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<blockquote data-quote="TikkchikFenTikktikk" data-source="post: 5455134" data-attributes="member: 67494"><p>I've been running Encounters for the past year and have a lot of experience getting new players into the game.</p><p></p><p>When it's their turn, make sure you have them role-play:</p><p></p><p>DM: OK, Nora the Mage, it's your turn.</p><p></p><p>Katie (playing Nora the Mage): Oh, right! Uh, um. I don't know... (deer-in-headlights stare, awkward shuffling of character sheet, etc.)</p><p></p><p>DM: Well, you and your friends are lost in the woods and surrounded by a bunch of goblins. You just saw Dak the Monk take down three of them without much challenge. They seem to be taking direction from a goblin hanging back who is covered in some kind of arcane-looking emblems and who doesn't seem to be wearing any armor or wielding a weapon. What would Nora do?</p><p></p><p>Katie (playing Nora the Mage): I think Nora would try to ask the leader goblin for help getting out of the forest./I think Nora would try to shoot the leader goblin with a fireball!/I think Nora would mow down the weaker goblins with magic arrows!/etc.</p><p></p><p>DM or other, experienced players: OK, saying a few sentences during combat is a free action, which means you can still have a standard (like attacking) action, move, or some other minor action. What do you want to say?/OK, you have "power x" that can work do a lot of damage from a range. You can only use it once in this combat/today, but it could be big enough to scare off the goblins./OK, you have "power y" that can target multiple enemies. It does a moderate amount of damage, but it could be enough to take down whatever it hits and you can use it whenever it's your turn.</p></blockquote><p></p>
[QUOTE="TikkchikFenTikktikk, post: 5455134, member: 67494"] I've been running Encounters for the past year and have a lot of experience getting new players into the game. When it's their turn, make sure you have them role-play: DM: OK, Nora the Mage, it's your turn. Katie (playing Nora the Mage): Oh, right! Uh, um. I don't know... (deer-in-headlights stare, awkward shuffling of character sheet, etc.) DM: Well, you and your friends are lost in the woods and surrounded by a bunch of goblins. You just saw Dak the Monk take down three of them without much challenge. They seem to be taking direction from a goblin hanging back who is covered in some kind of arcane-looking emblems and who doesn't seem to be wearing any armor or wielding a weapon. What would Nora do? Katie (playing Nora the Mage): I think Nora would try to ask the leader goblin for help getting out of the forest./I think Nora would try to shoot the leader goblin with a fireball!/I think Nora would mow down the weaker goblins with magic arrows!/etc. DM or other, experienced players: OK, saying a few sentences during combat is a free action, which means you can still have a standard (like attacking) action, move, or some other minor action. What do you want to say?/OK, you have "power x" that can work do a lot of damage from a range. You can only use it once in this combat/today, but it could be big enough to scare off the goblins./OK, you have "power y" that can target multiple enemies. It does a moderate amount of damage, but it could be enough to take down whatever it hits and you can use it whenever it's your turn. [/QUOTE]
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