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<blockquote data-quote="Hatmatter" data-source="post: 8190019" data-attributes="member: 75077"><p>Imagine what it is like for my wife! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>That is very unfortunate. I wish it was not that way. Speaking for myself, I have bent over backwards for players who I have not DMed before merely so that they can realize their character concept...even at the expense of some of the unique aspects of my world (for the record, I regretted it later...but I don't <em>truly</em> regret letting people play the kind of character they want...as you can tell, I am conflicted).</p><p></p><p>I remember a veteran player (who has since passed on...I <em>loved</em> that guy) who played a magic-user (transmuter specialist from 2nd edition actually) in one of our campaigns and the character would pathologically stay well behind all the other characters for like the first five levels (I mean he started with 3 hit points or something) and just do <em>everything</em> from a distance. But, as the campaign progressed, he became mighty and we would feature him in short stories that we co-authored and have great fun with the character. That player had a lot of patience and never complained and I think, for him, getting that character to 12th and higher level was very sweet indeed.</p><p></p><p>I appreciate you sharing this. It is understandable that you would be pushing for a new version of the game that would let you scratch the itch you have. We all want to have fun, so I understand.</p><p></p><p>So, I do not have any good ideas. I will just say this, my concern would be that a new edition would not be able to satisfy everyone; that for everyone it placated, it would contribute to divisions elsewhere. But, so that you know where I am coming from, I have never really been a fan of the approach where the game itself is continuously tinkered with. That's just my bias. When I play Monopoly, I like using the same rules no matter the decade I am playing it, whether I am playing it with my parents or playing it with my daughter. But, to be fair, if game designers maintained that attitude, we would not have reached such a fantastic version of D&D that I acknowledge 5th edition is. So, what do I know?</p><p></p><p>I also acknowledge that it would not be helpful for me to suggest you try a different game, because then you would likely run into trouble finding people to play it, given that there are so many people willing to play D&D, but relatively few who play other games.</p><p></p><p>I genuinely wish you the best in your search! Maybe your situation will result in you either designing your own game or customizing D&D in a way that not only makes you happy, but makes others happy as well. I wish for that also!</p></blockquote><p></p>
[QUOTE="Hatmatter, post: 8190019, member: 75077"] Imagine what it is like for my wife! :) That is very unfortunate. I wish it was not that way. Speaking for myself, I have bent over backwards for players who I have not DMed before merely so that they can realize their character concept...even at the expense of some of the unique aspects of my world (for the record, I regretted it later...but I don't [I]truly[/I] regret letting people play the kind of character they want...as you can tell, I am conflicted). I remember a veteran player (who has since passed on...I [I]loved[/I] that guy) who played a magic-user (transmuter specialist from 2nd edition actually) in one of our campaigns and the character would pathologically stay well behind all the other characters for like the first five levels (I mean he started with 3 hit points or something) and just do [I]everything[/I] from a distance. But, as the campaign progressed, he became mighty and we would feature him in short stories that we co-authored and have great fun with the character. That player had a lot of patience and never complained and I think, for him, getting that character to 12th and higher level was very sweet indeed. I appreciate you sharing this. It is understandable that you would be pushing for a new version of the game that would let you scratch the itch you have. We all want to have fun, so I understand. So, I do not have any good ideas. I will just say this, my concern would be that a new edition would not be able to satisfy everyone; that for everyone it placated, it would contribute to divisions elsewhere. But, so that you know where I am coming from, I have never really been a fan of the approach where the game itself is continuously tinkered with. That's just my bias. When I play Monopoly, I like using the same rules no matter the decade I am playing it, whether I am playing it with my parents or playing it with my daughter. But, to be fair, if game designers maintained that attitude, we would not have reached such a fantastic version of D&D that I acknowledge 5th edition is. So, what do I know? I also acknowledge that it would not be helpful for me to suggest you try a different game, because then you would likely run into trouble finding people to play it, given that there are so many people willing to play D&D, but relatively few who play other games. I genuinely wish you the best in your search! Maybe your situation will result in you either designing your own game or customizing D&D in a way that not only makes you happy, but makes others happy as well. I wish for that also! [/QUOTE]
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