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<blockquote data-quote="Wyvernhand" data-source="post: 5535884" data-attributes="member: 97681"><p>Artificer's Monacle is cheaper because it has requirements, and because the user has to expend some of their own energy. Monacle of Perusal, you simply put it on and look at stuff.</p><p> </p><p>I don't make a character above ~3rd level who doesn't have an Artificer's Monacle, assuming relatively standard WBL allowed. The time and hassle it prevents is WELL worth 1500g. Possibly one of the most universally useful items ever printed. Not broken, but HIGHLY useable.</p><p> </p><p>Really, once you get above level 12 or so, every dumb mook and their grandma has a +1 longsword. The week or so it would take to ID the loot from a semi-major battle does nothing but detract from the story. Its the same concept as infinite out-of-combat healing. Past a certain point, its not fun anymore to play accountant for certain things. Given at least 5 minutes of rest, just hand-wave it and move on with the rest of the action. Its more exciting that way, IMO.</p></blockquote><p></p>
[QUOTE="Wyvernhand, post: 5535884, member: 97681"] Artificer's Monacle is cheaper because it has requirements, and because the user has to expend some of their own energy. Monacle of Perusal, you simply put it on and look at stuff. I don't make a character above ~3rd level who doesn't have an Artificer's Monacle, assuming relatively standard WBL allowed. The time and hassle it prevents is WELL worth 1500g. Possibly one of the most universally useful items ever printed. Not broken, but HIGHLY useable. Really, once you get above level 12 or so, every dumb mook and their grandma has a +1 longsword. The week or so it would take to ID the loot from a semi-major battle does nothing but detract from the story. Its the same concept as infinite out-of-combat healing. Past a certain point, its not fun anymore to play accountant for certain things. Given at least 5 minutes of rest, just hand-wave it and move on with the rest of the action. Its more exciting that way, IMO. [/QUOTE]
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