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<blockquote data-quote="JakeJekel37" data-source="post: 5453752" data-attributes="member: 97845"><p>Thanks. Yeah, one of the players is my girlfriend. Since we live together, I've been able to run her through a few solo encounters to acclimate her while waiting for a time where everyone was available to get together as a group. The first few rounds I always asked her if there was anything she wanted to add to her turn using either her move or minor actions if she hadn't used them. After just a couple rounds she got it and would look over all her powers/feats and such then let me know if she wanted to do anything else or if she was done.</p><p></p><p>This is why I plan on our first session merely being a couple random "practice" encounters. No XP awarded, no penalties for character deaths, etc. The first session will be completely about the group learning the basic mechanics of combat and skill challenges, and then to discuss what sort of things they would like accomplish or what they're looking to get out of the game, and what sort of setting they would like to play in (high magic, low magic, gothic) so I can world build with them in mind.</p></blockquote><p></p>
[QUOTE="JakeJekel37, post: 5453752, member: 97845"] Thanks. Yeah, one of the players is my girlfriend. Since we live together, I've been able to run her through a few solo encounters to acclimate her while waiting for a time where everyone was available to get together as a group. The first few rounds I always asked her if there was anything she wanted to add to her turn using either her move or minor actions if she hadn't used them. After just a couple rounds she got it and would look over all her powers/feats and such then let me know if she wanted to do anything else or if she was done. This is why I plan on our first session merely being a couple random "practice" encounters. No XP awarded, no penalties for character deaths, etc. The first session will be completely about the group learning the basic mechanics of combat and skill challenges, and then to discuss what sort of things they would like accomplish or what they're looking to get out of the game, and what sort of setting they would like to play in (high magic, low magic, gothic) so I can world build with them in mind. [/QUOTE]
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