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Review of the Revised Star Wars Core RPG Book
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<blockquote data-quote="Michael Tree" data-source="post: 186251" data-attributes="member: 1455"><p>The previous licenseholder has a completely different licence than the current one, and probably paid less than a 10th of the licensing fees.</p><p></p><p>The reason why WotC publishes so few SW adventures is simple economics: adventures make <em>a lot</em> less money than sourcebooks. This is even more true with SW, because the additional license fees involved eat into the already narrow profit margins. (If you want an explanation of why adventures make less money, I'll be happy to oblige).</p><p></p><p>Add to this the fact that WotC doesn't have complete control over what books they publish. WotC must propose every book to Lucasfilm Licensing, who look not only at content and continuity, but also at projected sales. If they license WotC to publish, say 6 books per year, they're going to want those books to be profit-makers.</p><p></p><p>As for adventure support being neccessary for a rpg to survive and thrive, that is simply incorrect. Most RPG publishers publish few or no adventures, and thrive just fine. In fact, it is sourcebook support that is truly neccessary for a rpg to thrive. </p><p></p><p>D&D is an anomaly. It's only because D&D has such a large consumer base that adventures are economical to publish for it.</p><p></p><p>Please note that I'm not begrudging you your complaint, I'm just pointing out why the situation is as it currently is.</p></blockquote><p></p>
[QUOTE="Michael Tree, post: 186251, member: 1455"] The previous licenseholder has a completely different licence than the current one, and probably paid less than a 10th of the licensing fees. The reason why WotC publishes so few SW adventures is simple economics: adventures make [i]a lot[/i] less money than sourcebooks. This is even more true with SW, because the additional license fees involved eat into the already narrow profit margins. (If you want an explanation of why adventures make less money, I'll be happy to oblige). Add to this the fact that WotC doesn't have complete control over what books they publish. WotC must propose every book to Lucasfilm Licensing, who look not only at content and continuity, but also at projected sales. If they license WotC to publish, say 6 books per year, they're going to want those books to be profit-makers. As for adventure support being neccessary for a rpg to survive and thrive, that is simply incorrect. Most RPG publishers publish few or no adventures, and thrive just fine. In fact, it is sourcebook support that is truly neccessary for a rpg to thrive. D&D is an anomaly. It's only because D&D has such a large consumer base that adventures are economical to publish for it. Please note that I'm not begrudging you your complaint, I'm just pointing out why the situation is as it currently is. [/QUOTE]
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Review of the Revised Star Wars Core RPG Book
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