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Revenge of the Iron Lich
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<blockquote data-quote="renau1g" data-source="post: 5903119" data-attributes="member: 54810"><p>This. Early on in my DM'ing I had the players in combat to start the session after we'd roll up characters, I didn't explain anything outside of the combat, which was a certain TPK. The players fought but all fell to the OP'd BBEG and after much cursing I had them "wake up" and realize it was all a dream (or vision). They (rightly) asked why we'd wasted over an hour of time fighting if we were supposed to die, why not just narrate it and move on, save a ton of time and dice rolling. </p><p></p><p>I think running this adventure with that technique may weaken it a bit, it's supposed to be deadly, it's supposed to be unfair (much like the original Tomb of Horrors was). Getting to respawn also removes a lot of the verisimilitude from the world (unless every time they die this happens). </p><p></p><p>I'd echo others and say a one shot, you can be a rat basterd DM and as long as you're upfront about it, I'd think they should have fun, or at least enjoy a change of pace from "normal" 4e adventures.</p></blockquote><p></p>
[QUOTE="renau1g, post: 5903119, member: 54810"] This. Early on in my DM'ing I had the players in combat to start the session after we'd roll up characters, I didn't explain anything outside of the combat, which was a certain TPK. The players fought but all fell to the OP'd BBEG and after much cursing I had them "wake up" and realize it was all a dream (or vision). They (rightly) asked why we'd wasted over an hour of time fighting if we were supposed to die, why not just narrate it and move on, save a ton of time and dice rolling. I think running this adventure with that technique may weaken it a bit, it's supposed to be deadly, it's supposed to be unfair (much like the original Tomb of Horrors was). Getting to respawn also removes a lot of the verisimilitude from the world (unless every time they die this happens). I'd echo others and say a one shot, you can be a rat basterd DM and as long as you're upfront about it, I'd think they should have fun, or at least enjoy a change of pace from "normal" 4e adventures. [/QUOTE]
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