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Revenant Assassin / Warlock Build and League of Whispers vs. Ninja Comparison
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<blockquote data-quote="vtphoenix" data-source="post: 6857555" data-attributes="member: 6806215"><p>Well, it is something I am capable of doing. Specifically, wasting enemy actions with the daze status. Like I said, Poisonous Shuriken will not even daze on average 1 extra turn (enemies will only spend .88 of a turn more dazed). Since an enemy can't be dazed for a fraction of a turn, this amounts to some combats where Poisonous Shuriken isn't even better than Precision Dart at all and other combats where it's better by 1 turn. Admittedly, you'll have more of the latter (.88 is closer to 1 than to 0). But still, the point is that what Poisonous Shuriken essentially does is give you <em>slightly</em> more daze.</p><p></p><p>How this works out in actual play is that you'll Precision Dart a single enemy and it will spend 2 turns dazed on average OR you Poisonous Shuriken 3 enemies and you end up with a combination of misses and/or successful saves that average out to 3 dazed turns. So like 2/3 enemies hit, 1 dazed 2 turns, another dazed a turn, or 1/3 enemies hit, and dazed for 1-2 turns. Yes, you get more dazed turns but it's also more unpredictable.</p><p></p><p>I know the fact that you need 3 enemies is not a big strike against Poisonous Shuriken (and I noted such above) but I think it does make you play the builds differently. Like if I was using Poisonous Shuriken, I'd specifically wait for encounters w/ 3 good daze targets - either melee enemies that I could prevent from closing with my team or ranged enemies that I could get close to. In contrast, with Precision Dart, I'm more inclined to use the daze effect on a single Solo or Elite. </p><p></p><p>It may seem like I'm trying to say Precision Dart is better than Poisonous Shuriken but I'm not. I'm just trying to say that it's not <em>much</em> better and for me certainly not enough to give up at-will ranged proning (which I feel is more special). Also, I'm a bit more fond of improving at-will options (which I will use more) than daily ones (which come up 1/day).</p><p></p><p>I think it all comes down to personal preference. I'll try the League of Whispers build for now and follow-up sometime later with what I think about it. I'm going to mostly charge around and use Eldritch Strikes to take down enemy artillery anyway so I doubt the guild differences will stand out a whole lot.</p></blockquote><p></p>
[QUOTE="vtphoenix, post: 6857555, member: 6806215"] Well, it is something I am capable of doing. Specifically, wasting enemy actions with the daze status. Like I said, Poisonous Shuriken will not even daze on average 1 extra turn (enemies will only spend .88 of a turn more dazed). Since an enemy can't be dazed for a fraction of a turn, this amounts to some combats where Poisonous Shuriken isn't even better than Precision Dart at all and other combats where it's better by 1 turn. Admittedly, you'll have more of the latter (.88 is closer to 1 than to 0). But still, the point is that what Poisonous Shuriken essentially does is give you [I]slightly[/I] more daze. How this works out in actual play is that you'll Precision Dart a single enemy and it will spend 2 turns dazed on average OR you Poisonous Shuriken 3 enemies and you end up with a combination of misses and/or successful saves that average out to 3 dazed turns. So like 2/3 enemies hit, 1 dazed 2 turns, another dazed a turn, or 1/3 enemies hit, and dazed for 1-2 turns. Yes, you get more dazed turns but it's also more unpredictable. I know the fact that you need 3 enemies is not a big strike against Poisonous Shuriken (and I noted such above) but I think it does make you play the builds differently. Like if I was using Poisonous Shuriken, I'd specifically wait for encounters w/ 3 good daze targets - either melee enemies that I could prevent from closing with my team or ranged enemies that I could get close to. In contrast, with Precision Dart, I'm more inclined to use the daze effect on a single Solo or Elite. It may seem like I'm trying to say Precision Dart is better than Poisonous Shuriken but I'm not. I'm just trying to say that it's not [I]much[/I] better and for me certainly not enough to give up at-will ranged proning (which I feel is more special). Also, I'm a bit more fond of improving at-will options (which I will use more) than daily ones (which come up 1/day). I think it all comes down to personal preference. I'll try the League of Whispers build for now and follow-up sometime later with what I think about it. I'm going to mostly charge around and use Eldritch Strikes to take down enemy artillery anyway so I doubt the guild differences will stand out a whole lot. [/QUOTE]
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