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Revised 6E prediction thread
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<blockquote data-quote="Sacrosanct" data-source="post: 8188986" data-attributes="member: 15700"><p>I am too. Mostly abhorrent monsters, undead, fiends, etc. </p><p></p><p>I also have no problems with people making goblins evil as a default in their games. For me, it's a table preference thing, and I think that as presented at a game rules level (i.e., to <em>every </em>player, not just those at my table), it's problematic because there are a lot of messy tie-ins to real world cultures, and one thing I don't want to do is make other players who don't look like me feel uncomfortable about picking up and playing the game I love.</p><p></p><p>I am a CIS white guy who loves old school D&D. So I totally get how it may feel uncomfortable with people saying, "Hey man, the game you love has some issues. Particularly with how it's presented because there are elements of racism and sexism and bigotry there." Most people assume that criticisms like that are an indictment on <em>them </em>personally, for enjoying the game. However, if we step back, that's not what's being said. It doesn't make you or me a bad person for enjoying old school D&D because for the most part, we weren't even aware of these issues (part of the privilege for being a white male and thus the target demographic for those old versions). We weren't the ones being objectified, or not having representation, or having pejorative aspects of our culture represented.</p><p></p><p>So yes, it can be hard pill to swallow, but here's the thing. IMO, worrying about offending me for telling me that the game I love has issues is far less important than taking into account the feelings of those who <em>have </em>been offended for decades. So it's a pill I need to accept without complaint, and work to do better and be more aware of my fellow gamers who are the ones who have been offended by these issues that have existed for a long time. What would make me a bad person is if I tell someone who has been affected by these issues that their feelings matter less than mine because I don't want to feel uncomfortable to admit there were issues in the early games I love. I tend to think that the people who are targets or the victims of sexism/racism/bigotry, even if unintentional, should be listened to and not kept quite for fear of making a white guy feel uncomfortable. <img class="smilie smilie--emoji" alt="🤷♂️" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f937-2642.png" title="Man shrugging :man_shrugging:" data-shortname=":man_shrugging:" loading="lazy" width="64" height="64" /></p></blockquote><p></p>
[QUOTE="Sacrosanct, post: 8188986, member: 15700"] I am too. Mostly abhorrent monsters, undead, fiends, etc. I also have no problems with people making goblins evil as a default in their games. For me, it's a table preference thing, and I think that as presented at a game rules level (i.e., to [I]every [/I]player, not just those at my table), it's problematic because there are a lot of messy tie-ins to real world cultures, and one thing I don't want to do is make other players who don't look like me feel uncomfortable about picking up and playing the game I love. I am a CIS white guy who loves old school D&D. So I totally get how it may feel uncomfortable with people saying, "Hey man, the game you love has some issues. Particularly with how it's presented because there are elements of racism and sexism and bigotry there." Most people assume that criticisms like that are an indictment on [I]them [/I]personally, for enjoying the game. However, if we step back, that's not what's being said. It doesn't make you or me a bad person for enjoying old school D&D because for the most part, we weren't even aware of these issues (part of the privilege for being a white male and thus the target demographic for those old versions). We weren't the ones being objectified, or not having representation, or having pejorative aspects of our culture represented. So yes, it can be hard pill to swallow, but here's the thing. IMO, worrying about offending me for telling me that the game I love has issues is far less important than taking into account the feelings of those who [I]have [/I]been offended for decades. So it's a pill I need to accept without complaint, and work to do better and be more aware of my fellow gamers who are the ones who have been offended by these issues that have existed for a long time. What would make me a bad person is if I tell someone who has been affected by these issues that their feelings matter less than mine because I don't want to feel uncomfortable to admit there were issues in the early games I love. I tend to think that the people who are targets or the victims of sexism/racism/bigotry, even if unintentional, should be listened to and not kept quite for fear of making a white guy feel uncomfortable. 🤷♂️ [/QUOTE]
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