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*Dungeons & Dragons
Reviewing, Revising, and Finalizing Prehistoric Animals and Dinosaur Ecology
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<blockquote data-quote="Steinhauser" data-source="post: 5025940" data-attributes="member: 86705"><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px">This caught my attention. In order to complete its full attack action against a grappled (or any other) opponent, even with Improved Grab and Pounce, the Deinonychus would have to make its grapple check at -20 to hold the opponent while not being considered grappled itself. Otherwise, as soon as it grabs the opponent, it can only take actions normally allowed in a grapple, and only at the beginning of its NEXT turn. (An exception would be a talon-stab, if you consider it the same as a rake attack - it gets to make one for free as soon as it grapples).</span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px">If that's what you meant it to do, i would suggest changing the wording a bit:</span></p><p><span style="font-size: 10px"><strong></strong></span></p><p><span style="font-size: 10px"><strong>Talon Stab (Ex): </strong></span></p><p><span style="font-size: 10px"><strong></strong>Attack bonus +6 melee, damage 2d6+3. This attack works like a rake attack and deals piercing damage.</span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px">As it is now, I think it, and all the Maniraptors, are doing way too much damage. <em>Velociraptor</em> is doing 2d6+2d3+1d8 damage on a charge. In my opinion the talons should be exclusively talon-stab attacks, not part of their regular attack action unless they grapple or charge.</span></p><p><span style="font-size: 10px"> </span></p><p><span style="font-size: 10px">1d6 bite for a turkey-sized <em>Velociraptor</em>? 1d3 bite/1d2 claw/1d6 talon stab is more believeable. I have trouble picturing <em>Deinonychus</em> with more than 1d4 bite.</span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px">EDIT: Another thought. By default, Improved Grab only works on smaller opponents. If you want it to affect larger opponents too, you have to specify.</span></p><p><span style="font-size: 10px"></span></p></blockquote><p></p>
[QUOTE="Steinhauser, post: 5025940, member: 86705"] [SIZE=2] This caught my attention. In order to complete its full attack action against a grappled (or any other) opponent, even with Improved Grab and Pounce, the Deinonychus would have to make its grapple check at -20 to hold the opponent while not being considered grappled itself. Otherwise, as soon as it grabs the opponent, it can only take actions normally allowed in a grapple, and only at the beginning of its NEXT turn. (An exception would be a talon-stab, if you consider it the same as a rake attack - it gets to make one for free as soon as it grapples). If that's what you meant it to do, i would suggest changing the wording a bit: [B] Talon Stab (Ex): [/B]Attack bonus +6 melee, damage 2d6+3. This attack works like a rake attack and deals piercing damage. As it is now, I think it, and all the Maniraptors, are doing way too much damage. [I]Velociraptor[/I] is doing 2d6+2d3+1d8 damage on a charge. In my opinion the talons should be exclusively talon-stab attacks, not part of their regular attack action unless they grapple or charge.[/SIZE] [SIZE=2] 1d6 bite for a turkey-sized [I]Velociraptor[/I]? 1d3 bite/1d2 claw/1d6 talon stab is more believeable. I have trouble picturing [I]Deinonychus[/I] with more than 1d4 bite. EDIT: Another thought. By default, Improved Grab only works on smaller opponents. If you want it to affect larger opponents too, you have to specify. [/SIZE] [/QUOTE]
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Reviewing, Revising, and Finalizing Prehistoric Animals and Dinosaur Ecology
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