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<blockquote data-quote="Olaf the Stout" data-source="post: 3172356" data-attributes="member: 13703"><p>I'm a bit of a whimp when it comes to killing PC's. When they start getting in trouble I fudge some of the to-hit and damage rolls so that they don't get in as much trouble as they otherwise might. I think it may be because I'm still relatively new to the DM'ing side of things and I don't want the players to feel like their character died because I threw something too difficult at them. We've played 14 4-5 hour sessions in the current campaign and there have been no character deaths as yet. A couple of characters have been taken into negatives so far but no deaths.</p><p></p><p>Olaf the Stout</p></blockquote><p></p>
[QUOTE="Olaf the Stout, post: 3172356, member: 13703"] I'm a bit of a whimp when it comes to killing PC's. When they start getting in trouble I fudge some of the to-hit and damage rolls so that they don't get in as much trouble as they otherwise might. I think it may be because I'm still relatively new to the DM'ing side of things and I don't want the players to feel like their character died because I threw something too difficult at them. We've played 14 4-5 hour sessions in the current campaign and there have been no character deaths as yet. A couple of characters have been taken into negatives so far but no deaths. Olaf the Stout [/QUOTE]
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