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Revised 6E prediction thread
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<blockquote data-quote="Dausuul" data-source="post: 8186651" data-attributes="member: 58197"><p>What I'd expect to see:</p><p></p><p>1. The Tasha's system for racial mods and proficiencies becomes the new standard. (This one is pretty much a gimme since WotC has made it very clear that's how they plan to move forward.)</p><p></p><p>2. A number of features migrate from later-printed subclasses to the base class. For example, the hexblade's ability to use Charisma for weapon attacks will become part of the Pact of the Blade.</p><p></p><p>3. Short rests are eliminated or reworked. "Once per short rest" becomes "proficiency bonus times per long rest."</p><p></p><p>4. Racial alignment tendencies will be eliminated. Otherwise, the Pact of the Grognard remains in force: "We will keep the classic nine alignments to make the grognards happy, but they will be packed away in a little corner of the rulebooks where they have no impact on anything and can be safely ignored."</p><p></p><p>5. A lot of spells, feats, and abilities will be tweaked to follow conventions developed in later books. Summoning spells will work like the ones in Tasha's rather than giving you carte blanche to pick a monster. Anything that gives you "cast a spell once per day" will allow you to cast that spell using spell slots. Et cetera.</p></blockquote><p></p>
[QUOTE="Dausuul, post: 8186651, member: 58197"] What I'd expect to see: 1. The Tasha's system for racial mods and proficiencies becomes the new standard. (This one is pretty much a gimme since WotC has made it very clear that's how they plan to move forward.) 2. A number of features migrate from later-printed subclasses to the base class. For example, the hexblade's ability to use Charisma for weapon attacks will become part of the Pact of the Blade. 3. Short rests are eliminated or reworked. "Once per short rest" becomes "proficiency bonus times per long rest." 4. Racial alignment tendencies will be eliminated. Otherwise, the Pact of the Grognard remains in force: "We will keep the classic nine alignments to make the grognards happy, but they will be packed away in a little corner of the rulebooks where they have no impact on anything and can be safely ignored." 5. A lot of spells, feats, and abilities will be tweaked to follow conventions developed in later books. Summoning spells will work like the ones in Tasha's rather than giving you carte blanche to pick a monster. Anything that gives you "cast a spell once per day" will allow you to cast that spell using spell slots. Et cetera. [/QUOTE]
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