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<blockquote data-quote="Livia" data-source="post: 3191894" data-attributes="member: 39450"><p>*peeks*</p><p></p><p>I'm one of the players in this game, I'm playing the Bard/Rogue/Druid <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>I might have suggested that, except I had no idea there was a villiage outside. No one told me of this, and having missed the last session due to work I didn't realise falling back for a raise was an option.</p><p></p><p></p><p></p><p>I didn't, but I have evasion <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> In fact I didn't take a point of damage in that combat. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>To be honest, I don't think the danger of the lightning bolts was emphasised well enough. A knowledge check of high thirties got us the details, and the lightning bolts were mentioned almost as an aside -- 'Oh and they can shoot lightning'</p><p></p><p>I honestly was expecting 3d6 lightning <i>at best</i></p><p>I would expect that knowledge check to reveal that the lightning was quite dangerous <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I doubt the halfling would have cast the resist energy before dying anyway.</p><p></p><p>As it was -- </p><p></p><p>Round 1 - (according to Dave who played said halfling)</p><p>Little horrors moved up and did stuff.</p><p>Halfling fireballed, danger of lightning was not apparent.</p><p>Lightning bolts went off and killed halfling. 6d6 + 12d6 and two failed saves = dead halfling.</p><p></p><p>But hey, it is just a game. As long as there is a way out eventually, I'll be happy. Surviving the challenges to find it will be interesting. My character hasn't died yet. I can learn knock if we can find enough to level me up <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>If there wasn't a way out then I'd prefer to not bother playing then waste an afternoon or two looking for a way out that doesn't exist. Thankfully I know better <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Livia, post: 3191894, member: 39450"] *peeks* I'm one of the players in this game, I'm playing the Bard/Rogue/Druid :) I might have suggested that, except I had no idea there was a villiage outside. No one told me of this, and having missed the last session due to work I didn't realise falling back for a raise was an option. I didn't, but I have evasion :) In fact I didn't take a point of damage in that combat. :D To be honest, I don't think the danger of the lightning bolts was emphasised well enough. A knowledge check of high thirties got us the details, and the lightning bolts were mentioned almost as an aside -- 'Oh and they can shoot lightning' I honestly was expecting 3d6 lightning <i>at best</i> I would expect that knowledge check to reveal that the lightning was quite dangerous :) I doubt the halfling would have cast the resist energy before dying anyway. As it was -- Round 1 - (according to Dave who played said halfling) Little horrors moved up and did stuff. Halfling fireballed, danger of lightning was not apparent. Lightning bolts went off and killed halfling. 6d6 + 12d6 and two failed saves = dead halfling. But hey, it is just a game. As long as there is a way out eventually, I'll be happy. Surviving the challenges to find it will be interesting. My character hasn't died yet. I can learn knock if we can find enough to level me up :) If there wasn't a way out then I'd prefer to not bother playing then waste an afternoon or two looking for a way out that doesn't exist. Thankfully I know better :) [/QUOTE]
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