Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
Returning to 2nd Edition
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="cbwjm" data-source="post: 7612353" data-attributes="member: 6788732"><p>I still love 2e, though I can only really get to play it via the old PC games. There are a few things that I wouldn't want to go back to, I don't want my wizards to have to start throwing darts after casting their one spell so I'd have to have something like 5e cantrips. Even back when 2e was the current edition, I had house rules that pretty much ignored level limits, I always though it was weird that an elf, that is meant to be this magical race, was limited to 15th level as a wizard. Things like Thac0 I'd probably keep, it isn't really that difficult learn but it is definitely less intuitive than the system from 3e onwards. With all of the various OSR games that I've read, and the various improvements from later editions, I think I'd probably end up modding 2e quite a bit rather than running it as is. Things I'd change are:</p><ul> <li data-xf-list-type="ul">The cleave ability for warriors from ACKS (make 1 bonus attack when reducing an enemy to 0 hit points with a maximum of your warrior level) </li> <li data-xf-list-type="ul">The spell repertoire from ACKS which is similar to the spell preparation in 5e. </li> <li data-xf-list-type="ul">At-will cantrips. </li> <li data-xf-list-type="ul">An increase in hit dice by one step for wizards and rogues. </li> <li data-xf-list-type="ul">Remove thieves/thieving skills and make their skills available for all classes using the standard proficiency system (I might instead keep thieves but change their skills to proficiencies and give them all of them from 1st level. They can be improved with proficiencies on level up.) </li> <li data-xf-list-type="ul">Multiclassing and dual-classing would be opened up to every race. </li> </ul><p></p><p>I'd be tempted to rejig the XP tables as well, I think bards should require more XP than a thief. The demihuman deities book had a much better XP chart for specialist priests for instance. Even druids would be changed over to this chart because their XP chart is seriously out of whack.</p></blockquote><p></p>
[QUOTE="cbwjm, post: 7612353, member: 6788732"] I still love 2e, though I can only really get to play it via the old PC games. There are a few things that I wouldn't want to go back to, I don't want my wizards to have to start throwing darts after casting their one spell so I'd have to have something like 5e cantrips. Even back when 2e was the current edition, I had house rules that pretty much ignored level limits, I always though it was weird that an elf, that is meant to be this magical race, was limited to 15th level as a wizard. Things like Thac0 I'd probably keep, it isn't really that difficult learn but it is definitely less intuitive than the system from 3e onwards. With all of the various OSR games that I've read, and the various improvements from later editions, I think I'd probably end up modding 2e quite a bit rather than running it as is. Things I'd change are: [LIST] [*]The cleave ability for warriors from ACKS (make 1 bonus attack when reducing an enemy to 0 hit points with a maximum of your warrior level) [*]The spell repertoire from ACKS which is similar to the spell preparation in 5e. [*]At-will cantrips. [*]An increase in hit dice by one step for wizards and rogues. [*]Remove thieves/thieving skills and make their skills available for all classes using the standard proficiency system (I might instead keep thieves but change their skills to proficiencies and give them all of them from 1st level. They can be improved with proficiencies on level up.) [*]Multiclassing and dual-classing would be opened up to every race. [/LIST] I'd be tempted to rejig the XP tables as well, I think bards should require more XP than a thief. The demihuman deities book had a much better XP chart for specialist priests for instance. Even druids would be changed over to this chart because their XP chart is seriously out of whack. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
Returning to 2nd Edition
Top