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Revenge of the Giants - any thoughts?
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<blockquote data-quote="Netherstorm" data-source="post: 4978504" data-attributes="member: 84943"><p>I think porting this to 1e would work ok. I'm going to put my experience running this in spoiler tags just in case...</p><p></p><p> [spoiler]The adventure is laid out so in theory the players can decide what they want to do after defending Argent - go hunt down the Torrians, go after the divine engine, or track down the Hill giant leaders and kill them. The problem with this is that if you don't do these in the "right" order, the heroes will end up in a mini-adventure that is too high level for them, and then one that is too easy for them.</p><p></p><p>I told my players up front the situation, and they opted to go through it the "right" way.</p><p></p><p>So far there have been a LOT of awesome encounters. There's one where they fight giants on an aerial landing at the top of a mountain, and a roc swoops down on them, tries to grab them and THROW THEM OFF THE MOUNTAIN! It was one of the most intense, fun encounters I've run in 4e... just make sure you let your heroes know what the roc can do before it goes after them, otherwise it might end up a miserable experience.</p><p></p><p>And in the hill giant throne room, a trap door opens and sends some of the party into an earth titan ("Earthshaker", I guess a play on the giant steam robot basic d&d adventure) lair. You could end up with your heroes split and in two deadly encounters. This would have killed my party, but they found the stairs leading down to Earthshaker's before they found the throne room, so it worked out well. The battle with Earthshaker was awesome. [/spoiler]</p><p></p><p>The book is laid out horribly. And there's almost no art at all. I think WOTC pays people to draw the encounter maps, which is annoying because they could just make some dungeon tile maps and I'd actually get to use my tiles! The skill challenge DCs, as always, are either way too easy or utterly impossible.</p><p></p><p>But my players are loving it and right now we are having a fantastic time playing through the adventure, so I'd definitely recommend that you give it a shot.</p></blockquote><p></p>
[QUOTE="Netherstorm, post: 4978504, member: 84943"] I think porting this to 1e would work ok. I'm going to put my experience running this in spoiler tags just in case... [spoiler]The adventure is laid out so in theory the players can decide what they want to do after defending Argent - go hunt down the Torrians, go after the divine engine, or track down the Hill giant leaders and kill them. The problem with this is that if you don't do these in the "right" order, the heroes will end up in a mini-adventure that is too high level for them, and then one that is too easy for them. I told my players up front the situation, and they opted to go through it the "right" way. So far there have been a LOT of awesome encounters. There's one where they fight giants on an aerial landing at the top of a mountain, and a roc swoops down on them, tries to grab them and THROW THEM OFF THE MOUNTAIN! It was one of the most intense, fun encounters I've run in 4e... just make sure you let your heroes know what the roc can do before it goes after them, otherwise it might end up a miserable experience. And in the hill giant throne room, a trap door opens and sends some of the party into an earth titan ("Earthshaker", I guess a play on the giant steam robot basic d&d adventure) lair. You could end up with your heroes split and in two deadly encounters. This would have killed my party, but they found the stairs leading down to Earthshaker's before they found the throne room, so it worked out well. The battle with Earthshaker was awesome. [/spoiler] The book is laid out horribly. And there's almost no art at all. I think WOTC pays people to draw the encounter maps, which is annoying because they could just make some dungeon tile maps and I'd actually get to use my tiles! The skill challenge DCs, as always, are either way too easy or utterly impossible. But my players are loving it and right now we are having a fantastic time playing through the adventure, so I'd definitely recommend that you give it a shot. [/QUOTE]
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