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Return to the Tomb of Horrors
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<blockquote data-quote="Joshua Randall" data-source="post: 1254854" data-attributes="member: 7737"><p><a href="http://www.enworld.org/modules.php?op=modload&name=Downloads&file=index&req=getit&lid" target="_blank">http://www.enworld.org/modules.php?op=modload&name=Downloads&file=index&req=getit&lid</a></p><p></p><p> </p><p></p><p>d20 System™ Conversion of: </p><p></p><p>“Return to the Tomb of Horrors”</p><p></p><p> </p><p></p><p>An ESD copy of the above product can be obtained from: <a href="http://www.svgames.com/dnd1162esd.html" target="_blank">www.svgames.com/dnd1162esd.html</a></p><p></p><p> </p><p></p><p>This material was converted by: John P. Gregory (moon_wizard@yahoo.com) and is hosted at EN World in compliance with Wizards of the Coast, Inc. ESD Conversion Agreement v1.0. </p><p></p><p> </p><p></p><p>Moilian Zombie: CR 5; Medium Undead; HD 9d12; hp 62; Init +4; Spd 20 ft.; AC 14 (-1 Dex, +5 natural); Atk +9 melee (1d8, slam); SA Life drain, wave of frost; SQ Slow death, turn resistance +4, undead traits, vulnerability (fire, acid); AL CE; SV Fort +3, Ref +2, Will +6; Str 21, Dex 8, Con -, Int 3, Wis 10, Cha 1.</p><p> </p><p>Skills and Feats: Improved Initiative, Toughness.</p><p> </p><p>SA – Life Drain (Su): Each round that a living creature is within 20 feet of the zombie, the creature must make a Fortitude save (DC 20) or lose 1d10 hit points. The zombie transfers hit points to itself, up to its maximum (excess hit points are lost). This damage will not heal naturally, but can be healed magically. Anyone slain in this manner has a 15% chance of animating as a Moilian zombie within 24 hours of death.</p><p> </p><p>SA – Wave of Frost (Su): Can project a wave of frost at all opponents within 30 feet, inflicting 2d6 points of damage (Reflex save (DC 13) for half). If a creature fails the first save, they must make a second Fortitude save (DC 15) or be frozen in place by ice for 1d4+1 rounds.</p><p> </p><p>SQ – Slow Death (Ex): A Moilian zombie remains animated for as many days as it has hit points. The zombie loses one hit point per day until it reaches 0, at which point it lapses into quiescence.</p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-family: 'Verdana'"><span style="font-size: 10px">SQ –Vulnerability (Ex): Only fire and acid deal damage which cannot be healed through the life drain ability.</span></span></span></p></blockquote><p></p>
[QUOTE="Joshua Randall, post: 1254854, member: 7737"] [url="http://www.enworld.org/modules.php?op=modload&name=Downloads&file=index&req=getit&lid"]http://www.enworld.org/modules.php?op=modload&name=Downloads&file=index&req=getit&lid[/url] d20 System™ Conversion of: “Return to the Tomb of Horrors” An ESD copy of the above product can be obtained from: [url]www.svgames.com/dnd1162esd.html[/url] This material was converted by: John P. Gregory (moon_wizard@yahoo.com) and is hosted at EN World in compliance with Wizards of the Coast, Inc. ESD Conversion Agreement v1.0. Moilian Zombie: CR 5; Medium Undead; HD 9d12; hp 62; Init +4; Spd 20 ft.; AC 14 (-1 Dex, +5 natural); Atk +9 melee (1d8, slam); SA Life drain, wave of frost; SQ Slow death, turn resistance +4, undead traits, vulnerability (fire, acid); AL CE; SV Fort +3, Ref +2, Will +6; Str 21, Dex 8, Con -, Int 3, Wis 10, Cha 1. Skills and Feats: Improved Initiative, Toughness. SA – Life Drain (Su): Each round that a living creature is within 20 feet of the zombie, the creature must make a Fortitude save (DC 20) or lose 1d10 hit points. The zombie transfers hit points to itself, up to its maximum (excess hit points are lost). This damage will not heal naturally, but can be healed magically. Anyone slain in this manner has a 15% chance of animating as a Moilian zombie within 24 hours of death. SA – Wave of Frost (Su): Can project a wave of frost at all opponents within 30 feet, inflicting 2d6 points of damage (Reflex save (DC 13) for half). If a creature fails the first save, they must make a second Fortitude save (DC 15) or be frozen in place by ice for 1d4+1 rounds. SQ – Slow Death (Ex): A Moilian zombie remains animated for as many days as it has hit points. The zombie loses one hit point per day until it reaches 0, at which point it lapses into quiescence. [font='Times New Roman'][font=Verdana][size=2]SQ –Vulnerability (Ex): Only fire and acid deal damage which cannot be healed through the life drain ability.[/size][/font][/font] [/QUOTE]
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