Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Return to theTomb of Horrors
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="GravyFingerz" data-source="post: 48609" data-attributes="member: 77"><p>I am willing to post the conversions of the Dim Triad and Mistress Ferranifer</p><p></p><p>(Note, I do not use assassins IMC. I felt they were too crappy, so I made their one redeaming feature a feat. I also used the new Ravenloft 3e book for them. They are Eminent vampires, more then 500 years old but less then 600 years old. Mistress Ferranifer is a Patriarch Vampire, over 1000 years old. I havent chosen her spells yet, but you can do that.)</p><p></p><p><strong>Death Attack</strong></p><p></p><p>You can make an attack which kills your foes outright.</p><p></p><p><strong>Prerequisites:</strong> Sneak Attack +4d6, Hide 13 ranks, Move Silently 13 ranks.</p><p></p><p><strong>Benefit:</strong> If you study an opponent for three rounds and catch him with an attack that would normally deal sneak attack damage, you can kill him outright. Your opponent must make a Fortitude saving throw against DC 10 + half your Rogue levels + your Intelligence modifier. If he fails this saving throw, he dies instantly. If he succeeds, he suffers normal damage plus sneak attack damage.</p><p></p><p>**********</p><p></p><p><strong>Absalom Vampire Male Ftr12:</strong> CR 16; Medium-size Undead; HD 12d12 (84 hp); Init +12 (+8 Dex, +4 Improved Initiative); Spd 50 ft.; AC 29 (+8 Dex, +2 Armor, +1 Deflection, +8 Natural); Atk +17/+17/+12/+12/+7 melee (+1 keen rapiers, 1d6+10 damage); Face/Reach 5 ft. by 5 ft./5 ft.; SA domination, energy drain, blood drain, children of the night, create spawn; SQ damage reduction 25/+3, turn resistance +7, cold and electricity resistance 20, gaseous form, spider climb, alternate form, fast healing 8, shroud of darkness, dimension door; AL CE; Fort +9; Ref +14; Wil +7; Str 24; Dex 26; Con -; Int 16; Wis 16; Cha 22; </p><p></p><p><strong>Skills:</strong> Jump +12, Listen +20, Move Silently +24, Spot +20;</p><p></p><p><strong>Feats:</strong> Alertness, Ambidexterity, Blind-Fight, Combat Reflexes, Dodge, Improved Critical (Rapier), Improved Initiative, Improved Two-Weapon Fighting, Lightning Reflexes, Mobility, Spring Attack, Two-Weapon Fighting, Weapon Finesse (Rapier), Weapon Focus (Rapier), Weapon Specialization (Rapier); </p><p></p><p><strong>Possessions:</strong> Bracers of Armor +2, Glovers of Dexterity +2, +1 Keen Rapier (x2), Ring of Protection +1 </p><p></p><p>**********</p><p></p><p><strong>Blaesing Vampire Male Rog12:</strong> CR 16; Medium Undead; HD 12d12 (78 hp); Init +13 (+9 Dex, +4 Improved Initiative); Spd 50 ft.; AC 29 (+9 Dex, +2 deflection, +8 natural); Atk +22/+17 melee (assassin's dagger, 1d4+7 damage); Face/Reach 5 ft. by 5 ft./5 ft.; SA domination, energy drain, blood drain, children of the night, create spawn, sneak attack +6d6; SQ damage reduction 25/+3, turn resistance +7, cold and electricity resistance 20, gaseous form, alternate form, fast healing 8, improved evasion, uncanny dodge, invisibility, shroud of darkness; AL CE; Fort +4; Ref +20; Wil +8; Str 20; Dex 29; Con -; Int 22; Wis 19; Cha 21; </p><p></p><p><strong>Skills:</strong> Balance +24, Bluff +28, Climb +20, Escape Artist +24, Hide +42, Jump +20, Listen +29, Move Silently +42, Search +29, Sense Motive +27, Spot +29, Tumble +24;</p><p></p><p><strong>Feats:</strong> Alertness, Combat Reflexes, Death Attack, Dodge, Expertise, Flick of the Wrist, Improved Critical (Dagger), Improved Initiative, Lightning Reflexes, Quick-Draw, Weapon Finesse (Dagger), Weapon Focus (Dagger); </p><p></p><p><strong>Possessions:</strong> Assassin's Dagger, Boots of Elvenkind, Cloak of Elvenkind, Gloves of Dexterity +2, Ring of Protection +2 </p><p></p><p>**********</p><p></p><p><strong>Harrow Vampire Male Mnk12:</strong> CR 16; Medium-size Undead; HD 12d12 (98 hp); Init +14 (+10 Dex, +4 Improved Initiative); Spd 90 ft.; AC 31 (+10 Dex, +6 Wisdom, +1 armor, +2 deflection, +2 class bonus); Atk +21/+18/+15/+12 melee (Unarmed strike, 1d12+7 damage); Face/Reach 5 ft. by 5 ft./5 ft.; SA unarmed strike, stunning attack, ki strike +1, flurry of blows, domination, energy drain, blood drain, children of the night, create spawn, improved energy drain (x2); SQ still mind, slow fall (50 ft.), purity of body, wholeness of body, leap of the clouds, improved evasion, diamond body, abundant step, damage reduction 25/+3, turn resistance +7, cold and electricity resistance 20, gaseous form, spider climb, alternate form, fast healing 8,; AL LE; Fort +9; Ref +21; Wil +15; Str 24; Dex 30; Con -; Int 19; Wis 22; Cha 21; </p><p></p><p><strong>Skills:</strong> Balance +21, Concentration +17, Hide +29, Jump +48, Knowledge (Arcana) +14, Listen +28, Move Silently +29, Tumble +22;</p><p></p><p><strong>Feats:</strong> Alertness, Combat Reflexes, Deflect Arrows, Dodge, Expertise, Improved Critical (Unarmed Strike), Improved Initiative, Improved Trip, Lightning Reflexes, Power Attack, Sunder, Weapon Finesse (Unarmed Strike), Weapon Focus (Unarmed Strike); </p><p></p><p><strong>Possessions:</strong> Bracers of Armor +1, Gloves of Dexterity +4, Ring of Jumping, Ring of Protection +2</p><p></p><p>**********</p><p></p><p><strong>Mistress Ferranifer Vampire Female Nec18:</strong> CR 23; Medium-sized Undead; HD 12d18 (137 hp); Init +13 (+9 Dex, +4 Improved Initiative); Spd 60 ft.; AC 36 (+9 Dex, +5 Armor, +4 Deflection, +8 Natural); Atk +18/+13 melee (Slam, 1d6+9 damage); Face/Reach 5 ft. by 5 ft./5 ft.; SA domination, energy drain, blood drain, children of the night, create spawn; SQ damage reduction 30/+3, turn resistance +8; cold, fire, and electricity resistance 20; gaseous form, spider climb, alternate form, fast healing 10, shroud of darkness, frightful presence, animate dead, command undead; AL NE; Fort +10; Ref +21; Wil +19; Str 28; Dex 28; Con -; Int 28; Wis 20; Cha 23; </p><p></p><p><strong>Skills:</strong> Alchemy +30, Concentration +27, Knowledge (Arcana) +30, Knowledge (Geography) +30, Knowledge (History) +30, Knowledge (The Planes) +30, Scry +30, Spellcraft +30;</p><p></p><p><strong>Feats:</strong> Alertness, Brew Potion, Craft Wand, Craft Wondrous Item, Combat Reflexes, Dodge, Empower Spell, Extend Spell, Forge Ring, Heighten Spell, Improved Initiative, Lightning Reflexes, Quicken Spell, Scribe Scroll, Silent Spell, Spell Focus (Necromancy), Still Spell; </p><p></p><p><strong>Possessions:</strong> Amulet of the Void, Boots of Speed, Bracers of Armor +5, Cloak of Resistance +4, Major Circlet of Blasting, Ring of Evasion, Ring of Protection +4</p></blockquote><p></p>
[QUOTE="GravyFingerz, post: 48609, member: 77"] I am willing to post the conversions of the Dim Triad and Mistress Ferranifer (Note, I do not use assassins IMC. I felt they were too crappy, so I made their one redeaming feature a feat. I also used the new Ravenloft 3e book for them. They are Eminent vampires, more then 500 years old but less then 600 years old. Mistress Ferranifer is a Patriarch Vampire, over 1000 years old. I havent chosen her spells yet, but you can do that.) [b]Death Attack[/b] You can make an attack which kills your foes outright. [b]Prerequisites:[/b] Sneak Attack +4d6, Hide 13 ranks, Move Silently 13 ranks. [b]Benefit:[/b] If you study an opponent for three rounds and catch him with an attack that would normally deal sneak attack damage, you can kill him outright. Your opponent must make a Fortitude saving throw against DC 10 + half your Rogue levels + your Intelligence modifier. If he fails this saving throw, he dies instantly. If he succeeds, he suffers normal damage plus sneak attack damage. ********** [b]Absalom Vampire Male Ftr12:[/b] CR 16; Medium-size Undead; HD 12d12 (84 hp); Init +12 (+8 Dex, +4 Improved Initiative); Spd 50 ft.; AC 29 (+8 Dex, +2 Armor, +1 Deflection, +8 Natural); Atk +17/+17/+12/+12/+7 melee (+1 keen rapiers, 1d6+10 damage); Face/Reach 5 ft. by 5 ft./5 ft.; SA domination, energy drain, blood drain, children of the night, create spawn; SQ damage reduction 25/+3, turn resistance +7, cold and electricity resistance 20, gaseous form, spider climb, alternate form, fast healing 8, shroud of darkness, dimension door; AL CE; Fort +9; Ref +14; Wil +7; Str 24; Dex 26; Con -; Int 16; Wis 16; Cha 22; [b]Skills:[/b] Jump +12, Listen +20, Move Silently +24, Spot +20; [b]Feats:[/b] Alertness, Ambidexterity, Blind-Fight, Combat Reflexes, Dodge, Improved Critical (Rapier), Improved Initiative, Improved Two-Weapon Fighting, Lightning Reflexes, Mobility, Spring Attack, Two-Weapon Fighting, Weapon Finesse (Rapier), Weapon Focus (Rapier), Weapon Specialization (Rapier); [b]Possessions:[/b] Bracers of Armor +2, Glovers of Dexterity +2, +1 Keen Rapier (x2), Ring of Protection +1 ********** [b]Blaesing Vampire Male Rog12:[/b] CR 16; Medium Undead; HD 12d12 (78 hp); Init +13 (+9 Dex, +4 Improved Initiative); Spd 50 ft.; AC 29 (+9 Dex, +2 deflection, +8 natural); Atk +22/+17 melee (assassin's dagger, 1d4+7 damage); Face/Reach 5 ft. by 5 ft./5 ft.; SA domination, energy drain, blood drain, children of the night, create spawn, sneak attack +6d6; SQ damage reduction 25/+3, turn resistance +7, cold and electricity resistance 20, gaseous form, alternate form, fast healing 8, improved evasion, uncanny dodge, invisibility, shroud of darkness; AL CE; Fort +4; Ref +20; Wil +8; Str 20; Dex 29; Con -; Int 22; Wis 19; Cha 21; [b]Skills:[/b] Balance +24, Bluff +28, Climb +20, Escape Artist +24, Hide +42, Jump +20, Listen +29, Move Silently +42, Search +29, Sense Motive +27, Spot +29, Tumble +24; [b]Feats:[/b] Alertness, Combat Reflexes, Death Attack, Dodge, Expertise, Flick of the Wrist, Improved Critical (Dagger), Improved Initiative, Lightning Reflexes, Quick-Draw, Weapon Finesse (Dagger), Weapon Focus (Dagger); [b]Possessions:[/b] Assassin's Dagger, Boots of Elvenkind, Cloak of Elvenkind, Gloves of Dexterity +2, Ring of Protection +2 ********** [b]Harrow Vampire Male Mnk12:[/b] CR 16; Medium-size Undead; HD 12d12 (98 hp); Init +14 (+10 Dex, +4 Improved Initiative); Spd 90 ft.; AC 31 (+10 Dex, +6 Wisdom, +1 armor, +2 deflection, +2 class bonus); Atk +21/+18/+15/+12 melee (Unarmed strike, 1d12+7 damage); Face/Reach 5 ft. by 5 ft./5 ft.; SA unarmed strike, stunning attack, ki strike +1, flurry of blows, domination, energy drain, blood drain, children of the night, create spawn, improved energy drain (x2); SQ still mind, slow fall (50 ft.), purity of body, wholeness of body, leap of the clouds, improved evasion, diamond body, abundant step, damage reduction 25/+3, turn resistance +7, cold and electricity resistance 20, gaseous form, spider climb, alternate form, fast healing 8,; AL LE; Fort +9; Ref +21; Wil +15; Str 24; Dex 30; Con -; Int 19; Wis 22; Cha 21; [b]Skills:[/b] Balance +21, Concentration +17, Hide +29, Jump +48, Knowledge (Arcana) +14, Listen +28, Move Silently +29, Tumble +22; [b]Feats:[/b] Alertness, Combat Reflexes, Deflect Arrows, Dodge, Expertise, Improved Critical (Unarmed Strike), Improved Initiative, Improved Trip, Lightning Reflexes, Power Attack, Sunder, Weapon Finesse (Unarmed Strike), Weapon Focus (Unarmed Strike); [b]Possessions:[/b] Bracers of Armor +1, Gloves of Dexterity +4, Ring of Jumping, Ring of Protection +2 ********** [b]Mistress Ferranifer Vampire Female Nec18:[/b] CR 23; Medium-sized Undead; HD 12d18 (137 hp); Init +13 (+9 Dex, +4 Improved Initiative); Spd 60 ft.; AC 36 (+9 Dex, +5 Armor, +4 Deflection, +8 Natural); Atk +18/+13 melee (Slam, 1d6+9 damage); Face/Reach 5 ft. by 5 ft./5 ft.; SA domination, energy drain, blood drain, children of the night, create spawn; SQ damage reduction 30/+3, turn resistance +8; cold, fire, and electricity resistance 20; gaseous form, spider climb, alternate form, fast healing 10, shroud of darkness, frightful presence, animate dead, command undead; AL NE; Fort +10; Ref +21; Wil +19; Str 28; Dex 28; Con -; Int 28; Wis 20; Cha 23; [b]Skills:[/b] Alchemy +30, Concentration +27, Knowledge (Arcana) +30, Knowledge (Geography) +30, Knowledge (History) +30, Knowledge (The Planes) +30, Scry +30, Spellcraft +30; [b]Feats:[/b] Alertness, Brew Potion, Craft Wand, Craft Wondrous Item, Combat Reflexes, Dodge, Empower Spell, Extend Spell, Forge Ring, Heighten Spell, Improved Initiative, Lightning Reflexes, Quicken Spell, Scribe Scroll, Silent Spell, Spell Focus (Necromancy), Still Spell; [b]Possessions:[/b] Amulet of the Void, Boots of Speed, Bracers of Armor +5, Cloak of Resistance +4, Major Circlet of Blasting, Ring of Evasion, Ring of Protection +4 [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Return to theTomb of Horrors
Top