Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Return to the Wild West (Boot Hill/AD&D Hybrid Game)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Silver Moon" data-source="post: 1088099" data-attributes="member: 8530"><p>A very slow and somewhat tedious game tonight. Several players could not make the game, and the three that were there were all tired and pretty much couch potatoes (one even lying down for a nap at one point). I threw out a number of things for them to do, and they followed up several of them, but only to a point. A player then spent most of the last hour initiating a solo role playing encounter unrelated to the current module, and then got stubborn when the NPC's involved would not go against already established roles to do exactly what the PC wanted to happened. </p><p></p><p>I never got to the James Gang's arrival, as it will happen on the evening of August 2nd, and the game ended a few hours of character time prior to that. Should make for a "bang up" beginning to the next game though. </p><p></p><p>The James Gang has a professional safecracker with them. The gang is aware that both the Deputry Sheriffs and Federal Agents are waiting for them to hit a particular bank and/or mining office. So instead, the gang will bypass those targets, and hit the three places in town where wealthy people with safes are known to reside*. </p><p></p><p>There are currently 9 gang members, and they will each hit three buildings in town. The last place is the building next door to the party's hideout. After all of the safes have been hit, part of the gang will ride out of town, while some start a diversion by shooting one of the two people they want revenge against (Louie or Arcade) while the others then hit one of the banks.</p></blockquote><p></p>
[QUOTE="Silver Moon, post: 1088099, member: 8530"] A very slow and somewhat tedious game tonight. Several players could not make the game, and the three that were there were all tired and pretty much couch potatoes (one even lying down for a nap at one point). I threw out a number of things for them to do, and they followed up several of them, but only to a point. A player then spent most of the last hour initiating a solo role playing encounter unrelated to the current module, and then got stubborn when the NPC's involved would not go against already established roles to do exactly what the PC wanted to happened. I never got to the James Gang's arrival, as it will happen on the evening of August 2nd, and the game ended a few hours of character time prior to that. Should make for a "bang up" beginning to the next game though. The James Gang has a professional safecracker with them. The gang is aware that both the Deputry Sheriffs and Federal Agents are waiting for them to hit a particular bank and/or mining office. So instead, the gang will bypass those targets, and hit the three places in town where wealthy people with safes are known to reside*. There are currently 9 gang members, and they will each hit three buildings in town. The last place is the building next door to the party's hideout. After all of the safes have been hit, part of the gang will ride out of town, while some start a diversion by shooting one of the two people they want revenge against (Louie or Arcade) while the others then hit one of the banks. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Return to the Wild West (Boot Hill/AD&D Hybrid Game)
Top