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Review of 4E on Aint It Cool News
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<blockquote data-quote="Massawyrm" data-source="post: 4246519" data-attributes="member: 7617"><p>The problem here is that by rewording the original statement, you create the environment for bias where none exists. The phrase paraphrased here was: <em>There were a number of comments made from our games that found themselves in later playtest copies and were eventually addressed.</em></p><p></p><p>The various playtest editions were riddled with inserted comments asking questions of the designers so they could find solutions. Our big coup, if you will, was getting stealth reworded as the way it read, it allowed PCs to use other PCs to stealth behind. This created a scenario we dubbed "The Halfling Rogue in a backpack" in which the fighter wore the rogue behind him, who would be stealthed, sneak attack then stealth again. Knowing this wasn't as intended we queried and saw the language changed next edition.</p><p></p><p>But what it all comes down to, after 6 pages of comments, is a string of <em>ad hominem</em>'s. "How can we trust this reviewer?" Don't. I'm not a professional game reviewer. I'm just some dude who loves D&D. I played fourth, and I loved it. There's my bias - when I sat down to play, I tried to have fun. Not dissect the system so I could tell the world how I would have done it. Not to explain in scientific fashion on a scale of one to eleven how I felt about each individual mechanic. Every Saturday for four months straight me and six friends sat down to play Dungeons and Dragons and each time we did it made me look forward to the next Saturday.</p><p></p><p>That's my bias. I don't write game reviews for a living. Hell, that was part of my pitch to WotC. The first review out of the gate was going to be by a player, not an industry type. Not someone with an agenda. Just someone who really, truly, enjoyed the game and went 7000 words out of his way to share his enthusiasm with a bunch of fellow players. If that bothers you, please, by all means. Ignore me. Really, I won't be offended.</p></blockquote><p></p>
[QUOTE="Massawyrm, post: 4246519, member: 7617"] The problem here is that by rewording the original statement, you create the environment for bias where none exists. The phrase paraphrased here was: [I]There were a number of comments made from our games that found themselves in later playtest copies and were eventually addressed.[/I] The various playtest editions were riddled with inserted comments asking questions of the designers so they could find solutions. Our big coup, if you will, was getting stealth reworded as the way it read, it allowed PCs to use other PCs to stealth behind. This created a scenario we dubbed "The Halfling Rogue in a backpack" in which the fighter wore the rogue behind him, who would be stealthed, sneak attack then stealth again. Knowing this wasn't as intended we queried and saw the language changed next edition. But what it all comes down to, after 6 pages of comments, is a string of [I]ad hominem[/I]'s. "How can we trust this reviewer?" Don't. I'm not a professional game reviewer. I'm just some dude who loves D&D. I played fourth, and I loved it. There's my bias - when I sat down to play, I tried to have fun. Not dissect the system so I could tell the world how I would have done it. Not to explain in scientific fashion on a scale of one to eleven how I felt about each individual mechanic. Every Saturday for four months straight me and six friends sat down to play Dungeons and Dragons and each time we did it made me look forward to the next Saturday. That's my bias. I don't write game reviews for a living. Hell, that was part of my pitch to WotC. The first review out of the gate was going to be by a player, not an industry type. Not someone with an agenda. Just someone who really, truly, enjoyed the game and went 7000 words out of his way to share his enthusiasm with a bunch of fellow players. If that bothers you, please, by all means. Ignore me. Really, I won't be offended. [/QUOTE]
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