Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Story Hour
Return to the Tomb of Horrors finally gets a Story Hour!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="James McMurray" data-source="post: 406658" data-attributes="member: 743"><p>"Well, they don't start to fall until you're half across. Other than that, don't get hit. I got barely brushed by one but the sheer weight and momentum made it hurt like the Nine Hells."</p><p> </p><p>Fokurt moves into the room, and Darren was right. On the far side of the room, past several tightly packed pillars, Fokurt sees another door. He heads towards it and when he is halfway there the pillars begin to tilt. First only a couple fall, but then a couple more are knocked over by those, until finally the entire room is filled with tilting, rolling, and sliding steel pillars. The cacophony of sounds grates on Fokurt's ears as he deftly dodges and ducks, leaps and dives to avoid the pillars. </p><p> </p><p>He makes an error in judgement though and finds himself diving straight into an oncoming block of metal. The mask laughs with delight and shouts, "I can't have my feet getting crushed just yet!" It lashes out with its jet black tongue, pushing the pillar aside just enough for Fokurt to dodge. What seems like an eternity later, the final pillar falls. As it clangs and rolls to a stop, the far door opens.</p><p> </p><p>"Next is the Test of endurance," says Darren.</p><p></p><p>"Well that was definately harrowing.. Not something I'm apt to feel like doing again anytime soon. What can you tell me of this test of endurance before we enter?"</p><p></p><p>Darren informs him that the room is filled with all manner of stinging insects, and that one must find the switch to open the door before succumbing to their bites. Fokurt is a bit surprised though when the doorway opens to reveal a large empty room with a switch plainly visible on the wll near the door. He carefully moves in, then activates the switch and the door opens wide.</p><p></p><p>The next test is a test of strength, and although Fokurt is not up to the task, the Mask of the Devourer wraps it tongue around the door's frozen handle and lifts it effortlessly.</p><p></p><p>The room beyond shows sparkling lights on 5 gemstones near a massive door. Watching for a bit, Fokurt notices that there is a pattern to the lights that is repeated after 30 seconds. A seemingly random series of lights will flash, then 30 seconds later the same series will flash past, followed by a new series. Darren tells him that he is to press the gems which flash, in the same order as they flashed previously, andt he door will open.</p><p></p><p>He tries a few times and each time is met with failure. The failure is accompanied by a powerful electric shock, and after five or so tries Fokurt is too burnt and blackened on his hands to continue. The Mask gves a devilish chuckle and asks, "Can I try?"</p><p></p><p>Fokurt says ok, and the mask watches the lights flash for a few minutes. It then takes over Fokurt's arms and grabs Darren's mounting. Pushing buttons with Darren's nose, the Mask laughs with delight when it misremembers and Darren screams in agony. The screaming and shocing continue and the Mask finally manages to successfully repeat the pattern. The door opens wide.</p><p></p><p>Beyond is a room filled with light from hundreds of sphere that float from the cieling above. Darren explains that it is a test of forebearance and that the sphere will give off an unbearable sound the further one penetrates the room. Fokurt steals himself and charges in but is almost immediately dropped to his knees by the horrendous sound of a cacophony of discordant tones. The Mask is not done with its mount yet though, and it wraps its tongue around Fokurt's necka nd drags him to the doorway. As the fdoor opens, the sounds cease, and Fokurts can breathe again.</p><p></p><p>When he sees that the next room containshundreds of scythes swinging from chains, he drops into an exhausted heap on the floor and waits for the group to arrive to help him.</p><p></p><p>The party scries for him, then after meet up. They went through the remainder of the tests and Oskar defeated the Lord High Exultant in a duel. It was hard work, but he managed to do it. The thing that made it difficult was that the Moilian Zombie had fast healing, and Oskar had no way to damage him completely. But whent he rest of the party cheated by teleporting in to give him a Mace of Disruption, it becae much easier. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>Then they headed back to Celestia, but Fokurt found himself walking through the Gate and landing in the surf of the shores of the first layer while everyone else arrived on the second layer. Billy was still in line where he was left.</p><p></p><p>The group met up with Billy, while Fokurt plodded his way up the mountainside. The party waited in line for a day and a half and made it to the next layer. Meanwhile, Fokurt was continually finding himself being sent back to the shores. He failed the test of perseverence and sobriety when he stopped at night and drank himself into a stupor. He failed the test of obedience when he refused to follow the decree of a senestial sent by Moradin. He claimed to not believe that the Winged Dwarf before him was a servant of Moradin, but would not accpt any proof offered.</p><p></p><p>On the third layer the party traveled through the vast fields of Yondolla, stopping for a bit to play with some halfling children. They then travelled onwrd but were rebuffed by a vast cliff that was unscalable (at least with their current gear).</p><p></p><p>As they were trying to decide what to do next, the stench of brimstone filled the air as a gate opened above them and a bulap sack fell through with a wet thump. After a bit of investigation the party opened the sack and found inside a dead baby and a scroll tube. The letter inside read:</p><p></p><p>The scroll read "The test was also a prophecy. The countdown begins now." It was signed Furcas, Archduke of Dis.</p><p></p><p>The scroll was wrapped around a familiar looking rod, and the party deliberated over what to do. Kargur, in a moment of self-sacrifice, took up the rod and tried to break it himself, that he might go to Hell in Billy's stead. The rod refused to break though, and it was left for Billy to do himself.</p><p></p><p>Here is the recounting of what occuredt then:</p><p></p><p>When Billy breaks the rod, he disappears in a sulfurous blast of flame and begins to hurtle downwards to the floor of Hell. This time though, there is no contractor devil offering escape. You bounce and roll off the side of a massive pillar made of demonic looking skulls, and then fall off, plummeting downward and slam into the the side of a massive tower.</p><p></p><p>Your fall continues and you plummet through the vast city of Dis. Several devils laugh at you as you pass. The city is forged almost completely of glowing red iron, and your skin blisters and burns from the closeness of it. From the city streets below a cry of thousands of tortured voices gets louder, then you are slamming into the glowing redhot flagstones of the streets of Dis. You crash through them and into the sewers below. A torrent of slimy devil filth and feces catches you up and takes you over a massive fetid fall which dumps you into vast swamp.</p><p></p><p>As you start to regain your feet, you realize that they are stuck in quicksand, which burns like acid. As you wriggle to break free, the surface below your feet erupts and a gargantuan barracuda-like beast rises up and engulfs you. Its seven layers of teeth tear at your flesh and it dives, spitting you out a minute later to send you hurtling over yet another fall.</p><p></p><p>The acidic water around you scars and burns, then rapidly evaporates into steam as it splashes into a river of liquid fire. You land in the napalm flow's shore and have a moment to try to catch your breath. That turns out to be a mistake though, and the air of the place is also fiery, and it sears your lungs. As you try to scream in pain the ground beneath you opens up, and you begin to fall again.</p><p></p><p>You hurtle through the air, and the coolness is at first a blessing. It does not take long for the icy air around you to become painful though, and your beard and hair are quickly covered with frost. You drop rapidly through a sky ripped apart by lightning blasts, and splash into a great ocean of nearly frozen water and ice bergs, where you start to sink. The current grabs you and sends you sinking into the frigid blackness that even your dwarven sight cannot penetrate. Something grabs you with scaly hands, and then more hands are grabbing you. Water fills your lungs, but you are not drowning. The hands begin to pull you farther downward, clawing and scratching to let the frigid salt water in.</p><p></p><p>A minute later you are free of the icy water, and find yourself being hurled into an underground cavern by several scaly fishmen. As you start to look around the cavern, it begins to shake and tilt, and you are again rolling through a tunnel opening. It drops you out on the side of a massive mountain, and you roll right off of a cliff face. The sky above you boils with leprous colors, and you see far out on the plane below you several massive copper fortresses. An avalanche of massive boulders grabs you and carries you downward, crushing your arm and pulping your leg.</p><p></p><p>The sky above you shifts and twists and turns the color of old, black blood. All around are mine camps and quarries, where countless human and humanoid figures work under the ever watchful eye of devil captors. It looks like many of them are pulling down ancient cities and others are using the stone from them to build new cities far away. The boulders continue to carry you forward and into a deep crevace, which glows from within with a sickly gray light. The sides of the canyon pulse, and are twisted like a massive brain. Dark thoughts slither into your head, speaking of ownership and eternal pain.</p><p></p><p>As you drop through the depths of the cavern into an icy blue sky, you find that the cold you knew before was only a mild breeze compared to the cold of Cania, the eigth layer of hell. In mere moments your skin is icy blue. Your teeth chatter so hard that the tips of them break off, exposing the nerve endings below. Yet another instrument has added itself to your symphony of pain and torment. The icy ground below rushes up and you slam into it. In the glacier beneath, your eyes make out strange alien shapes, locked forever in the ice. Then you break through.</p><p></p><p>Just as it seems your fall will continue forver through countless worlds of torment and sorrow, you slam into the ground beside an incredibly deep chasm. You can barely even muster the will to stand, knowing that as soon as you try the ground will shift and you will fall again. As your head lolls to the side, you look down into the crevace and see a massive city, large enough to make the teeming Metropolis of Lopolla look like a rural village.</p><p></p><p>Rising up out of the depths of the city is the familiar face of Furcas, Duke of Rhetoric. Behind and beside him stands a troop of kytons, draped with razor sharp chains. As they get nearer, the chains lash out and wrap you up. Their razor sharp barbs dig into your flesh, searing you with intense agony.</p><p></p><p>"So, mortal, you felt that you had it in you to challenge the depths of Hell itself eh? What do you think of your foolishness now?"</p><p></p><p>As you try to reply, you choke and cough on your own blood. The spikes of the chains wrapped around your chest have pierced the lungs. It is only the will of the Lord of Baator that prevents you from drowning on your own blood.</p><p></p><p>"No matter, I think it is fairly obvious what the outcome of those ill-thought actions is now. Here is what will occur: You will be sent back to the prime material plane, where you will have one Oerthian month to bring to us a willling soul. This soul will then be forged into the magicks of a new Tome of Souls. Your flesh will make up the bindings. In return, Asmodeus, master of all that is dark and hidden, will spare your friends' lives."</p><p></p><p>His robe opens up and a long, dark shape slithers out. A black, spiny, snakelike trunk slides towards your face and forces itself into your mouth. Your jaw is forced wider by the thing's expanding head, and something crawls out of its mouth and down your throat. You feel hundreds of tiny legs grasping the sides of your esophagus, as the thing burrows deeper into you.</p><p></p><p>"The Gurj will keep a watchful eye upon you." Furcas continues. "Should you try to work against the will of the Master, it will know. Should you plot with your friends to circumvent your fate, it will know. Everything that it learns, so too does Asmodeus. You have proven that your own safety is held less dear to you than that of your friends and innocents. As such, you need not fear harm from us. Instead, the price for failure and the price for betrayal are one and the same: The destruction of the earthly city known as Lopolla, and an eternity knowing that it was your fault, and that your actions could have easily averted it.</p><p></p><p>You have one month. Brigade, dispose of him."</p><p></p><p>The chains that enshroud you lift you high, and a jet-black fire erupts from the ground at Furcas' feet. The kytons hurl you into that fire, and as it blackens and burns your flesh and sears your eyes, you begin to hear the surprised outcries of countless voices speaking in common. In a haze you see that you are lying on a busy street, recognizable as the market district of Lopolla. You look down past the smoke rising from your body to see a charred and blackened body barely recognizable as your own. Tears mark your flesh, and your clothing has been burnt completely away. As you watch, a piece of charred flesh breaks off and falls to the ground. Beneath it is pink flesh, which pulses as if something were crawling beneath it.</p><p></p><p>You twitch in agony, and several more small pieces of flesh crack off, leaving behind pink new tissue. As you chip and flake, people around you gasp in terror as your blackened body rapidly falls away to reveal a perfectly healed replacement below.</p></blockquote><p></p>
[QUOTE="James McMurray, post: 406658, member: 743"] "Well, they don't start to fall until you're half across. Other than that, don't get hit. I got barely brushed by one but the sheer weight and momentum made it hurt like the Nine Hells." Fokurt moves into the room, and Darren was right. On the far side of the room, past several tightly packed pillars, Fokurt sees another door. He heads towards it and when he is halfway there the pillars begin to tilt. First only a couple fall, but then a couple more are knocked over by those, until finally the entire room is filled with tilting, rolling, and sliding steel pillars. The cacophony of sounds grates on Fokurt's ears as he deftly dodges and ducks, leaps and dives to avoid the pillars. He makes an error in judgement though and finds himself diving straight into an oncoming block of metal. The mask laughs with delight and shouts, "I can't have my feet getting crushed just yet!" It lashes out with its jet black tongue, pushing the pillar aside just enough for Fokurt to dodge. What seems like an eternity later, the final pillar falls. As it clangs and rolls to a stop, the far door opens. "Next is the Test of endurance," says Darren. "Well that was definately harrowing.. Not something I'm apt to feel like doing again anytime soon. What can you tell me of this test of endurance before we enter?" Darren informs him that the room is filled with all manner of stinging insects, and that one must find the switch to open the door before succumbing to their bites. Fokurt is a bit surprised though when the doorway opens to reveal a large empty room with a switch plainly visible on the wll near the door. He carefully moves in, then activates the switch and the door opens wide. The next test is a test of strength, and although Fokurt is not up to the task, the Mask of the Devourer wraps it tongue around the door's frozen handle and lifts it effortlessly. The room beyond shows sparkling lights on 5 gemstones near a massive door. Watching for a bit, Fokurt notices that there is a pattern to the lights that is repeated after 30 seconds. A seemingly random series of lights will flash, then 30 seconds later the same series will flash past, followed by a new series. Darren tells him that he is to press the gems which flash, in the same order as they flashed previously, andt he door will open. He tries a few times and each time is met with failure. The failure is accompanied by a powerful electric shock, and after five or so tries Fokurt is too burnt and blackened on his hands to continue. The Mask gves a devilish chuckle and asks, "Can I try?" Fokurt says ok, and the mask watches the lights flash for a few minutes. It then takes over Fokurt's arms and grabs Darren's mounting. Pushing buttons with Darren's nose, the Mask laughs with delight when it misremembers and Darren screams in agony. The screaming and shocing continue and the Mask finally manages to successfully repeat the pattern. The door opens wide. Beyond is a room filled with light from hundreds of sphere that float from the cieling above. Darren explains that it is a test of forebearance and that the sphere will give off an unbearable sound the further one penetrates the room. Fokurt steals himself and charges in but is almost immediately dropped to his knees by the horrendous sound of a cacophony of discordant tones. The Mask is not done with its mount yet though, and it wraps its tongue around Fokurt's necka nd drags him to the doorway. As the fdoor opens, the sounds cease, and Fokurts can breathe again. When he sees that the next room containshundreds of scythes swinging from chains, he drops into an exhausted heap on the floor and waits for the group to arrive to help him. The party scries for him, then after meet up. They went through the remainder of the tests and Oskar defeated the Lord High Exultant in a duel. It was hard work, but he managed to do it. The thing that made it difficult was that the Moilian Zombie had fast healing, and Oskar had no way to damage him completely. But whent he rest of the party cheated by teleporting in to give him a Mace of Disruption, it becae much easier. :) Then they headed back to Celestia, but Fokurt found himself walking through the Gate and landing in the surf of the shores of the first layer while everyone else arrived on the second layer. Billy was still in line where he was left. The group met up with Billy, while Fokurt plodded his way up the mountainside. The party waited in line for a day and a half and made it to the next layer. Meanwhile, Fokurt was continually finding himself being sent back to the shores. He failed the test of perseverence and sobriety when he stopped at night and drank himself into a stupor. He failed the test of obedience when he refused to follow the decree of a senestial sent by Moradin. He claimed to not believe that the Winged Dwarf before him was a servant of Moradin, but would not accpt any proof offered. On the third layer the party traveled through the vast fields of Yondolla, stopping for a bit to play with some halfling children. They then travelled onwrd but were rebuffed by a vast cliff that was unscalable (at least with their current gear). As they were trying to decide what to do next, the stench of brimstone filled the air as a gate opened above them and a bulap sack fell through with a wet thump. After a bit of investigation the party opened the sack and found inside a dead baby and a scroll tube. The letter inside read: The scroll read "The test was also a prophecy. The countdown begins now." It was signed Furcas, Archduke of Dis. The scroll was wrapped around a familiar looking rod, and the party deliberated over what to do. Kargur, in a moment of self-sacrifice, took up the rod and tried to break it himself, that he might go to Hell in Billy's stead. The rod refused to break though, and it was left for Billy to do himself. Here is the recounting of what occuredt then: When Billy breaks the rod, he disappears in a sulfurous blast of flame and begins to hurtle downwards to the floor of Hell. This time though, there is no contractor devil offering escape. You bounce and roll off the side of a massive pillar made of demonic looking skulls, and then fall off, plummeting downward and slam into the the side of a massive tower. Your fall continues and you plummet through the vast city of Dis. Several devils laugh at you as you pass. The city is forged almost completely of glowing red iron, and your skin blisters and burns from the closeness of it. From the city streets below a cry of thousands of tortured voices gets louder, then you are slamming into the glowing redhot flagstones of the streets of Dis. You crash through them and into the sewers below. A torrent of slimy devil filth and feces catches you up and takes you over a massive fetid fall which dumps you into vast swamp. As you start to regain your feet, you realize that they are stuck in quicksand, which burns like acid. As you wriggle to break free, the surface below your feet erupts and a gargantuan barracuda-like beast rises up and engulfs you. Its seven layers of teeth tear at your flesh and it dives, spitting you out a minute later to send you hurtling over yet another fall. The acidic water around you scars and burns, then rapidly evaporates into steam as it splashes into a river of liquid fire. You land in the napalm flow's shore and have a moment to try to catch your breath. That turns out to be a mistake though, and the air of the place is also fiery, and it sears your lungs. As you try to scream in pain the ground beneath you opens up, and you begin to fall again. You hurtle through the air, and the coolness is at first a blessing. It does not take long for the icy air around you to become painful though, and your beard and hair are quickly covered with frost. You drop rapidly through a sky ripped apart by lightning blasts, and splash into a great ocean of nearly frozen water and ice bergs, where you start to sink. The current grabs you and sends you sinking into the frigid blackness that even your dwarven sight cannot penetrate. Something grabs you with scaly hands, and then more hands are grabbing you. Water fills your lungs, but you are not drowning. The hands begin to pull you farther downward, clawing and scratching to let the frigid salt water in. A minute later you are free of the icy water, and find yourself being hurled into an underground cavern by several scaly fishmen. As you start to look around the cavern, it begins to shake and tilt, and you are again rolling through a tunnel opening. It drops you out on the side of a massive mountain, and you roll right off of a cliff face. The sky above you boils with leprous colors, and you see far out on the plane below you several massive copper fortresses. An avalanche of massive boulders grabs you and carries you downward, crushing your arm and pulping your leg. The sky above you shifts and twists and turns the color of old, black blood. All around are mine camps and quarries, where countless human and humanoid figures work under the ever watchful eye of devil captors. It looks like many of them are pulling down ancient cities and others are using the stone from them to build new cities far away. The boulders continue to carry you forward and into a deep crevace, which glows from within with a sickly gray light. The sides of the canyon pulse, and are twisted like a massive brain. Dark thoughts slither into your head, speaking of ownership and eternal pain. As you drop through the depths of the cavern into an icy blue sky, you find that the cold you knew before was only a mild breeze compared to the cold of Cania, the eigth layer of hell. In mere moments your skin is icy blue. Your teeth chatter so hard that the tips of them break off, exposing the nerve endings below. Yet another instrument has added itself to your symphony of pain and torment. The icy ground below rushes up and you slam into it. In the glacier beneath, your eyes make out strange alien shapes, locked forever in the ice. Then you break through. Just as it seems your fall will continue forver through countless worlds of torment and sorrow, you slam into the ground beside an incredibly deep chasm. You can barely even muster the will to stand, knowing that as soon as you try the ground will shift and you will fall again. As your head lolls to the side, you look down into the crevace and see a massive city, large enough to make the teeming Metropolis of Lopolla look like a rural village. Rising up out of the depths of the city is the familiar face of Furcas, Duke of Rhetoric. Behind and beside him stands a troop of kytons, draped with razor sharp chains. As they get nearer, the chains lash out and wrap you up. Their razor sharp barbs dig into your flesh, searing you with intense agony. "So, mortal, you felt that you had it in you to challenge the depths of Hell itself eh? What do you think of your foolishness now?" As you try to reply, you choke and cough on your own blood. The spikes of the chains wrapped around your chest have pierced the lungs. It is only the will of the Lord of Baator that prevents you from drowning on your own blood. "No matter, I think it is fairly obvious what the outcome of those ill-thought actions is now. Here is what will occur: You will be sent back to the prime material plane, where you will have one Oerthian month to bring to us a willling soul. This soul will then be forged into the magicks of a new Tome of Souls. Your flesh will make up the bindings. In return, Asmodeus, master of all that is dark and hidden, will spare your friends' lives." His robe opens up and a long, dark shape slithers out. A black, spiny, snakelike trunk slides towards your face and forces itself into your mouth. Your jaw is forced wider by the thing's expanding head, and something crawls out of its mouth and down your throat. You feel hundreds of tiny legs grasping the sides of your esophagus, as the thing burrows deeper into you. "The Gurj will keep a watchful eye upon you." Furcas continues. "Should you try to work against the will of the Master, it will know. Should you plot with your friends to circumvent your fate, it will know. Everything that it learns, so too does Asmodeus. You have proven that your own safety is held less dear to you than that of your friends and innocents. As such, you need not fear harm from us. Instead, the price for failure and the price for betrayal are one and the same: The destruction of the earthly city known as Lopolla, and an eternity knowing that it was your fault, and that your actions could have easily averted it. You have one month. Brigade, dispose of him." The chains that enshroud you lift you high, and a jet-black fire erupts from the ground at Furcas' feet. The kytons hurl you into that fire, and as it blackens and burns your flesh and sears your eyes, you begin to hear the surprised outcries of countless voices speaking in common. In a haze you see that you are lying on a busy street, recognizable as the market district of Lopolla. You look down past the smoke rising from your body to see a charred and blackened body barely recognizable as your own. Tears mark your flesh, and your clothing has been burnt completely away. As you watch, a piece of charred flesh breaks off and falls to the ground. Beneath it is pink flesh, which pulses as if something were crawling beneath it. You twitch in agony, and several more small pieces of flesh crack off, leaving behind pink new tissue. As you chip and flake, people around you gasp in terror as your blackened body rapidly falls away to reveal a perfectly healed replacement below. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
Return to the Tomb of Horrors finally gets a Story Hour!
Top