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<blockquote data-quote="DanMcS" data-source="post: 1792041" data-attributes="member: 6530"><p>Should have sorted them by order of precedence instead of alphabetical, made it a bit hard to parse.</p><p></p><p>At first glance, "Benefit: When wielding two or more weapons (not including natural weapons or unarmed strikes)," seems over-defined. I suppose you're wanting to exclude multiarmed critters with claws? I don't see why- this is a serious feat investment, and could just as easily be interpreted as "slashing about with claws to keep attackers back" as it could be "parrying with secondary weapons".</p><p></p><p>I would also allow multiarmed monks to benefit from this, which you explicitly exclude.</p><p></p><p>The only ones I would disallow would be multiarmed critters with no natural slam attacks or something, really.</p><p></p><p>There's a lack of progression from "multiweapon fighting" to "improved" to "greater"- the BAB requirement goes from none to +9 to +11. It should either be none to +6 to +11 like the normal two-weapon progression, or else +9 and +14 to keep the 5 point gap.</p></blockquote><p></p>
[QUOTE="DanMcS, post: 1792041, member: 6530"] Should have sorted them by order of precedence instead of alphabetical, made it a bit hard to parse. At first glance, "Benefit: When wielding two or more weapons (not including natural weapons or unarmed strikes)," seems over-defined. I suppose you're wanting to exclude multiarmed critters with claws? I don't see why- this is a serious feat investment, and could just as easily be interpreted as "slashing about with claws to keep attackers back" as it could be "parrying with secondary weapons". I would also allow multiarmed monks to benefit from this, which you explicitly exclude. The only ones I would disallow would be multiarmed critters with no natural slam attacks or something, really. There's a lack of progression from "multiweapon fighting" to "improved" to "greater"- the BAB requirement goes from none to +9 to +11. It should either be none to +6 to +11 like the normal two-weapon progression, or else +9 and +14 to keep the 5 point gap. [/QUOTE]
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