plaque with no head on it. Against the inner curve of the corridor, a plaque is attached to the wall with a copper plate below it. Protrding from the plque is a blackened and battered horn, some four feet long. The horn looks slim and tapers to a sharp point. A faint blue-clack radiance coats the horn. "That's the second greatest trophy in these halls: the horn of an astral dreadnaught." "This beast must have been huge!" Fokurt examines the large natural weapon with awe, "Astral dreadnaught? Don't believe I've ever heard of such a beast. Why is it glowing like that?" Out of character bit that was quite amusing: I have to look supremely riduculous at this point. I'm a four foot tall individual, covered in stitches, wearing a demonic-looking mask, with a talking animated head strapped to my chest. Has my braided beard been shaven off as well? Yep, the beard is gone. "I don't know why the thing glows. It didn't when it was first hung. Man those things are big. They're your basic ultimate predator type creature. So, when do I get my new body?" "You'll not be having the chance at a new body if you continue to be so impatient laddie." Fokurt pokes meaty finger against the side of Darren, the head's, head. "First we've got to figure our way about this forsaken place and remain intact." With that said, the small motley crew leaves the colossal horn and continues around the perimeter upon the dwarf's feet. We'll continue on around the perimeter and see where the right half of the tiled path leads. The path continues around, and you come up to another grisly trophy that is not a head. This one is a hand, and when you get near it, you feel the familiar tug of the Moilian life draining undead. (losing 2 hit points in the process). The hand starts to wriggle and tries to free itself from its plaque. Darren says, "That is the greatest trophy in the Walk of Glory: The Hand of Tyr. It was removed from the God Tyr himself by the almighty Orcus, in a battle here in the Tower of Test. Tyr failed that test it seems. Heh-heh-heh." "A god ye' say? God's have been through these halls?" We'll continue along, be sure to give the wriggling hand a wide berth. You press up aginst the far wall, just barely out of range of the thing' life draining powers, and continue on, shortly finding yourself back at the entrance. It seems if you want to go anywhere in this tower, you have to head downt he corridor towards the 'Halls of Testing". As you walk, Darren talks. "Heck yeah they have. Tyr, the little girly god of Paladins though he could challenge the Empire of Moil. It seems we'd 'accidentally' crushed one of his favorite worlds in our expansion. Well, Moil put up a great fight, and in the end we summoned almighty Orcus himself. Orcus challenged Tyr to a duel, and the fool's honor gave him no choice but to accept. When they met in the Hall of Test, Orcus lopped his hand off and sent him packing. This all happened way before I was born, but every Moilian child grows up learning the story of our greatness." "Orcus, eh? I heard he died a while back and is trying to come back from the grave or some such... That's what my most recent employers tell me anyway." Fokurt's sentenc trails off. He then stops and looks around a for a moment, appearing confused. "hRm.. What's the path to our right and why would someone try to keep us from going down it?" I'll be sure to look back and make sure that we have indeed been placed back at the entrance and it doesn't appear to be some sort of physical trick. Checking the martial weapon tiles and what not. "Huh? I never heard anything about that. Orcus is the all powerful Lord of Life, Death, and Undeath. I don't see how he could have died. Perhaps you come from a freed world who has begun telling these tales to boost their morale? In any case, the Walk of Glory circles the entire Tower of Test. We should be fairly close to making our way back around to the entrance." "Could be. There's always lies and quibbling when gods are concerned." The dwarf walks up and stands before the dark entryway that passes on into the Tower of Test. "So tell me of this first test. The test of falling pillars I believe you called it?" "The Test ensures that only the most dextrous reach the chambers of the Lord High Exultant. Massive steel pillars are standing in the room, and when you get halfway across they begin to fall. The far door will not open until they have all fallen. If you aren't quick enough, you could be crushed." "Is there anything that you can remember about this test since you passed through it that may help us lad?" I will ask the mask to attempt to deflect any pillars with his powers of telekinesis if my honed skills in evasion are unable to dodge one of the falling pillars. Even if he's not strong enough to hold one of the pillars, he may be able to give it enough of a push so that it's course will be averted from making dwarven pancakes. Unless Darren brings up something extremely important at this point I will step through the door. Heeding any advice that the head can give. To make along story short (and because the remainging emails from this portion somehow got deleted...) Fokurt makes his way through several more tests before being too injured, tired, and hungry to continue. He slumps down against a wall just outside a room filled with swinging pendulums of razor sharp blades and waits. The party waits in line a bit, then decides to leave Billy on his own. Everyone else goes back to the city of Moil and tracks Fokurt down. [/QUOTE]
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