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Revised 6E prediction thread
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<blockquote data-quote="Snarf Zagyg" data-source="post: 8187086" data-attributes="member: 7023840"><p>Back to the topic of the OP:</p><p></p><p>1. I think that any release of a completely new edition will be driving by sales; as such, I don't think that it will happen for some time.</p><p></p><p>2. I also think that it is entirely possible that Hasbro/WoTC will move away from the idea of editions entirely. When they have referenced this as an "evergreen" edition, maybe they meant it? In other words, perhaps there will be a 6e, but not marketed as such. More of a streamlined 5e with increasing rules errata. Or maybe they will pump out different versions of 5e, like they do with Monopoly. Are you ready for [Insert Your Alma Mater Here] Dungeons & Dragons?????</p><p></p><p>3. That said, I do think that [USER=15700]@Sacrosanct[/USER] is mostly correct in his observations as to what 6e might entail. The fundamental issue most people have (including me!) is that when they think about what the next edition of 6e will have, they are wishcasting- they are thinking about the features that they want.</p><p></p><p>But that's not what is likely to happen. D&D is the "big tent" TTRPG. Which means that the people who want it to completely eschew the past (get rid of classes! get rid the standard six ability scores! use a Blades in the Dark inventory system!) will be disappointed, because a huge selling point of D&D is the legacy and the nostalgia.</p><p></p><p>By the same token, the people who demand more and more crunch will also be disappointed, because that's not the sweet spot of the mass market any more. </p><p></p><p>It's going to muddle along, modernizing a little here and there, while keeping a tether to the past. Maybe untether race and bonuses, and continue to de-emphasize alignment for humanoids, but not get rid of alignment, and not get rid of the "standard" races. </p><p></p><p>Plus ca change.</p></blockquote><p></p>
[QUOTE="Snarf Zagyg, post: 8187086, member: 7023840"] Back to the topic of the OP: 1. I think that any release of a completely new edition will be driving by sales; as such, I don't think that it will happen for some time. 2. I also think that it is entirely possible that Hasbro/WoTC will move away from the idea of editions entirely. When they have referenced this as an "evergreen" edition, maybe they meant it? In other words, perhaps there will be a 6e, but not marketed as such. More of a streamlined 5e with increasing rules errata. Or maybe they will pump out different versions of 5e, like they do with Monopoly. Are you ready for [Insert Your Alma Mater Here] Dungeons & Dragons????? 3. That said, I do think that [USER=15700]@Sacrosanct[/USER] is mostly correct in his observations as to what 6e might entail. The fundamental issue most people have (including me!) is that when they think about what the next edition of 6e will have, they are wishcasting- they are thinking about the features that they want. But that's not what is likely to happen. D&D is the "big tent" TTRPG. Which means that the people who want it to completely eschew the past (get rid of classes! get rid the standard six ability scores! use a Blades in the Dark inventory system!) will be disappointed, because a huge selling point of D&D is the legacy and the nostalgia. By the same token, the people who demand more and more crunch will also be disappointed, because that's not the sweet spot of the mass market any more. It's going to muddle along, modernizing a little here and there, while keeping a tether to the past. Maybe untether race and bonuses, and continue to de-emphasize alignment for humanoids, but not get rid of alignment, and not get rid of the "standard" races. Plus ca change. [/QUOTE]
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