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[Rev] Spells Slated to be Revised
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<blockquote data-quote="Liquide" data-source="post: 524653" data-attributes="member: 1407"><p>This is the haste from the d20 modern SRD</p><p></p><p></p><p>OK I really do not like this spell as is, but it seems to fill a niche in d20modern.</p><p></p><p>Now look at some spells from the d20 system SRD</p><p></p><p></p><p>Well as long as <strong>Expeditious Retreat</strong> exists in Dungeons & Dragons I see no reason to change <strong>Haste</strong> to the version that exist in the d20 modern SRD, it is really a too big trade-off for a 3rd level spell in Dungeons & Dragons where you have <strong>Expeditious Retreat</strong> as a first level spell (change is really just +2 to AC for two extra spell levels). In d20 Modern however <strong>Expeditious Retreat</strong> doen't exist and the spell fills a purpose there.</p><p></p><p>A spell on an arcane casters list should primarily affect the casters ability to survive and deal damage in combat, while its secondary effects should prove effective on allies/other classes. For buffing spells we have the Divine Casters, their spells is their to aid/help others. As in Dungeons & Dragons I see nothing wrong with haste, an arcane spellcaster per the core rules/SRD benefits more from haste then the other classes which in my book is just fine. Still the AC haste bonus on can argue about, but I find the spell just right.</p><p></p><p>If haste was changed to the d20 modern haste and if Expeditious Retreat still will be in the book the spell goes from a no-brainer to a no-way which is not a way to revise a spell in my book. If you need to change the spell just remove the haste bonus to AC, otherwise I feel the spell works fine.</p><p></p><p>And for having an addtional action, well it is not how many actions you have it is how you use them according to the situation (sure a smack-down thread about what you can do always uses haste, but remember that is under optimal conditions). Remember optimal conditions doesn't happen all the time, and for spellcasters that needs to memorize haste, you have to know that there is a great chance of a powerful encounter to actually validating a memorization of it.</p><p></p><p>For Sorcerers it is a bit more powerful so maybe you should buff it to 4th level on the Sorcerers list, but in my opinion it is a 3rd leve wizard spell. If one should change it then remove the haste bonus to AC.</p><p></p><p>My 2 ören</p></blockquote><p></p>
[QUOTE="Liquide, post: 524653, member: 1407"] This is the haste from the d20 modern SRD OK I really do not like this spell as is, but it seems to fill a niche in d20modern. Now look at some spells from the d20 system SRD Well as long as [b]Expeditious Retreat[/b] exists in Dungeons & Dragons I see no reason to change [b]Haste[/b] to the version that exist in the d20 modern SRD, it is really a too big trade-off for a 3rd level spell in Dungeons & Dragons where you have [b]Expeditious Retreat[/b] as a first level spell (change is really just +2 to AC for two extra spell levels). In d20 Modern however [b]Expeditious Retreat[/b] doen't exist and the spell fills a purpose there. A spell on an arcane casters list should primarily affect the casters ability to survive and deal damage in combat, while its secondary effects should prove effective on allies/other classes. For buffing spells we have the Divine Casters, their spells is their to aid/help others. As in Dungeons & Dragons I see nothing wrong with haste, an arcane spellcaster per the core rules/SRD benefits more from haste then the other classes which in my book is just fine. Still the AC haste bonus on can argue about, but I find the spell just right. If haste was changed to the d20 modern haste and if Expeditious Retreat still will be in the book the spell goes from a no-brainer to a no-way which is not a way to revise a spell in my book. If you need to change the spell just remove the haste bonus to AC, otherwise I feel the spell works fine. And for having an addtional action, well it is not how many actions you have it is how you use them according to the situation (sure a smack-down thread about what you can do always uses haste, but remember that is under optimal conditions). Remember optimal conditions doesn't happen all the time, and for spellcasters that needs to memorize haste, you have to know that there is a great chance of a powerful encounter to actually validating a memorization of it. For Sorcerers it is a bit more powerful so maybe you should buff it to 4th level on the Sorcerers list, but in my opinion it is a 3rd leve wizard spell. If one should change it then remove the haste bonus to AC. My 2 ören [/QUOTE]
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[Rev] Spells Slated to be Revised
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