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Revenant up
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<blockquote data-quote="thecasualoblivion" data-source="post: 4828045" data-attributes="member: 59096"><p>I think Revenant is going to be a non-obvious top tier choice, like Dwarf Fighters. Dwarf Fighters don't get a bonus to Strength, but get a pile of other stuff thats really good. </p><p></p><p>It all keys off of Unnatural Vitality, which I believe really is that good. Its specific though, as it really aims the Revenant race at Strikers and Defenders. Its the one piece of sexy Revenants get, and a character who isn't a suicidal glass cannon or a damage sponge isn't going to get much out of it. </p><p></p><p>That being said, Revenant lines up at least moderately well with all seven striker classes:</p><p></p><p>Ranger--Con/Dex makes for a tolerable Str/Dex TWF, and TWF Rangers are glass cannons who will appreciate the unkillability. Also makes a beefy archer ranger</p><p></p><p>Rogue--Con/Dex makes for a nice and sturdy Artful Dodger, and if you don't mind dumping your Will Defense Brutal Scoundrel. Rogues are glass cannons, and Unnatural Vitality is great on a glass cannon.</p><p></p><p>Warlock--Con/Dex is a reasonably solid array for an Infernal or Vestige Warlock. The self-destructive tactics of an Infernal Warlock is made for the Revenant</p><p></p><p>Avenger--Con/Dex isn't a bad array for a Pursuing Avenger, but the added durability is overkill on the most durable non-Defender class in the game.</p><p></p><p>Barbarian--Con/Dex is a pretty solid array for a Rageblood Barbarian(use a Fullblade), and what Barbarian doesn't want to stay up when knocked to zero. </p><p></p><p>Sorcerer--Con/Dex isn't a bad fit for a Wild or Storm Sorcerer. You can go 18/14/11 for 18Cha, 16Dex, 13Con which will get you where you need to go. </p><p></p><p>Monk--Monks aren't really all that durable, so Dex/Con plus unkillability is a nice fit.</p><p></p><p></p><p>With Defenders, they don't line up as nice. Con/Dex isn't ideal for Fighters, but not a disaster. Wardens are a decent fit, and you'll have a better than average Reflex. Swordmages use Con but not Dex, so thats a so-so fit. Paladins you're pretty much SOL.</p></blockquote><p></p>
[QUOTE="thecasualoblivion, post: 4828045, member: 59096"] I think Revenant is going to be a non-obvious top tier choice, like Dwarf Fighters. Dwarf Fighters don't get a bonus to Strength, but get a pile of other stuff thats really good. It all keys off of Unnatural Vitality, which I believe really is that good. Its specific though, as it really aims the Revenant race at Strikers and Defenders. Its the one piece of sexy Revenants get, and a character who isn't a suicidal glass cannon or a damage sponge isn't going to get much out of it. That being said, Revenant lines up at least moderately well with all seven striker classes: Ranger--Con/Dex makes for a tolerable Str/Dex TWF, and TWF Rangers are glass cannons who will appreciate the unkillability. Also makes a beefy archer ranger Rogue--Con/Dex makes for a nice and sturdy Artful Dodger, and if you don't mind dumping your Will Defense Brutal Scoundrel. Rogues are glass cannons, and Unnatural Vitality is great on a glass cannon. Warlock--Con/Dex is a reasonably solid array for an Infernal or Vestige Warlock. The self-destructive tactics of an Infernal Warlock is made for the Revenant Avenger--Con/Dex isn't a bad array for a Pursuing Avenger, but the added durability is overkill on the most durable non-Defender class in the game. Barbarian--Con/Dex is a pretty solid array for a Rageblood Barbarian(use a Fullblade), and what Barbarian doesn't want to stay up when knocked to zero. Sorcerer--Con/Dex isn't a bad fit for a Wild or Storm Sorcerer. You can go 18/14/11 for 18Cha, 16Dex, 13Con which will get you where you need to go. Monk--Monks aren't really all that durable, so Dex/Con plus unkillability is a nice fit. With Defenders, they don't line up as nice. Con/Dex isn't ideal for Fighters, but not a disaster. Wardens are a decent fit, and you'll have a better than average Reflex. Swordmages use Con but not Dex, so thats a so-so fit. Paladins you're pretty much SOL. [/QUOTE]
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