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Review of Paleomythic, RPG of Stone and Sorcery
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<blockquote data-quote="Aldarc" data-source="post: 7947246" data-attributes="member: 5142"><p>You know what? I'm gonna tag [USER=22779]@Hussar[/USER] and [USER=463]@S'mon[/USER] because I know that they had Primeval Thule games and this may be of interest to them as well, if they have not seen this already.</p><p></p><p>Due to this thread, I grabbed a pdf copy of Paleomythic yesterday. I'm fairly impressed by the implied setting of Ancient Mu. When you read the talents "Serpents" and "Soul Eater" you get hints of older civilizations that have now collapsed and dark threats that their existence could hint at. For example, are characters with the 'Serpents' talent the descendants of a Yuan-ti like society or are they the people alongside the 'Snake Charmers' who may one day become the Yuan-ti?</p><p></p><p>A lot of the talents do an excellent job of not only evoking paleo-societies but also the Sword & Sorcery genre. But at the same time, the art also depicts both "stone age" cavemen, but also highly advanced paleolithic societies that seemed inspired by North and South American aboriginal cultures.</p><p></p><p>I could also see using Paleomythic for an Empire of the Petal Throne / Tekumel or even a Dark Sun style setting.</p></blockquote><p></p>
[QUOTE="Aldarc, post: 7947246, member: 5142"] You know what? I'm gonna tag [USER=22779]@Hussar[/USER] and [USER=463]@S'mon[/USER] because I know that they had Primeval Thule games and this may be of interest to them as well, if they have not seen this already. Due to this thread, I grabbed a pdf copy of Paleomythic yesterday. I'm fairly impressed by the implied setting of Ancient Mu. When you read the talents "Serpents" and "Soul Eater" you get hints of older civilizations that have now collapsed and dark threats that their existence could hint at. For example, are characters with the 'Serpents' talent the descendants of a Yuan-ti like society or are they the people alongside the 'Snake Charmers' who may one day become the Yuan-ti? A lot of the talents do an excellent job of not only evoking paleo-societies but also the Sword & Sorcery genre. But at the same time, the art also depicts both "stone age" cavemen, but also highly advanced paleolithic societies that seemed inspired by North and South American aboriginal cultures. I could also see using Paleomythic for an Empire of the Petal Throne / Tekumel or even a Dark Sun style setting. [/QUOTE]
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