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<blockquote data-quote="JakeJekel37" data-source="post: 5456072" data-attributes="member: 97845"><p>Thank you, everyone, for the kind responses and the tips and ideas. I have prepared 6 "practice" encounters for tomorrow evening. Perhaps we'll get through them all, perhaps not. The encounters are a mix of extremely easy (and boring most likely) to what will probably amount to a TPK. They are as follows</p><p></p><p>1) All minions</p><p>2) 6 minions, 1 skirmisher, 1 brute</p><p>3) 2 skirmishers, 2 soldiers</p><p>4) 1 elite</p><p>5) 2 elites</p><p>6) 1 solo</p><p></p><p>This is what I had planned as of a couple nights ago, I think I'm going to tweak it a little before everyone shows up tonight. I'll probably cut out the all minion one, it does seem kind of pointless. Depending on how quickly any of these go, if we do get through them, and there is time, I might throw in a couple artilleries and maybe a controller just to see how things go.</p><p></p><p>Again, the sole purpose of this session (which everyone in the group knows) is to learn basic mechanics and to talk a bit about what ideas they might have for the game. It will allow me to see how quickly they pick things up and where to start with the initial encounters in the actual campaign.</p><p></p><p>Thanks everyone again for the input. Greatly appreciated.</p></blockquote><p></p>
[QUOTE="JakeJekel37, post: 5456072, member: 97845"] Thank you, everyone, for the kind responses and the tips and ideas. I have prepared 6 "practice" encounters for tomorrow evening. Perhaps we'll get through them all, perhaps not. The encounters are a mix of extremely easy (and boring most likely) to what will probably amount to a TPK. They are as follows 1) All minions 2) 6 minions, 1 skirmisher, 1 brute 3) 2 skirmishers, 2 soldiers 4) 1 elite 5) 2 elites 6) 1 solo This is what I had planned as of a couple nights ago, I think I'm going to tweak it a little before everyone shows up tonight. I'll probably cut out the all minion one, it does seem kind of pointless. Depending on how quickly any of these go, if we do get through them, and there is time, I might throw in a couple artilleries and maybe a controller just to see how things go. Again, the sole purpose of this session (which everyone in the group knows) is to learn basic mechanics and to talk a bit about what ideas they might have for the game. It will allow me to see how quickly they pick things up and where to start with the initial encounters in the actual campaign. Thanks everyone again for the input. Greatly appreciated. [/QUOTE]
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