Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Revenge of the Iron Lich
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Knowledge Checks" data-source="post: 5902677" data-attributes="member: 6681261"><p>I've run it twice, for different groups. My advice is to have them make new characters specifically for this dungeon and to run it straight (not changing it to make it easier).</p><p></p><p>I wouldn't recommend throwing it into your regular campaign because if they're not serious optimizers they will probably all die. I also don't like the "it was all a dream" but your group may.</p><p></p><p>Also, be sure to overemphasize how deadly the dungeon is. I thought I had properly explained the difficulty to the second group, but a few rooms into the dungeon and there was much cursing and gnashing of teeth. What I realized is that the players assumed (and fairly so) that even though it was supposedly really hard, it was designed along standard WoTC 4e design rules.</p><p></p><p>It's not. It specifically breaks the design rules and incorporates things to increase the danger that aren't found in WoTC 4e design. So that was my mistake, but once the players realized that they got into the swing of it. If you explain that beforehand I think they'll have a better idea of what they're getting into.</p></blockquote><p></p>
[QUOTE="Knowledge Checks, post: 5902677, member: 6681261"] I've run it twice, for different groups. My advice is to have them make new characters specifically for this dungeon and to run it straight (not changing it to make it easier). I wouldn't recommend throwing it into your regular campaign because if they're not serious optimizers they will probably all die. I also don't like the "it was all a dream" but your group may. Also, be sure to overemphasize how deadly the dungeon is. I thought I had properly explained the difficulty to the second group, but a few rooms into the dungeon and there was much cursing and gnashing of teeth. What I realized is that the players assumed (and fairly so) that even though it was supposedly really hard, it was designed along standard WoTC 4e design rules. It's not. It specifically breaks the design rules and incorporates things to increase the danger that aren't found in WoTC 4e design. So that was my mistake, but once the players realized that they got into the swing of it. If you explain that beforehand I think they'll have a better idea of what they're getting into. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Revenge of the Iron Lich
Top