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Story Hour
Return to the Tomb of Horrors finally gets a Story Hour!
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<blockquote data-quote="Joshua Randall" data-source="post: 408465" data-attributes="member: 7737"><p>Understood.</p><p></p><p>If/when I next run RttToH, I may script things so that the Vestige shows up at a dramatic time. Or I might use it (ironically) to save the PCs: for example, they are getting beaten down by the Exultant, who has just dropped someone. He steps back and smirks as he readies his weapon for a coup de grace. Just then, behind him, flowing up over the platform comes the Vestige, an evil fog whispering imprecations.</p><p></p><p>The Exultant half-turns - his smirk fades - he screams in terror - and is <em>absorbed</em> and destroyed (graphically) by the Vestige. (Yeah yeah I'm stretching things beyond the module as written but it's <em>dramatic</em>!)</p><p></p><p>Seeing something as tough as the Exultant get snuffed out by the Vestige should convince the PCs to run. Although you never know.</p><p></p><p>Actually, James, I am very inspired by the way you've modified Return to make it cooler. Really makes me wish I were a player in your campaign!</p></blockquote><p></p>
[QUOTE="Joshua Randall, post: 408465, member: 7737"] Understood. If/when I next run RttToH, I may script things so that the Vestige shows up at a dramatic time. Or I might use it (ironically) to save the PCs: for example, they are getting beaten down by the Exultant, who has just dropped someone. He steps back and smirks as he readies his weapon for a coup de grace. Just then, behind him, flowing up over the platform comes the Vestige, an evil fog whispering imprecations. The Exultant half-turns - his smirk fades - he screams in terror - and is [i]absorbed[/i] and destroyed (graphically) by the Vestige. (Yeah yeah I'm stretching things beyond the module as written but it's [i]dramatic[/i]!) Seeing something as tough as the Exultant get snuffed out by the Vestige should convince the PCs to run. Although you never know. Actually, James, I am very inspired by the way you've modified Return to make it cooler. Really makes me wish I were a player in your campaign! [/QUOTE]
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Return to the Tomb of Horrors finally gets a Story Hour!
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