Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Story Hour
"Revenge, Renewal and the Promise of a New Year" (Boot Hill/D&D)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Silver Moon" data-source="post: 1812535" data-attributes="member: 8530"><p><strong>Chapter Twenty-four, “Riding Back to Promise City” , January 6th, 1882:</strong></p><p></p><p>Geronimo tells the group that Ben Cartwright will remain with the Apache. He instructs Adam, Hoss and Little Joe to meet them at sunset three days later at the rock formation known as Cochise Head and their father will be returned to them. </p><p></p><p>Seven Apache bring out their mounts. The seven mount up. The dwarven prospector Flint had glanced into his now open saddlebag and mutters to Al "They stole my dynamite". The Indian spokesman who had talked to them before says "Your weapons will be returned to you at the outer edge of our land." Three dozen mounted Apache fall into place around and between the five humans and the dwarf. Nanuet is led up to the front of the procession, riding alongside the Indian spokesman.</p><p></p><p>Before they leave Nanuet speaks to Geronimo and the shaman one last time, "Great Chief, mighty shaman, I thank you much for your gift and for the opportunity to serve your people. May the spirits of our ancestors grant me the wisdom and patience to perform the duty that you have bestowed upon me. I hope I may never have to use this necklace but it is a great treasure, thank you again for your gift.” </p><p></p><p>The shaman replies, It is the necklace that is to be treasured, not the stones. The stones are to be used. If you find that the healing arts appeal to you I can provide further training." Nanuet’s concluding comment is “We will return Knowles to you as you asked. Then I will begin my ambassador duties." </p><p></p><p>Nanuet then takes his place at the front of the procession and begins the journey back to Promise City. "I think our plan will be to drop of Katherine and then head out to the caves. The dark of night may be our ally in this hunt. Flint and Cartwright's, do you still wish to pursue Mr. Knowles and his gang?" Flint mutters "What I need now is a drink." </p><p></p><p>Joe says "I'm not sure how smart it is walking around an area in the dark that the rustlers know well and we don't. They've probably also trapped it. Which of you are skilled at finding and removing traps?" Hoss states "And it sounds like they may have around fifty-five of our cattle with them, which won't be all that easy to get down from the mountains. How many of you have experience herding cattle?" </p><p></p><p>"Hell, I can't do either of those things," Flint exclaims. Adam, Hoss and Joe then look at Nanuet, Al and Katherine for their answers to the questions. Kate states, "And neither can I. Which is of little matter if you were to go tonight. I'm afraid you might be right though. As much as I dislike the idea of giving these men time to move, breaking your neck trying to work in the dark is much worse. If you go tomorrow we have a couple friends in town, but I don't know if they have those skills either."</p><p></p><p>Nanuet comments, “You make good points Cartwrights. I can find traps, but taking them apart is another story. I have led cattle before, but not at night and with more trained cowboys on the job. I am just thinking that they might be able to sneak away if we wait too long.” Little Joe says "Why don't you ask your Indian friends about that. I would guess that even though they allowed the group to go through their territory they were probably watching them the entire time, so would now know where these rustlers are. The Indians also knew your friend Al here found the rustlers' hideout so they're obviously watching those too." </p><p></p><p>Nanuet then comments “I am supposed to work tomorrow also... hmmm.” Hoss laughs and says "I don't think so, unless your boss happens to be one us of here or a blood relative of yours."</p><p></p><p>For the first time in months, Katherine laughed outright. "I hadn't even thought of that. I guess you know where there's a job opening to get another though." She chuckled again for a moment. "I think sun-up is a good idea. Perhaps we can find them before they're really awake. And even if they've moved, I can't imagine you move very fast with 50 cattle along. Nanuet concludes, “I guess we go back to town, gather up some help and then try and ride out to the caves at daybreak tomorrow?” Kate suggests,”Why don't we all meet outside the El Parador at sunrise? If we're lucky we could everything finished up by noon."</p><p></p><p>The Cartwrights agree. The combined group reaches the end of Apache land. Their weapons are returned to them, although the dwarf's weapons and saddlebag with the dynamite is given to Adam Cartwright rather than Flint. The three cattle are also waiting. </p><p></p><p>The Indian spokesman answers Nanuet's questions about the rustler. He instructs Nanuet "When the main road turns right a mile from Galeyville you want to go right into the mountains. You friend knows the way. You will pass a field of wildflowers with a large Sycamore tree in the center. At the base of the tree we will leave one stone for every man who we observe as being in the cave. If there are no stones then they have moved on and we will leave an arrow pointing in the direction that they have gone." </p><p></p><p>The Apache ride off. Flint says he is going back to his claim and his items are returned to him once the Apache are all out of sight. The other six ride back towards town. The Cartwrights say they need to head off to the Lazy S Ranch, where they left the rest of the herd and their other ranch hands. Adam says he will bring some good men back to assist them in the morning. </p><p></p><p> </p><p>Meanwhile, five miles to the northeast of Promise City...... </p><p></p><p>....at the central ridge of the Dos Cabezas Mountains, a quartet of prospectors are just about to give up on their claim. Prospectors Humphrey Lewis, Patrick Seawell, Ralph Elliott and a dwarf named Torvald MacNaulty had been working this hill for the last five months. The small mountain was actually owned by a Promise City attorney by the name of Hamilton Fisk but the lawyer had agreed to let the four try their luck and drew up a deed granting each a ten-percent share. So far all of the luck had been bad. </p><p></p><p>A quick check of their resources showed that all they had left for their efforts were two old draft horses, a beat-up old wagon built some time in the 1850's, digging tools, eight sticks of dynamite and $ 14.23 in cash. </p><p></p><p>They were ready to quit. On Monday they made a pact that if they hadn't found anything by Friday they'd go back to Promise City, try to sell their shares of the deed back to Fisk, sell the cart, horses and tools and then move on for good. MacNaulty came up with the idea that each would spend the rest of the week digging a hole as deep as they could in a new section of the mountain. Then on Friday they would drop two lit sticks of dynamite into each of the four holes and hope that something would come from that. </p><p></p><p>Now was the time to execute the plan, nicknamed "Go For Broke". Lewis's hole was first. It blew a sizeable chunk off of the northern face of the mountain but all that it revealed was more dirt and rock. MacNaulty's hole didn't have any better results, causing the mountain to shake but little more. </p><p></p><p>They then tried Seawell's. He had dug his in the steeper eastern face and the explosion caused a major rockslide. The four had to dodge the falling chunks of granite and MacNaulty twisted his ankle, causing him to let off a string of profanities. Seawell felt discouraged as he stood up and brushed rubble off of him as the dust began to clear. The injured MacNaulty continued to yell obscenities at his incompetent friend when the sun shifted and a sparkle caught the dwarf’s eye. "Look" he yelled and they all saw it, a large vein of silver had just been exposed.</p></blockquote><p></p>
[QUOTE="Silver Moon, post: 1812535, member: 8530"] [B]Chapter Twenty-four, “Riding Back to Promise City” , January 6th, 1882:[/B] Geronimo tells the group that Ben Cartwright will remain with the Apache. He instructs Adam, Hoss and Little Joe to meet them at sunset three days later at the rock formation known as Cochise Head and their father will be returned to them. Seven Apache bring out their mounts. The seven mount up. The dwarven prospector Flint had glanced into his now open saddlebag and mutters to Al "They stole my dynamite". The Indian spokesman who had talked to them before says "Your weapons will be returned to you at the outer edge of our land." Three dozen mounted Apache fall into place around and between the five humans and the dwarf. Nanuet is led up to the front of the procession, riding alongside the Indian spokesman. Before they leave Nanuet speaks to Geronimo and the shaman one last time, "Great Chief, mighty shaman, I thank you much for your gift and for the opportunity to serve your people. May the spirits of our ancestors grant me the wisdom and patience to perform the duty that you have bestowed upon me. I hope I may never have to use this necklace but it is a great treasure, thank you again for your gift.” The shaman replies, It is the necklace that is to be treasured, not the stones. The stones are to be used. If you find that the healing arts appeal to you I can provide further training." Nanuet’s concluding comment is “We will return Knowles to you as you asked. Then I will begin my ambassador duties." Nanuet then takes his place at the front of the procession and begins the journey back to Promise City. "I think our plan will be to drop of Katherine and then head out to the caves. The dark of night may be our ally in this hunt. Flint and Cartwright's, do you still wish to pursue Mr. Knowles and his gang?" Flint mutters "What I need now is a drink." Joe says "I'm not sure how smart it is walking around an area in the dark that the rustlers know well and we don't. They've probably also trapped it. Which of you are skilled at finding and removing traps?" Hoss states "And it sounds like they may have around fifty-five of our cattle with them, which won't be all that easy to get down from the mountains. How many of you have experience herding cattle?" "Hell, I can't do either of those things," Flint exclaims. Adam, Hoss and Joe then look at Nanuet, Al and Katherine for their answers to the questions. Kate states, "And neither can I. Which is of little matter if you were to go tonight. I'm afraid you might be right though. As much as I dislike the idea of giving these men time to move, breaking your neck trying to work in the dark is much worse. If you go tomorrow we have a couple friends in town, but I don't know if they have those skills either." Nanuet comments, “You make good points Cartwrights. I can find traps, but taking them apart is another story. I have led cattle before, but not at night and with more trained cowboys on the job. I am just thinking that they might be able to sneak away if we wait too long.” Little Joe says "Why don't you ask your Indian friends about that. I would guess that even though they allowed the group to go through their territory they were probably watching them the entire time, so would now know where these rustlers are. The Indians also knew your friend Al here found the rustlers' hideout so they're obviously watching those too." Nanuet then comments “I am supposed to work tomorrow also... hmmm.” Hoss laughs and says "I don't think so, unless your boss happens to be one us of here or a blood relative of yours." For the first time in months, Katherine laughed outright. "I hadn't even thought of that. I guess you know where there's a job opening to get another though." She chuckled again for a moment. "I think sun-up is a good idea. Perhaps we can find them before they're really awake. And even if they've moved, I can't imagine you move very fast with 50 cattle along. Nanuet concludes, “I guess we go back to town, gather up some help and then try and ride out to the caves at daybreak tomorrow?” Kate suggests,”Why don't we all meet outside the El Parador at sunrise? If we're lucky we could everything finished up by noon." The Cartwrights agree. The combined group reaches the end of Apache land. Their weapons are returned to them, although the dwarf's weapons and saddlebag with the dynamite is given to Adam Cartwright rather than Flint. The three cattle are also waiting. The Indian spokesman answers Nanuet's questions about the rustler. He instructs Nanuet "When the main road turns right a mile from Galeyville you want to go right into the mountains. You friend knows the way. You will pass a field of wildflowers with a large Sycamore tree in the center. At the base of the tree we will leave one stone for every man who we observe as being in the cave. If there are no stones then they have moved on and we will leave an arrow pointing in the direction that they have gone." The Apache ride off. Flint says he is going back to his claim and his items are returned to him once the Apache are all out of sight. The other six ride back towards town. The Cartwrights say they need to head off to the Lazy S Ranch, where they left the rest of the herd and their other ranch hands. Adam says he will bring some good men back to assist them in the morning. Meanwhile, five miles to the northeast of Promise City...... ....at the central ridge of the Dos Cabezas Mountains, a quartet of prospectors are just about to give up on their claim. Prospectors Humphrey Lewis, Patrick Seawell, Ralph Elliott and a dwarf named Torvald MacNaulty had been working this hill for the last five months. The small mountain was actually owned by a Promise City attorney by the name of Hamilton Fisk but the lawyer had agreed to let the four try their luck and drew up a deed granting each a ten-percent share. So far all of the luck had been bad. A quick check of their resources showed that all they had left for their efforts were two old draft horses, a beat-up old wagon built some time in the 1850's, digging tools, eight sticks of dynamite and $ 14.23 in cash. They were ready to quit. On Monday they made a pact that if they hadn't found anything by Friday they'd go back to Promise City, try to sell their shares of the deed back to Fisk, sell the cart, horses and tools and then move on for good. MacNaulty came up with the idea that each would spend the rest of the week digging a hole as deep as they could in a new section of the mountain. Then on Friday they would drop two lit sticks of dynamite into each of the four holes and hope that something would come from that. Now was the time to execute the plan, nicknamed "Go For Broke". Lewis's hole was first. It blew a sizeable chunk off of the northern face of the mountain but all that it revealed was more dirt and rock. MacNaulty's hole didn't have any better results, causing the mountain to shake but little more. They then tried Seawell's. He had dug his in the steeper eastern face and the explosion caused a major rockslide. The four had to dodge the falling chunks of granite and MacNaulty twisted his ankle, causing him to let off a string of profanities. Seawell felt discouraged as he stood up and brushed rubble off of him as the dust began to clear. The injured MacNaulty continued to yell obscenities at his incompetent friend when the sun shifted and a sparkle caught the dwarf’s eye. "Look" he yelled and they all saw it, a large vein of silver had just been exposed. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
"Revenge, Renewal and the Promise of a New Year" (Boot Hill/D&D)
Top