Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
[Rev] Will they remove the toad?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Henry" data-source="post: 522039" data-attributes="member: 158"><p>And so I have - your own group, and coyote6's, are more evidence as to my point. It may be a powerful option in and of itself, but then again, so are clerics. Clerics are arguably the most powerful character class out of the eleven base classes. Yet, most groups do not have powergaming players lining up to form all-cleric parties.</p><p></p><p>I'm not saying it's all the evidence I need, but it does reinforce that something is not too powerful if people are seldom choosing it.</p><p></p><p></p><p></p><p>That I can certainly agree with. Familiars and all "beastly" companions really need to be emphasized, but I find it hard to see where the rules can emphasize them any more. As always, it's up to the gamers themselves to breathe life into the details.</p><p></p><p></p><p></p><p>I can agree it's a powerful object, and was given this most likely for the same reason clerics were beefed up. Before, getting a toad as a familiar was a joke - it was the ultimate "screw" of the dice to a player (or at least was in my old gaming groups.) Now, in order to be a viable choice, it has to have something that compares with flight, darkvision, extra feats, and all the other cool powers of other familiars.</p><p></p><p>Again, I don't see in my group or on these boards examples of several characters taking a wizard level just to get a toad. If I saw that, then I could be persuaded otherwise. As it is, compared to single-level rangers, expert tactician abilities, and unerrata'ed mercurial swords, the lowly toad just ain't gettin' much rules abuse by powergamers, from what I've seen.</p></blockquote><p></p>
[QUOTE="Henry, post: 522039, member: 158"] And so I have - your own group, and coyote6's, are more evidence as to my point. It may be a powerful option in and of itself, but then again, so are clerics. Clerics are arguably the most powerful character class out of the eleven base classes. Yet, most groups do not have powergaming players lining up to form all-cleric parties. I'm not saying it's all the evidence I need, but it does reinforce that something is not too powerful if people are seldom choosing it. That I can certainly agree with. Familiars and all "beastly" companions really need to be emphasized, but I find it hard to see where the rules can emphasize them any more. As always, it's up to the gamers themselves to breathe life into the details. I can agree it's a powerful object, and was given this most likely for the same reason clerics were beefed up. Before, getting a toad as a familiar was a joke - it was the ultimate "screw" of the dice to a player (or at least was in my old gaming groups.) Now, in order to be a viable choice, it has to have something that compares with flight, darkvision, extra feats, and all the other cool powers of other familiars. Again, I don't see in my group or on these boards examples of several characters taking a wizard level just to get a toad. If I saw that, then I could be persuaded otherwise. As it is, compared to single-level rangers, expert tactician abilities, and unerrata'ed mercurial swords, the lowly toad just ain't gettin' much rules abuse by powergamers, from what I've seen. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
[Rev] Will they remove the toad?
Top