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*Pathfinder & Starfinder
Reviewing the Artificer
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<blockquote data-quote="Zetesofos" data-source="post: 4352449" data-attributes="member: 71615"><p>Perhaps the encounter healing class feature is a little forced, but for now, WotC 'knows' that it is a proven formula. It's probably why they gave us two uses for it, to see if Curative Admixture is just as effective, less so, or more so. On the one hand, I think a leader needs 'Some' per encounter healing of some amount. It might mean all the difference if you have a dying character, and can't spend the heal check to bring them back. </p><p></p><p>However, I would like to see a majority of the artificers healing come not through direct healing, but instead through temporary HP and regeneration. I could even imagine a class feature similar Healers Lore (i.e. You add your constitution modifier to any temporary hit points granted by an artificer power you use.)</p></blockquote><p></p>
[QUOTE="Zetesofos, post: 4352449, member: 71615"] Perhaps the encounter healing class feature is a little forced, but for now, WotC 'knows' that it is a proven formula. It's probably why they gave us two uses for it, to see if Curative Admixture is just as effective, less so, or more so. On the one hand, I think a leader needs 'Some' per encounter healing of some amount. It might mean all the difference if you have a dying character, and can't spend the heal check to bring them back. However, I would like to see a majority of the artificers healing come not through direct healing, but instead through temporary HP and regeneration. I could even imagine a class feature similar Healers Lore (i.e. You add your constitution modifier to any temporary hit points granted by an artificer power you use.) [/QUOTE]
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Reviewing the Artificer
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