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<blockquote data-quote="Sacrosanct" data-source="post: 7612711" data-attributes="member: 15700"><p>Tony, when comparing traits among editions, like lethality, we have to use how the game was designed. Not how you totally modified it. Or how I played it. That's subjective and isn't worth a lot to the discussion. You certainly can't make some of the claims you made because you changed the rules to get that experience. I made my post based on how the game is designed, not how it might have been played from group to group. That's the only objective way to make the comparison.</p><p></p><p>Like your comment about how by 9th level it wasn't that dangerous anyway. You can't claim that with any sort of objectivity when you say you heavily modified the rules. Looking the rules, how the game was designed, and it was incredibly dangerous even at that level. A single breath weapon attack from a red dragon in 1e would kill half the party at name level even if they made their saves instantly. A couple hits from a vampire would reduce the most stout name level PC to nothing. Magic resistance as a % rendered casters almost worthless. The list goes on.</p></blockquote><p></p>
[QUOTE="Sacrosanct, post: 7612711, member: 15700"] Tony, when comparing traits among editions, like lethality, we have to use how the game was designed. Not how you totally modified it. Or how I played it. That's subjective and isn't worth a lot to the discussion. You certainly can't make some of the claims you made because you changed the rules to get that experience. I made my post based on how the game is designed, not how it might have been played from group to group. That's the only objective way to make the comparison. Like your comment about how by 9th level it wasn't that dangerous anyway. You can't claim that with any sort of objectivity when you say you heavily modified the rules. Looking the rules, how the game was designed, and it was incredibly dangerous even at that level. A single breath weapon attack from a red dragon in 1e would kill half the party at name level even if they made their saves instantly. A couple hits from a vampire would reduce the most stout name level PC to nothing. Magic resistance as a % rendered casters almost worthless. The list goes on. [/QUOTE]
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