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Review of the Revised Star Wars Core RPG Book
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<blockquote data-quote="Barcode" data-source="post: 176199" data-attributes="member: 3165"><p>Let's also not forget that when WEG had Star Wars, it was in that slow time period between RotJ and TPM. The franchise was not worth a tenth of what it was immediately before and subsequent to Episode 1. WEG was able to crank out tons of licensed Star Wars stuff because the license was *cheap*. As soon as the license expired, and the price was adjusted for the pre-Episode 1 hype value, WEG dropped it.</p><p></p><p>I for one am thankful that *some* company is paying the licensing cost (and from what I hear, the monstrous amount of added develoment time to coordinate with LucasArts), making relatively meager profit to bring me an RPG based on this setting.</p><p></p><p>As for the whole published adventure deal, I have always taken the time to write my own stuff. That's part of my enjoyment of the hobby, so I guess I can't relate. Coming up with fresh story ideas is the hardest part, and the old WEG sources are as good as any for that. Being out of print, they can be hard to find unless you have a game store nearby that got stuck with a truckload of old WEG stuff (like I do) <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />. There has got to be some good online game stores that carry 'em though.</p></blockquote><p></p>
[QUOTE="Barcode, post: 176199, member: 3165"] Let's also not forget that when WEG had Star Wars, it was in that slow time period between RotJ and TPM. The franchise was not worth a tenth of what it was immediately before and subsequent to Episode 1. WEG was able to crank out tons of licensed Star Wars stuff because the license was *cheap*. As soon as the license expired, and the price was adjusted for the pre-Episode 1 hype value, WEG dropped it. I for one am thankful that *some* company is paying the licensing cost (and from what I hear, the monstrous amount of added develoment time to coordinate with LucasArts), making relatively meager profit to bring me an RPG based on this setting. As for the whole published adventure deal, I have always taken the time to write my own stuff. That's part of my enjoyment of the hobby, so I guess I can't relate. Coming up with fresh story ideas is the hardest part, and the old WEG sources are as good as any for that. Being out of print, they can be hard to find unless you have a game store nearby that got stuck with a truckload of old WEG stuff (like I do) :D. There has got to be some good online game stores that carry 'em though. [/QUOTE]
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