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Reverse Urban Arcana... OR: The Blood War just got a whole lot worse
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<blockquote data-quote="Sejs" data-source="post: 1627101" data-attributes="member: 4910"><p>Why limit it to fiends with (effectivly) our technology? Why not have them take what we've got and start to tinker with it? </p><p></p><p>OKay, so we have this cluster of nuclear warheads... and then we attach this necromantic battery that we've charged up with a few thousand souls... and that mission to the Negative Energy Plane was a success - we've got enough voidstone to place secondary charges that will powder and disperse when the device is set off. We've run some tests down in Cania with a smaller version of this design and the results were well within acceptable limits. The primary detonation of the warhead produced great ammounts of heat and concussion. Of the test subjects that wern't in the primay blast radius, the tanar'ri seemed unaffected by the radiation while most of the other specimens succumbed to it rather quickly. Particularly when fallout particles were ingested. We may want to look into packing some lemures with the stuff and sending them into the next engagement, but we'll get to that later. Oh, and I think you'll be interested in what happened to the slaadi once they sucked up a few rads. Very intriguing possibilities. I'm getting off topic, my appologies, my lord. On our second run, we included some voidstone seeding in the package, and attached one of our n-battery prototypes. This is where things get fun - we took one of the heruzou we had, made it immune to concussion with a warding, and secured it inside the primary blast area. The main detonation didn't kill it, but when we examined the remains afterward the body showed severe dessication and signs of negative energy taint. After a few minutes observation, the remains reassembled themselves and rose as undead! It attacked the observation group as well as the other test subjects present, seemingly mindless. Putting it down proved to be rather difficult, as the voidstone kept funneling energy into its body, renewing it. We were able to eventually destroy the creature, albeit with some small difficulty.</p><p></p><p>Here's the full file, my lord.</p></blockquote><p></p>
[QUOTE="Sejs, post: 1627101, member: 4910"] Why limit it to fiends with (effectivly) our technology? Why not have them take what we've got and start to tinker with it? OKay, so we have this cluster of nuclear warheads... and then we attach this necromantic battery that we've charged up with a few thousand souls... and that mission to the Negative Energy Plane was a success - we've got enough voidstone to place secondary charges that will powder and disperse when the device is set off. We've run some tests down in Cania with a smaller version of this design and the results were well within acceptable limits. The primary detonation of the warhead produced great ammounts of heat and concussion. Of the test subjects that wern't in the primay blast radius, the tanar'ri seemed unaffected by the radiation while most of the other specimens succumbed to it rather quickly. Particularly when fallout particles were ingested. We may want to look into packing some lemures with the stuff and sending them into the next engagement, but we'll get to that later. Oh, and I think you'll be interested in what happened to the slaadi once they sucked up a few rads. Very intriguing possibilities. I'm getting off topic, my appologies, my lord. On our second run, we included some voidstone seeding in the package, and attached one of our n-battery prototypes. This is where things get fun - we took one of the heruzou we had, made it immune to concussion with a warding, and secured it inside the primary blast area. The main detonation didn't kill it, but when we examined the remains afterward the body showed severe dessication and signs of negative energy taint. After a few minutes observation, the remains reassembled themselves and rose as undead! It attacked the observation group as well as the other test subjects present, seemingly mindless. Putting it down proved to be rather difficult, as the voidstone kept funneling energy into its body, renewing it. We were able to eventually destroy the creature, albeit with some small difficulty. Here's the full file, my lord. [/QUOTE]
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