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Revised and rebalanced dragons for 1e AD&D
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<blockquote data-quote="Celebrim" data-source="post: 7217043" data-attributes="member: 4937"><p>This is a bit of a work in progress. Expect me to make minor revisions and additions over time. I'm also fighting the EnWorld formatting, and currently it's winning.</p><p></p><p>The impetus of this work was reflecting on my decade or more DMing 1e AD&D in light of the understanding of the game I've gained since that time and the concepts introduced in more modern editions.</p><p></p><p>One thing that in particular I notice now that I did not notice then was how very unbalanced 1e AD&D was, and how poorly served high level characters were by published material. </p><p></p><p>That dragons were broken was nothing new to myself or the community at the time, but looking back it's easy to see that while many knew that dragons for all the elegance of their design in some areas weren't working, no one seemed to really be able to put their finger on why. Many valiant efforts were attempted over the years, but in retrospect none quite worked right because they set about fixing the wrong problems. </p><p></p><p>This is my attempt to fix the 1e AD&D dragon while preserving at least some of its unique character. In particular, two sacred cows of the 1e AD&D dragon do have to die: fixed HD and breathe weapons equal to hit points. While it made for simplified stat blocks, it just has too many problems. On the other hand, I hope that my offering is more recognizably a 1e dragon than the complete rewrite of 2e (which was ported subsequently into 3e). </p><p></p><p>One other reason I wanted to undertake this exercise is that I'm not particularly happy with the 2e inspired 3e dragon either, and I am hoping that by going back to first principles and imagining the 1e dragon as it should have been, it will make it easier to imagine what the 3e dragon should look like as well.</p><p></p><p>Please feel free to leave feedback.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 7217043, member: 4937"] This is a bit of a work in progress. Expect me to make minor revisions and additions over time. I'm also fighting the EnWorld formatting, and currently it's winning. The impetus of this work was reflecting on my decade or more DMing 1e AD&D in light of the understanding of the game I've gained since that time and the concepts introduced in more modern editions. One thing that in particular I notice now that I did not notice then was how very unbalanced 1e AD&D was, and how poorly served high level characters were by published material. That dragons were broken was nothing new to myself or the community at the time, but looking back it's easy to see that while many knew that dragons for all the elegance of their design in some areas weren't working, no one seemed to really be able to put their finger on why. Many valiant efforts were attempted over the years, but in retrospect none quite worked right because they set about fixing the wrong problems. This is my attempt to fix the 1e AD&D dragon while preserving at least some of its unique character. In particular, two sacred cows of the 1e AD&D dragon do have to die: fixed HD and breathe weapons equal to hit points. While it made for simplified stat blocks, it just has too many problems. On the other hand, I hope that my offering is more recognizably a 1e dragon than the complete rewrite of 2e (which was ported subsequently into 3e). One other reason I wanted to undertake this exercise is that I'm not particularly happy with the 2e inspired 3e dragon either, and I am hoping that by going back to first principles and imagining the 1e dragon as it should have been, it will make it easier to imagine what the 3e dragon should look like as well. Please feel free to leave feedback. [/QUOTE]
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